Player Matchup

King Arthur
King Arthur
Ballrus91
King Arthur
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 173L
1,314 Elo+
Solo
Danzaburou
Danzaburou
Celo88
Danzaburou
Level 18
God Stats
30W - 31L
1,223 SR
Queue Stats
63W - 77L
1,474 Elo+
Solo
Ah Puch
Ah Puch
QuietMorning
Ah Puch
Level 17
God Stats
43W - 25L
1,607 SR
Queue Stats
125W - 92L
1,599 Elo+
Solo
Ares
Ares
siyuezhilei
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,388 Elo+
Solo
Loki
Loki
soulreaper66620
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,552 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,465 Elo+

VS

Team Averages
Level 15
1,582 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
AfshinFarzam
Tsukuyomi
Level 14
God Stats
11W - 5L
1,629 SR
Queue Stats
37W - 15L
1,661 Elo+
Party 1
Anubis
Anubis
DJWhoa
Anubis
Level 15
God Stats
36W - 10L
1,766 SR
Queue Stats
47W - 18L
1,680 Elo+
Party 1
Ravana
Ravana
Disatra
Ravana
Level 6
God Stats
2W - 1L
1,432 SR
Queue Stats
3W - 1L
1,512 Elo+
Solo
Ares
Ares
WooseockChang
Ares
Level 14
God Stats
10W - 4L
1,571 SR
Queue Stats
43W - 15L
1,686 Elo+
Party 1
Neith
Neith
kaiju254
Neith
Level 26
God Stats
67W - 48L
1,515 SR
Queue Stats
264W - 274L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ballrus91
King Arthur
18
1 / 8 / 6
11,681
899
8,624
27,212
19,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Celo88
Danzaburou
20
4 / 13 / 9
13,514
1,040
16,290
22,801
6,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
QuietMorning
Ah Puch
20
5 / 5 / 7
14,377
1,106
33,589
13,724
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 14 / 9
12,021
925
6,630
26,279
25,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 10 / 5
12,172
936
7,799
15,564
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfshinFarzam
Tsukuyomi
20
16 / 2 / 20
15,660
1,205
30,469
15,174
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
DJWhoa
Anubis
20
19 / 5 / 21
15,545
1,196
33,806
22,638
14,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Disatra
Ravana
19
4 / 4 / 22
12,404
954
6,456
13,076
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 3 / 29
13,836
1,064
18,137
19,655
22,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
kaiju254
Neith
17
2 / 2 / 14
11,377
875
7,635
8,232
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
156
16
Kills
50
50
Deaths
16
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AfshinFarzam
Tsukuyomi
16
2
20
13
L
King Arthur
Ballrus91
King Arthur
1
8
6
0.5
L
Danzaburou
Celo88
Danzaburou
4
13
9
0.65
W
Anubis
DJWhoa
Anubis
19
5
21
5.9
W
Ravana
Disatra
Ravana
4
4
22
3.75
L
Ah Puch
QuietMorning
Ah Puch
5
5
7
1.7
W
9
3
29
7.83
W
Neith
kaiju254
Neith
2
2
14
4.5
L
2
14
9
0.46
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,932
Damage
96,503
105,580
Taken
78,775
60,350
Mitigated
55,849
5,866
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AfshinFarzam
Tsukuyomi
30,469
7,933
0
300
15,174
7,381
0
7,958
7,216
0
62,527
L
King Arthur
Ballrus91
King Arthur
8,624
1,030
0
3,413
27,212
19,573
0
11,045
16,167
435
29,835
L
Danzaburou
Celo88
Danzaburou
16,290
7,126
0
1,170
22,801
6,643
0
11,521
11,280
0
49,288
W
Anubis
DJWhoa
Anubis
33,806
1,880
0
9,849
22,638
14,455
0
12,825
9,813
57,005
0
W
Ravana
Disatra
Ravana
6,456
1,562
0
678
13,076
7,803
0
6,599
6,477
0
21,131
L
Ah Puch
QuietMorning
Ah Puch
33,589
369
0
1,283
13,724
3,916
0
7,212
6,512
88,448
0
W
18,137
1,181
0
0
19,655
22,294
0
9,431
10,224
26,668
0
W
Neith
kaiju254
Neith
7,635
2,871
0
1,446
8,232
3,916
0
3,841
4,391
0
24,664
L
6,630
429
0
0
26,279
25,582
0
13,064
13,215
15,671
0
L
7,799
2,595
0
0
15,564
4,636
0
9,101
6,463
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,765
Gold Earned
68,822
265
Minions Killed
249
8
Camps Cleared
9
1,062,280
Distance Traveled
1,064,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,660
1,205
88
7
2
253,173
0
L
King Arthur
11,681
899
62
5
3
211,090
0
L
Danzaburou
13,514
1,040
55
4
0
201,739
0
W
Anubis
15,545
1,196
57
4
1
191,307
0
W
Ravana
12,404
954
26
2
6
247,048
0
L
Ah Puch
14,377
1,106
135
10
2
262,340
1
W
Ares
13,836
1,064
18
1
0
221,693
0
W
Neith
11,377
875
60
5
0
151,406
0
L
Ares
12,021
925
4
0
0
199,583
1
L
Loki
12,172
936
9
1
3
187,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role