Player Matchup

Anhur
Anhur
Capt Renownd
Anhur
Level 5
God Stats
1W - 2L
1,559 SR
Queue Stats
5W - 19L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
ColdPizzaTx
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,356 Elo+
Party 1
Ah Puch
Ah Puch
DBRoro
Ah Puch
Level 15
God Stats
3W - 4L
1,559 SR
Queue Stats
23W - 39L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
Damnitbobby956
Heimdallr
Level 128
God Stats
0W - 2L
1,900 SR
Queue Stats
50W - 58L
1,512 Elo+
Party 1
Bacchus
Bacchus
RecklessAbis
Bacchus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
1,297 Elo+
Party 1
Team Averages
Level 33
1,604 SR
1,340 Elo+

VS

Team Averages
Level 28
1,673 SR
1,560 Elo+
Zeus
Zeus
CTscanz
Zeus
Level 8
God Stats
4W - 1L
1,902 SR
Queue Stats
17W - 12L
1,581 Elo+
Solo
Scylla
Scylla
DripsyTheMinor
Scylla
Level 6
God Stats
11W - 3L
1,742 SR
Queue Stats
19W - 6L
1,666 Elo+
Party 2
Ymir
Ymir
MEKEMEKE KEEPER
Ymir
Level 27
God Stats
3W - 2L
1,263 SR
Queue Stats
159W - 168L
1,360 Elo+
Solo
Rama
Rama
ianmitchell
Rama
Level 84
God Stats
14W - 4L
1,740 SR
Queue Stats
85W - 38L
1,729 Elo+
Party 2
Bellona
Bellona
zkh3
Bellona
Level 14
God Stats
1W - 0L
1,716 SR
Queue Stats
23W - 22L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 18 / 6
11,506
885
8,838
26,508
12,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ColdPizzaTx
Cthulhu
20
0 / 7 / 17
12,353
950
9,715
16,895
19,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
DBRoro
Ah Puch
20
8 / 7 / 13
14,565
1,120
22,259
17,539
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Damnitbobby956
Heimdallr
20
13 / 4 / 8
16,072
1,236
21,954
13,933
6,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
RecklessAbis
Bacchus
19
2 / 7 / 13
11,963
920
9,732
17,295
20,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CTscanz
Zeus
20
14 / 4 / 15
14,356
1,104
25,760
10,119
4,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 4 / 15
12,663
974
14,155
10,168
4,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 18
11,484
883
4,413
20,579
15,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 17
15,748
1,211
32,032
19,372
9,218
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
zkh3
Bellona
20
8 / 6 / 22
14,484
1,114
10,817
19,949
16,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
130
25
Kills
43
43
Deaths
25
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Zeus
CTscanz
Zeus
14
4
15
5.38
L
2
18
6
0.28
L
Cthulhu
ColdPizzaTx
Cthulhu
0
7
17
1.21
L
Ah Puch
DBRoro
Ah Puch
8
7
13
2.07
L
Heimdallr
Damnitbobby956
Heimdallr
13
4
8
4.25
W
6
4
15
3.38
W
1
7
18
1.43
L
Bacchus
RecklessAbis
Bacchus
2
7
13
1.21
W
14
4
17
5.63
W
Bellona
zkh3
Bellona
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,498
Damage
87,177
92,170
Taken
80,187
66,529
Mitigated
50,085
4,958
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
CTscanz
Zeus
25,760
3,076
0
1,114
10,119
4,904
0
5,036
5,083
49,442
0
L
8,838
5,592
0
443
26,508
12,159
0
14,267
12,241
0
17,177
L
Cthulhu
ColdPizzaTx
Cthulhu
9,715
601
0
651
16,895
19,999
0
6,318
10,577
22,055
0
L
Ah Puch
DBRoro
Ah Puch
22,259
1,054
0
2,765
17,539
7,133
0
8,315
9,224
44,884
0
L
Heimdallr
Damnitbobby956
Heimdallr
21,954
10,917
0
0
13,933
6,602
0
5,758
8,175
0
66,947
W
14,155
1,572
0
250
10,168
4,292
0
5,242
4,923
23,265
0
W
4,413
397
0
1,264
20,579
15,579
0
10,675
9,890
21,621
0
L
Bacchus
RecklessAbis
Bacchus
9,732
714
0
1,099
17,295
20,636
0
9,685
7,610
22,009
0
W
32,032
29,368
0
7,123
19,372
9,218
0
10,630
8,742
0
54,373
W
Bellona
zkh3
Bellona
10,817
3,360
0
1,226
19,949
16,092
0
10,123
9,826
15
34,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,459
Gold Earned
68,735
225
Minions Killed
242
7
Camps Cleared
8
1,051,040
Distance Traveled
1,148,674
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,356
1,104
62
5
2
201,678
0
L
Anhur
11,506
885
11
1
0
156,528
0
L
Cthulhu
12,353
950
37
3
0
245,140
1
L
Ah Puch
14,565
1,120
54
4
2
221,955
0
L
Heimdallr
16,072
1,236
96
7
4
242,762
1
W
Scylla
12,663
974
22
2
0
226,531
0
W
Ymir
11,484
883
48
4
0
189,237
0
L
Bacchus
11,963
920
27
2
1
184,655
0
W
Rama
15,748
1,211
57
4
5
216,885
0
W
Bellona
14,484
1,114
53
4
1
314,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role