Player Matchup

Gilgamesh
Gilgamesh
Guapomansion
Gilgamesh
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MonkeyQA
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sryukotpusk
Chang'e
Level 49
God Stats
1W - 1L
1,800 SR
Queue Stats
185W - 191L
1,516 Elo+
Solo
Khepri
Khepri
ToshiroSenin
Khepri
Level 108
God Stats
11W - 5L
1,779 SR
Queue Stats
573W - 575L
1,572 Elo+
Party 2
Pele
Pele
xCannibalism
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,048 Elo+
Solo
Team Averages
Level 82
1,616 SR
1,427 Elo+

VS

Team Averages
Level 95
1,544 SR
1,553 Elo+
Ares
Ares
IIblankIl
Ares
Level 69
God Stats
4W - 4L
1,375 SR
Queue Stats
383W - 371L
1,401 Elo+
Solo
Apollo
Apollo
NotDark1
Apollo
Level 49
God Stats
5W - 1L
1,895 SR
Queue Stats
167W - 57L
1,810 Elo+
Party 1
Chang'e
Chang'e
motisy
Chang'e
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
55W - 68L
1,366 Elo+
Solo
Serqet
Serqet
zThxnder-_-
Serqet
Level 138
God Stats
4W - 3L
1,515 SR
Queue Stats
135W - 92L
1,728 Elo+
Party 1
Izanami
Izanami
城市船夫
Izanami
Level 154
God Stats
8W - 6L
1,434 SR
Queue Stats
354W - 405L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guapomansion
Gilgamesh
10
1 / 6 / 2
6,139
512
7,039
10,725
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
MonkeyQA
Xbalanque
13
3 / 2 / 0
7,885
657
5,389
7,016
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sryukotpusk
Chang'e
11
3 / 5 / 2
7,105
592
7,238
8,169
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
1 / 3 / 3
6,164
514
2,676
10,317
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 0
5,641
470
3,192
10,223
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 9
6,134
511
3,508
10,228
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
NotDark1
Apollo
14
12 / 1 / 3
8,445
704
10,795
7,788
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
motisy
Chang'e
11
3 / 2 / 4
6,980
582
5,223
8,334
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
3 / 1 / 7
7,118
593
7,461
9,204
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
城市船夫
Izanami
11
3 / 2 / 4
6,830
569
5,770
6,272
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
21
21
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Guapomansion
Gilgamesh
1
6
2
0.33
W
Ares
0
3
9
1.5
L
Xbalanque
MonkeyQA
Xbalanque
3
2
0
1.5
W
Apollo
NotDark1
Apollo
12
1
3
13.5
L
Chang'e
Sryukotpusk
Chang'e
3
5
2
0.8
L
Khepri
1
3
3
0.83
W
Chang'e
motisy
Chang'e
3
2
4
2.5
L
1
5
0
0.2
W
Serqet
3
1
7
6.5
W
Izanami
城市船夫
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
32,757
46,450
Taken
41,826
19,288
Mitigated
16,620
11,854
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Guapomansion
Gilgamesh
7,039
2,179
0
1,047
10,725
5,387
0
425
9,720
0
24,294
W
Ares
3,508
310
0
2,852
10,228
4,479
245
3,271
6,797
11,707
0
L
Xbalanque
MonkeyQA
Xbalanque
5,389
2,159
0
3,264
7,016
2,036
348
438
6,578
0
51,562
W
Apollo
NotDark1
Apollo
10,795
6,880
0
685
7,788
3,298
213
1,328
6,317
0
57,862
L
Chang'e
Sryukotpusk
Chang'e
7,238
1,245
852
2,402
8,169
2,629
0
2,829
4,949
35,949
0
L
Khepri
2,676
426
0
1,058
10,317
6,289
0
3,961
6,172
15,872
0
W
Chang'e
motisy
Chang'e
5,223
46
929
3,689
8,334
2,748
474
3,135
4,995
33,664
0
L
3,192
972
0
3,231
10,223
2,947
0
587
9,604
0
24,687
W
Serqet
7,461
1,075
0
2,922
9,204
4,390
0
833
7,903
0
29,659
W
Izanami
城市船夫
Izanami
5,770
3,830
0
2,082
6,272
1,705
1,542
769
5,475
0
42,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
35,507
287
Minions Killed
330
0
Camps Cleared
0
1,104,058
Distance Traveled
1,215,845
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,139
512
43
4
0
237,783
0
W
Ares
6,134
511
9
1
0
252,254
4
L
Xbalanque
7,885
657
107
9
0
196,781
2
W
Apollo
8,445
704
97
8
0
252,479
2
L
Chang'e
7,105
592
60
5
0
223,155
1
L
Khepri
6,164
514
21
2
0
239,773
4
W
Chang'e
6,980
582
70
6
0
235,464
4
L
Pele
5,641
470
56
5
0
206,566
1
W
Serqet
7,118
593
64
5
0
282,368
0
W
Izanami
6,830
569
90
8
0
193,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role