Player Matchup

Danzaburou
Danzaburou
Drea3mr
Danzaburou
Level 27
God Stats
2W - 3L
1,514 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 2
Ymir
Ymir
Snabbo-
Ymir
Level 63
God Stats
6W - 5L
1,684 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 2
Anubis
Anubis
Tosti-atos
Anubis
Level 60
God Stats
2W - 3L
1,540 SR
Queue Stats
7W - 8L
1,388 Elo+
Party 2
Team Averages
Level 50
1,579 SR
1,400 Elo+

VS

Team Averages
Level 56
1,483 SR
1,405 Elo+
Zeus
Zeus
Dr FyRe
Zeus
Level 65
God Stats
7W - 5L
1,571 SR
Queue Stats
113W - 99L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
Emy25122014
Zhong Kui
Level 89
God Stats
3W - 3L
1,582 SR
Queue Stats
99W - 112L
1,532 Elo+
Party 1
Tiamat
Tiamat
UrticantOdin717
Tiamat
Level 14
God Stats
0W - 2L
1,297 SR
Queue Stats
9W - 11L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drea3mr
Danzaburou
19
10 / 1 / 13
15,298
728
12,016
16,188
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Snabbo-
Ymir
17
6 / 2 / 18
14,958
712
10,827
20,192
30,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Tosti-atos
Anubis
19
14 / 0 / 14
15,547
740
21,005
15,213
9,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dr FyRe
Zeus
16
1 / 4 / 2
11,791
561
25,297
11,382
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Emy25122014
Zhong Kui
15
2 / 14 / 1
12,027
573
12,546
27,023
13,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 12 / 1
10,797
514
2,365
16,431
10,194
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
7
30
Kills
3
3
Deaths
30
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
Dr FyRe
Zeus
1
4
2
0.5
W
Danzaburou
Drea3mr
Danzaburou
10
1
13
16.5
L
Zhong Kui
Emy25122014
Zhong Kui
2
14
1
0.18
W
Ymir
Snabbo-
Ymir
6
2
18
7.5
W
Anubis
Tosti-atos
Anubis
14
0
14
21
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
40,208
51,593
Taken
54,836
46,838
Mitigated
27,445
22,616
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Dr FyRe
Zeus
25,297
1,114
0
2,786
11,382
3,293
41
8,191
3,191
77,315
0
W
Danzaburou
Drea3mr
Danzaburou
12,016
4,763
364
8,408
16,188
7,317
1,588
13,014
2,943
0
85,361
L
Zhong Kui
Emy25122014
Zhong Kui
12,546
390
0
5,382
27,023
13,958
0
13,967
13,056
59,771
0
W
Ymir
Snabbo-
Ymir
10,827
523
1,248
2,701
20,192
30,464
112
13,720
5,945
22,508
0
W
Anubis
Tosti-atos
Anubis
21,005
3,236
0
9,895
15,213
9,057
520
12,504
2,464
73,014
0
L
2,365
150
0
1,354
16,431
10,194
0
9,693
6,738
6,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
34,615
236
Minions Killed
209
0
Camps Cleared
0
1,015,277
Distance Traveled
863,351
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,791
561
103
5
0
338,958
0
W
Danzaburou
15,298
728
136
6
0
330,032
3
L
Zhong Kui
12,027
573
100
5
0
278,841
4
W
Ymir
14,958
712
26
1
0
348,669
6
W
Anubis
15,547
740
74
4
0
336,576
5
L
Tiamat
10,797
514
6
0
0
245,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role