Player Matchup

Ah Puch
Ah Puch
Berzerker-Wolf87
Ah Puch
Level 108
God Stats
0W - 2L
1,700 SR
Queue Stats
69W - 53L
1,646 Elo+
Party 1
Fenrir
Fenrir
isnab
Fenrir
Level 17
God Stats
30W - 21L
1,588 SR
Queue Stats
84W - 63L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
jukerthefragger
Cthulhu
Level 64
God Stats
11W - 6L
1,630 SR
Queue Stats
108W - 73L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
nimbusthefragger
Hou Yi
Level 23
God Stats
3W - 3L
1,513 SR
Queue Stats
59W - 41L
1,552 Elo+
Party 1
Loki
Loki
tdhillyfitness
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,467 Elo+
Party 1
Team Averages
Level 46
1,586 SR
1,561 Elo+

VS

Team Averages
Level 73
1,496 SR
1,561 Elo+
Mulan
Mulan
Realblitzyy
Mulan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 250L
1,564 Elo+
Party 2
Sylvanus
Sylvanus
Savage_Cyr
Sylvanus
Level 149
God Stats
3W - 2L
1,457 SR
Queue Stats
253W - 215L
1,560 Elo+
Party 3
Loki
Loki
Sciizy
Loki
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 143L
1,645 Elo+
Party 2
Ra
Ra
aaronsbillwa
Ra
Level 87
God Stats
4W - 4L
1,522 SR
Queue Stats
289W - 259L
1,553 Elo+
Party 2
Apollo
Apollo
hokage72020
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,586
542
6,348
6,599
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
isnab
Fenrir
12
6 / 2 / 1
7,367
526
5,348
9,793
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
4 / 3 / 3
6,491
464
5,767
8,623
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 4
6,197
443
6,278
9,771
2,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 0
6,575
470
3,004
8,728
2,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
8,600
614
8,056
10,234
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Savage_Cyr
Sylvanus
11
3 / 4 / 3
7,121
509
6,115
10,249
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Sciizy
Loki
13
4 / 1 / 2
8,259
590
5,035
8,144
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 1
7,938
567
3,630
8,023
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
2 / 3 / 4
7,660
547
6,071
10,269
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
15
Kills
16
16
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
5
2
0
2.5
W
Sylvanus
Savage_Cyr
Sylvanus
3
4
3
1.13
W
Loki
Sciizy
Loki
4
1
2
5
W
2
6
1
0.42
W
Apollo
2
3
4
1.33
L
Fenrir
isnab
Fenrir
6
2
1
3.25
L
4
3
3
1.83
L
1
3
4
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
28,907
43,514
Taken
46,919
15,721
Mitigated
22,727
11,438
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
273
0
1,738
6,599
1,757
0
572
6,027
44,641
0
W
8,056
1,985
0
3,793
10,234
7,060
612
122
10,112
0
48,957
W
Sylvanus
Savage_Cyr
Sylvanus
6,115
2,348
272
2,828
10,249
5,712
174
2,316
7,733
23,994
6,996
W
Loki
Sciizy
Loki
5,035
1,588
0
2,668
8,144
2,779
0
2,207
5,916
0
39,904
W
3,630
439
79
1,862
8,023
2,803
0
3,772
4,201
50,804
0
W
Apollo
6,071
3,828
0
3,293
10,269
4,373
1,306
3,203
6,842
0
46,914
L
Fenrir
isnab
Fenrir
5,348
2,208
0
3,011
9,793
4,302
0
1,779
8,014
0
28,652
L
5,767
410
739
1,758
8,623
4,242
205
2,742
5,881
23,233
0
L
6,278
3,826
0
3,462
9,771
2,479
1,067
4,087
5,684
0
29,433
L
3,004
819
0
730
8,728
2,941
0
0
8,728
0
26,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
39,578
275
Minions Killed
421
0
Camps Cleared
0
1,278,966
Distance Traveled
1,282,666
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,586
542
91
7
0
246,200
4
W
Mulan
8,600
614
105
8
0
247,503
0
W
Sylvanus
7,121
509
46
3
0
221,775
0
W
Loki
8,259
590
85
6
0
321,005
1
W
Ra
7,938
567
94
7
0
240,730
2
W
Apollo
7,660
547
91
7
0
251,653
1
L
Fenrir
7,367
526
50
4
0
293,528
6
L
Cthulhu
6,491
464
38
3
0
263,398
3
L
Hou Yi
6,197
443
50
4
0
242,968
1
L
Loki
6,575
470
46
3
0
232,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role