Player Matchup

Fafnir
Fafnir
LoserLord
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 80L
1,480 Elo+
Party 3
Vulcan
Vulcan
XiaoHsun
Vulcan
Level 15
God Stats
8W - 9L
1,520 SR
Queue Stats
246W - 151L
1,444 Elo+
Party 3
King Arthur
King Arthur
gbagbcgame
King Arthur
Level 14
God Stats
1W - 1L
1,762 SR
Queue Stats
243W - 146L
1,466 Elo+
Party 3
Anhur
Anhur
thebeast209
Anhur
Level 26
God Stats
0W - 2L
1,747 SR
Queue Stats
39W - 48L
1,461 Elo+
Solo
Janus
Janus
琴弦ii
Janus
Level 27
God Stats
3W - 4L
1,661 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo
Team Averages
Level 20
1,638 SR
1,459 Elo+

VS

Team Averages
Level 41
1,520 SR
1,527 Elo+
Serqet
Serqet
Envydiame
Serqet
Level 62
God Stats
2W - 1L
1,550 SR
Queue Stats
28W - 25L
1,612 Elo+
Party 2
Nemesis
Nemesis
TheBlarfangar
Nemesis
Level 16
God Stats
2W - 0L
1,521 SR
Queue Stats
14W - 9L
1,728 Elo+
Party 1
Ao Kuang
Ao Kuang
ironsanity
Ao Kuang
Level 25
God Stats
2W - 8L
1,425 SR
Queue Stats
66W - 90L
1,427 Elo+
Party 1
Hades
Hades
platinumvanity
Hades
Level 95
God Stats
2W - 3L
1,487 SR
Queue Stats
162W - 169L
1,408 Elo+
Party 1
Neith
Neith
sameloards
Neith
Level 5
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
LoserLord
Fafnir
17
0 / 8 / 7
11,606
967
6,235
22,837
31,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
XiaoHsun
Vulcan
17
0 / 10 / 8
10,909
909
14,254
16,322
5,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gbagbcgame
King Arthur
17
4 / 11 / 4
11,492
958
8,178
28,057
17,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 10 / 4
11,240
937
13,943
16,169
4,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
琴弦ii
Janus
18
3 / 8 / 5
11,939
995
23,234
15,240
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Envydiame
Serqet
20
16 / 1 / 15
14,131
1,178
26,864
13,476
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
19
5 / 1 / 22
12,234
1,020
8,008
13,654
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ironsanity
Ao Kuang
19
11 / 5 / 17
12,587
1,049
12,131
20,609
7,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 1 / 22
13,426
1,119
26,813
15,277
9,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
4 / 2 / 34
12,614
1,051
19,978
10,503
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
157
10
Kills
47
47
Deaths
10
28
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Serqet
Envydiame
Serqet
16
1
15
23.5
L
Fafnir
LoserLord
Fafnir
0
8
7
0.44
W
Nemesis
5
1
22
16
L
Vulcan
XiaoHsun
Vulcan
0
10
8
0.4
L
King Arthur
gbagbcgame
King Arthur
4
11
4
0.55
W
Ao Kuang
ironsanity
Ao Kuang
11
5
17
3.9
W
11
1
22
22
W
Neith
4
2
34
10.5
L
3
10
4
0.5
L
Janus
琴弦ii
Janus
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,844
Damage
93,794
98,625
Taken
73,519
64,743
Mitigated
31,122
6,960
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Envydiame
Serqet
26,864
5,101
0
649
13,476
5,273
0
6,242
7,234
0
34,091
L
Fafnir
LoserLord
Fafnir
6,235
1,977
0
1,966
22,837
31,698
0
9,214
13,551
12,961
0
W
Nemesis
8,008
2,364
0
1,042
13,654
5,695
0
9,776
3,878
0
30,620
L
Vulcan
XiaoHsun
Vulcan
14,254
3,861
0
513
16,322
5,981
0
4,733
11,589
33,956
0
L
King Arthur
gbagbcgame
King Arthur
8,178
1,543
0
2,469
28,057
17,371
0
11,655
16,298
564
15,605
W
Ao Kuang
ironsanity
Ao Kuang
12,131
3,699
0
4,084
20,609
7,018
0
12,662
7,947
17,596
0
W
26,813
1,032
798
5,895
15,277
9,115
0
8,056
7,221
60,383
0
W
Neith
19,978
9,580
0
2,195
10,503
4,021
0
7,545
2,958
0
42,594
L
13,943
5,601
0
539
16,169
4,948
0
7,526
8,003
0
31,697
L
Janus
琴弦ii
Janus
23,234
1,161
0
1,473
15,240
4,745
0
5,816
8,994
80,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,186
Gold Earned
64,992
234
Minions Killed
230
5
Camps Cleared
5
1,093,744
Distance Traveled
1,130,123
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,131
1,178
20
2
1
253,693
0
L
Fafnir
11,606
967
13
1
0
214,606
2
W
Nemesis
12,234
1,020
52
4
2
261,645
0
L
Vulcan
10,909
909
56
5
0
232,971
0
L
King Arthur
11,492
958
14
1
0
232,379
1
W
Ao Kuang
12,587
1,049
13
1
2
206,522
0
W
Hades
13,426
1,119
97
8
0
212,390
1
W
Neith
12,614
1,051
48
4
0
195,873
4
L
Anhur
11,240
937
20
2
3
197,471
0
L
Janus
11,939
995
131
11
2
216,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role