Player Matchup

Anubis
Anubis
Derneilkel
Anubis
Level 7
God Stats
8W - 11L
1,492 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Chang'e
Chang'e
KittiConfetti
Chang'e
Level 26
God Stats
21W - 20L
1,448 SR
Queue Stats
130W - 102L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LogicMaiden
Tsukuyomi
Level 17
God Stats
20W - 22L
1,468 SR
Queue Stats
29W - 39L
1,342 Elo+
Solo
Ra
Ra
SmiteFactor
Ra
Level 6
God Stats
0W - 3L
1,296 SR
Queue Stats
24W - 50L
1,245 Elo+
Solo
Ares
Ares
kuroakimchi
Ares
Level 19
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 27L
1,357 Elo+
Party 1
Team Averages
Level 15
1,397 SR
1,341 Elo+

VS

Team Averages
Level 22
1,511 SR
1,434 Elo+
Cthulhu
Cthulhu
BigTimerN_LA
Cthulhu
Level 24
God Stats
6W - 8L
1,570 SR
Queue Stats
32W - 43L
1,315 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Davarr
Tsukuyomi
Level 17
God Stats
11W - 15L
1,456 SR
Queue Stats
12W - 18L
1,407 Elo+
Party 2
Hachiman
Hachiman
MaximumAxsom
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Southpark124
Fenrir
Level 17
God Stats
8W - 7L
1,530 SR
Queue Stats
94W - 91L
1,257 Elo+
Solo
Horus
Horus
Temptations07
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Derneilkel
Anubis
18
2 / 12 / 14
12,094
1,008
9,363
18,888
10,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
19
2 / 3 / 17
12,172
1,014
17,366
16,480
16,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
LogicMaiden
Tsukuyomi
19
12 / 8 / 8
14,896
1,241
28,741
23,773
12,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 11 / 12
11,805
984
10,798
17,927
9,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 12 / 15
12,143
1,012
10,295
29,077
40,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTimerN_LA
Cthulhu
20
6 / 2 / 34
14,347
1,196
23,024
20,243
26,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Davarr
Tsukuyomi
20
13 / 4 / 18
14,277
1,190
20,968
16,233
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
MaximumAxsom
Hachiman
20
6 / 5 / 20
13,220
1,102
25,072
12,798
5,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
12 / 5 / 12
14,140
1,178
18,486
16,684
12,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 4 / 21
13,333
1,111
10,979
20,320
22,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
151
20
Kills
46
46
Deaths
20
66
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigTimerN_LA
Cthulhu
6
2
34
11.5
W
Tsukuyomi
Davarr
Tsukuyomi
13
4
18
5.5
L
Anubis
Derneilkel
Anubis
2
12
14
0.75
L
Chang'e
2
3
17
3.5
L
Tsukuyomi
LogicMaiden
Tsukuyomi
12
8
8
2
W
Hachiman
MaximumAxsom
Hachiman
6
5
20
3.2
L
2
11
12
0.73
W
Fenrir
12
5
12
3.6
W
9
4
21
4.88
L
2
12
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
98,529
106,145
Taken
86,278
89,811
Mitigated
73,746
18,511
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigTimerN_LA
Cthulhu
23,024
947
547
1,659
20,243
26,427
0
10,084
10,159
43,760
0
W
Tsukuyomi
Davarr
Tsukuyomi
20,968
6,707
0
3,480
16,233
6,949
0
8,474
7,759
0
33,840
L
Anubis
Derneilkel
Anubis
9,363
925
0
710
18,888
10,827
0
4,250
14,638
37,190
0
L
Chang'e
17,366
2,765
7,820
5,985
16,480
16,476
0
4,592
11,888
32,144
0
L
Tsukuyomi
LogicMaiden
Tsukuyomi
28,741
11,474
0
2,715
23,773
12,565
0
4,325
19,448
0
47,364
W
Hachiman
MaximumAxsom
Hachiman
25,072
11,733
0
2,264
12,798
5,187
0
7,305
5,493
0
58,975
L
10,798
2,592
543
298
17,927
9,304
0
5,849
12,078
28,372
0
W
Fenrir
18,486
5,563
0
1,514
16,684
12,237
0
9,419
7,265
217
36,176
W
10,979
6,843
2,861
4,515
20,320
22,946
0
12,540
7,780
0
21,233
L
10,295
1,130
0
440
29,077
40,639
0
4,172
24,905
29,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,110
Gold Earned
69,317
200
Minions Killed
195
6
Camps Cleared
4
999,103
Distance Traveled
1,139,849
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,347
1,196
44
4
1
252,310
0
W
Tsukuyomi
14,277
1,190
16
1
2
243,835
1
L
Anubis
12,094
1,008
57
5
1
178,899
1
L
Chang'e
12,172
1,014
33
3
0
211,193
0
L
Tsukuyomi
14,896
1,241
37
3
1
250,719
0
W
Hachiman
13,220
1,102
67
6
1
208,185
2
L
Ra
11,805
984
50
4
1
176,423
1
W
Fenrir
14,140
1,178
51
4
0
219,657
2
W
Horus
13,333
1,111
17
1
0
215,862
0
L
Ares
12,143
1,012
23
2
3
181,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role