Player Matchup

Tsukuyomi
Tsukuyomi
ElNiñoCroqueta
Tsukuyomi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Bellona
Bellona
GHJEXCOMMANDER
Bellona
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
337W - 334L
1,176 Elo+
Party 1
Olorun
Olorun
Lumetirmo
Olorun
Level 7
God Stats
26W - 23L
1,500 SR
Queue Stats
251W - 279L
1,500 Elo+
Party 1
Artemis
Artemis
Marygimenez
Artemis
Level 27
God Stats
37W - 40L
1,383 SR
Queue Stats
78W - 120L
1,226 Elo+
Solo
Yemoja
Yemoja
Wunyaaa
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,380 Elo+

VS

Team Averages
Level 25
1,479 SR
1,344 Elo+
Tyr
Tyr
DERMACHER
Tyr
Level 16
God Stats
11W - 12L
1,366 SR
Queue Stats
46W - 50L
1,303 Elo+
Solo
Loki
Loki
KaspiyTiger
Loki
Level 26
God Stats
22W - 17L
1,491 SR
Queue Stats
107W - 102L
1,367 Elo+
Solo
Agni
Agni
Khronak
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,348 Elo+
Solo
Pele
Pele
Thevalcraft86
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,319 Elo+
Solo
Neith
Neith
zCronnosTm
Neith
Level 26
God Stats
9W - 2L
1,539 SR
Queue Stats
134W - 117L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElNiñoCroqueta
Tsukuyomi
8
1 / 5 / 0
5,880
392
1,747
9,392
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
6,247
416
4,425
9,400
4,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Lumetirmo
Olorun
10
1 / 4 / 1
6,282
419
1,580
7,496
2,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Artemis
Marygimenez
Artemis
12
2 / 5 / 2
6,899
460
6,644
7,498
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Wunyaaa
Yemoja
10
0 / 6 / 3
6,481
432
1,611
10,025
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,282
552
5,831
7,708
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 1
8,650
577
8,054
7,687
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Khronak
Agni
13
6 / 3 / 3
7,941
529
5,939
5,067
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
7,678
512
2,482
5,033
1,595
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
13
5 / 0 / 9
8,454
564
10,419
6,081
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
22
24
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Tsukuyomi
ElNiñoCroqueta
Tsukuyomi
1
5
0
0.2
L
1
4
0
0.25
W
7
1
1
7.5
W
Agni
Khronak
Agni
6
3
3
2.5
L
Olorun
Lumetirmo
Olorun
1
4
1
0.38
L
Artemis
Marygimenez
Artemis
2
5
2
0.6
W
0
2
3
0.75
L
Yemoja
Wunyaaa
Yemoja
0
6
3
0.25
W
Neith
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,007
Damage
32,725
43,811
Taken
31,576
18,706
Mitigated
11,575
8,289
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,831
380
0
1,670
7,708
3,622
1,394
114
7,594
0
40,610
L
Tsukuyomi
ElNiñoCroqueta
Tsukuyomi
1,747
660
0
2,335
9,392
2,452
0
148
9,202
0
23,533
L
4,425
1,257
0
2,487
9,400
4,942
72
234
9,150
0
15,470
W
8,054
2,149
0
3,126
7,687
2,498
2,049
388
7,299
0
53,843
W
Agni
Khronak
Agni
5,939
255
0
0
5,067
1,760
448
819
4,248
27,950
0
L
Olorun
Lumetirmo
Olorun
1,580
919
155
1,592
7,496
2,986
198
659
6,787
27,583
0
L
Artemis
Marygimenez
Artemis
6,644
2,535
0
80
7,498
2,829
34
2,085
5,067
0
39,394
W
2,482
553
0
990
5,033
1,595
2,551
955
4,078
0
41,217
L
Yemoja
Wunyaaa
Yemoja
1,611
222
548
1,092
10,025
5,497
0
2,081
7,666
12,217
0
W
Neith
10,419
3,871
159
3,561
6,081
2,100
1,085
915
5,166
0
44,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
41,005
230
Minions Killed
394
0
Camps Cleared
0
1,079,137
Distance Traveled
1,387,499
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,282
552
83
6
0
310,613
0
L
Tsukuyomi
5,880
392
54
4
0
194,901
3
L
Bellona
6,247
416
33
2
0
217,360
0
W
Loki
8,650
577
102
7
0
291,648
1
W
Agni
7,941
529
59
4
0
254,439
1
L
Olorun
6,282
419
43
3
0
188,002
1
L
Artemis
6,899
460
82
5
0
219,224
4
W
Pele
7,678
512
77
5
0
249,852
0
L
Yemoja
6,481
432
18
1
0
259,650
2
W
Neith
8,454
564
73
5
0
280,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role