Player Matchup

Yemoja
Yemoja
NatTheFat
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 44L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
RiceeeyJ
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
Riftical
Nu Wa
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 46L
1,792 Elo+
Party 2
Nemesis
Nemesis
SophNobe
Nemesis
Level 3
God Stats
7W - 7L
1,839 SR
Queue Stats
31W - 18L
1,837 Elo+
Party 2
Neith
Neith
sweetbeast123153
Neith
Level 29
God Stats
2W - 0L
1,321 SR
Queue Stats
59W - 45L
1,515 Elo+
Party 2
Team Averages
Level 46
1,532 SR
1,666 Elo+

VS

Team Averages
Level 16
1,511 SR
1,412 Elo+
Tiamat
Tiamat
BardonGamer
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,176 Elo+
Party 3
Medusa
Medusa
Jaisbraiz
Medusa
Level 7
God Stats
21W - 20L
1,500 SR
Queue Stats
49W - 57L
1,500 Elo+
Party 3
Cupid
Cupid
Rachehamut
Cupid
Level 7
God Stats
6W - 8L
1,348 SR
Queue Stats
16W - 20L
1,386 Elo+
Party 1
Nemesis
Nemesis
matonsiton
Nemesis
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
56W - 49L
1,609 Elo+
Solo
Cabrakan
Cabrakan
mostrae
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NatTheFat
Yemoja
19
1 / 3 / 28
12,997
1,000
10,900
13,902
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
RiceeeyJ
Sun Wukong
20
6 / 2 / 26
13,399
1,031
17,162
21,022
22,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Riftical
Nu Wa
20
15 / 0 / 22
15,288
1,176
40,080
10,189
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SophNobe
Nemesis
19
8 / 7 / 20
13,234
1,018
12,755
17,591
8,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 0 / 19
13,865
1,067
24,459
12,423
7,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 4 / 7
10,625
817
8,310
14,677
9,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jaisbraiz
Medusa
17
3 / 5 / 6
11,274
867
19,877
17,396
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
18
0 / 4 / 10
11,074
852
7,819
16,222
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
matonsiton
Nemesis
19
4 / 11 / 8
12,534
964
17,188
30,019
13,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
mostrae
Cabrakan
18
5 / 16 / 7
12,380
952
17,991
34,706
48,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
50
40
Kills
12
12
Deaths
40
115
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
7
0.88
L
Medusa
Jaisbraiz
Medusa
3
5
6
1.2
W
Yemoja
NatTheFat
Yemoja
1
3
28
5
L
Cupid
0
4
10
1.25
W
Sun Wukong
RiceeeyJ
Sun Wukong
6
2
26
9.5
W
Nu Wa
Riftical
Nu Wa
15
0
22
26
W
Nemesis
SophNobe
Nemesis
8
7
20
2.57
L
Nemesis
matonsiton
Nemesis
4
11
8
0.73
L
Cabrakan
mostrae
Cabrakan
5
16
7
0.53
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,356
Damage
71,185
75,127
Taken
113,020
57,300
Mitigated
84,117
22,748
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,310
723
384
3,407
14,677
9,486
0
7,949
6,512
31,206
0
L
Medusa
Jaisbraiz
Medusa
19,877
9,884
1,503
1,047
17,396
6,477
0
7,528
9,650
0
50,264
W
Yemoja
NatTheFat
Yemoja
10,900
1,726
5,012
2,985
13,902
15,414
0
6,794
7,108
22,960
0
L
Cupid
7,819
2,306
1,995
733
16,222
5,805
0
6,632
9,340
0
38,756
W
Sun Wukong
RiceeeyJ
Sun Wukong
17,162
3,465
561
3,592
21,022
22,501
0
4,617
16,405
0
24,624
W
Nu Wa
Riftical
Nu Wa
40,080
9,400
642
3,551
10,189
3,722
0
4,247
5,942
84,835
0
W
Nemesis
SophNobe
Nemesis
12,755
5,489
0
1,284
17,591
8,557
0
7,424
10,167
0
23,181
L
Nemesis
matonsiton
Nemesis
17,188
6,233
0
2,919
30,019
13,435
0
11,360
18,370
0
48,341
L
Cabrakan
mostrae
Cabrakan
17,991
1,253
0
1,311
34,706
48,914
0
16,005
18,168
39,726
0
W
24,459
13,644
0
5,121
12,423
7,106
0
3,219
9,204
0
58,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,783
Gold Earned
57,887
281
Minions Killed
260
3
Camps Cleared
6
1,158,015
Distance Traveled
1,075,463
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,625
817
54
4
1
184,137
0
L
Medusa
11,274
867
49
4
1
232,015
1
W
Yemoja
12,997
1,000
27
2
0
188,470
0
L
Cupid
11,074
852
64
5
1
214,497
0
W
Sun Wukong
13,399
1,031
26
2
0
241,984
2
W
Nu Wa
15,288
1,176
109
8
1
242,834
1
W
Nemesis
13,234
1,018
30
2
0
252,153
0
L
Nemesis
12,534
964
52
4
2
260,949
0
L
Cabrakan
12,380
952
41
3
1
183,865
1
W
Neith
13,865
1,067
89
7
2
232,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role