Player Matchup

Cupid
Cupid
Kalaschni2606
Cupid
Level 116
God Stats
147W - 162L
1,558 SR
Queue Stats
352W - 420L
1,495 Elo+
Solo
Freya
Freya
SinlessCity
Freya
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
257W - 286L
1,437 Elo+
Solo
Ares
Ares
xagese888
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,286 Elo+
Solo
Team Averages
Level 84
1,519 SR
1,406 Elo+

VS

Team Averages
Level 56
1,658 SR
1,523 Elo+
Discordia
Discordia
Mia55
Discordia
Level 75
God Stats
2W - 0L
1,795 SR
Queue Stats
2W - 2L
1,502 Elo+
Solo
Thanatos
Thanatos
lI Levii Il
Thanatos
Level 89
God Stats
1W - 0L
1,656 SR
Queue Stats
9W - 4L
1,540 Elo+
Solo
Bacchus
Bacchus
m00nim
Bacchus
Level 5
God Stats
2W - 1L
1,523 SR
Queue Stats
5W - 14L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
10,482
617
8,628
14,251
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 2 / 2
10,837
637
8,241
14,843
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
7
0 / 4 / 1
8,331
490
1,480
6,641
4,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mia55
Discordia
14
2 / 3 / 9
10,966
645
13,932
6,692
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lI Levii Il
Thanatos
15
7 / 2 / 4
11,645
685
12,435
16,219
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
m00nim
Bacchus
13
2 / 1 / 5
11,210
659
3,506
10,226
15,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Discordia
Mia55
Discordia
2
3
9
2.17
L
3
2
2
2
W
Thanatos
lI Levii Il
Thanatos
7
2
4
4.5
W
Bacchus
m00nim
Bacchus
2
1
5
4.5
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
29,873
35,735
Taken
33,137
14,081
Mitigated
25,794
8,238
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,628
4,494
492
1,904
14,251
4,596
402
6,716
7,535
0
57,713
W
Discordia
Mia55
Discordia
13,932
404
522
1,549
6,692
2,928
398
1,148
5,544
60,649
0
L
8,241
2,633
0
5,158
14,843
5,391
0
8,431
6,412
36,164
0
W
Thanatos
lI Levii Il
Thanatos
12,435
2,287
0
11,167
16,219
7,836
1,049
5,659
10,560
0
56,678
W
Bacchus
m00nim
Bacchus
3,506
233
219
1,552
10,226
15,030
451
3,070
7,156
21,258
0
L
Ares
1,480
27
291
393
6,641
4,094
0
2,415
4,226
6,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
33,821
138
Minions Killed
184
0
Camps Cleared
0
691,802
Distance Traveled
893,540
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,482
617
76
4
0
261,747
1
W
Discordia
10,966
645
85
5
0
299,628
0
L
Freya
10,837
637
52
3
0
318,654
1
W
Thanatos
11,645
685
82
5
0
325,125
0
W
Bacchus
11,210
659
17
1
0
268,787
0
L
Ares
8,331
490
10
1
0
111,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role