Player Matchup

Merlin
Merlin
Masters
Minámi
Merlin
Masters
Level 160
God Stats
19W - 12L
1,778 SR
Queue Stats
401W - 384L
2,611 MMR
Solo
Ymir
Ymir
Masters
Ronngyu
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
Shαq
Mulan
Masters
Level 159
God Stats
6W - 3L
1,526 SR
Queue Stats
135W - 146L
2,511 MMR
Solo
Bastet
Bastet
Masters
elztroide
Bastet
Masters
Level 160
God Stats
58W - 32L
1,822 SR
Queue Stats
229W - 202L
2,898 MMR
Solo
Anhur
Anhur
Masters
iZyxQ
Anhur
Masters
Level 160
God Stats
2W - 5L
1,472 SR
Queue Stats
68W - 62L
2,631 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,620 SR
2,430 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,752 SR
2,210 MMR
King Arthur
King Arthur
Diamond II
Bahyesta
King Arthur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
KirbDance
Sobek
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond I
NotLaedo
Hou Yi
Diamond I
Level 67
God Stats
3W - 0L
1,988 SR
Queue Stats
38W - 11L
2,502 MMR
Party 1
Chronos
Chronos
Masters
Ruedy
Chronos
Masters
Level 160
God Stats
11W - 3L
1,816 SR
Queue Stats
337W - 234L
2,566 MMR
Solo
Camazotz
Camazotz
Masters
Ástro
Camazotz
Masters
Level 160
God Stats
33W - 21L
1,958 SR
Queue Stats
1,003W - 955L
2,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Minámi
Merlin
15
1 / 4 / 2
9,432
496
13,269
11,447
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ronngyu
Ymir
12
0 / 5 / 3
8,731
460
3,669
18,060
13,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Shαq
Mulan
15
4 / 7 / 3
9,525
501
8,594
18,980
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
elztroide
Bastet
16
4 / 7 / 3
10,218
538
15,960
21,064
11,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
iZyxQ
Anhur
14
1 / 3 / 1
8,977
472
7,071
11,815
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetAthenaApolloTiamatGuan Yu

VS

Bans
TsukuyomiSun WukongHeimdallrTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bahyesta
King Arthur
17
6 / 3 / 8
11,291
594
12,211
19,603
14,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
KirbDance
Sobek
16
2 / 0 / 17
11,115
585
7,994
21,811
28,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
NotLaedo
Hou Yi
17
4 / 3 / 9
11,950
629
10,247
14,428
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Ruedy
Chronos
18
7 / 1 / 9
12,266
646
20,029
11,352
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Ástro
Camazotz
20
7 / 3 / 8
13,177
694
14,695
17,492
13,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
10
Kills
26
26
Deaths
10
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bahyesta
King Arthur
6
3
8
3.33
W
Sobek
KirbDance
Sobek
2
0
17
10.5
L
Merlin
Minámi
Merlin
1
4
2
0.5
W
Hou Yi
NotLaedo
Hou Yi
4
3
9
2.83
L
Ymir
Ronngyu
Ymir
0
5
3
0.3
W
Chronos
Ruedy
Chronos
7
1
9
11.5
L
Mulan
Shαq
Mulan
4
7
3
0.79
L
Bastet
elztroide
Bastet
4
7
3
0.79
L
Anhur
iZyxQ
Anhur
1
3
1
0.5
W
Camazotz
Ástro
Camazotz
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,563
Damage
65,176
81,366
Taken
84,686
43,406
Mitigated
67,718
10,324
Healing
41,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bahyesta
King Arthur
12,211
892
0
8,655
19,603
14,752
954
4,084
15,519
0
59,150
W
Sobek
KirbDance
Sobek
7,994
681
0
11,003
21,811
28,627
1,591
6,124
15,687
27,379
0
L
Merlin
Minámi
Merlin
13,269
805
0
1,294
11,447
4,488
0
5,183
6,264
80,407
0
W
Hou Yi
NotLaedo
Hou Yi
10,247
5,674
0
6,959
14,428
6,304
7,853
3,038
11,390
0
85,344
L
Ymir
Ronngyu
Ymir
3,669
389
0
908
18,060
13,661
0
5,530
12,530
23,075
0
W
Chronos
Ruedy
Chronos
20,029
6,238
528
4,592
11,352
4,900
2,900
3,630
7,722
108,571
0
L
Mulan
Shαq
Mulan
8,594
2,048
0
2,359
18,980
9,411
0
7,711
11,269
0
61,991
L
Bastet
elztroide
Bastet
15,960
3,262
0
3,150
21,064
11,620
0
5,822
15,242
0
56,770
L
Anhur
iZyxQ
Anhur
7,071
3,625
0
2,613
11,815
4,226
0
3,777
8,038
0
51,652
W
Camazotz
Ástro
Camazotz
14,695
5,395
0
10,146
17,492
13,135
3,770
2,726
14,622
0
91,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
59,799
499
Minions Killed
617
0
Camps Cleared
0
1,845,983
Distance Traveled
2,006,764
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,291
594
85
4
0
408,661
3
W
Sobek
11,115
585
25
1
0
444,587
9
L
Merlin
9,432
496
156
8
0
371,910
8
W
Hou Yi
11,950
629
152
8
0
330,055
5
L
Ymir
8,731
460
31
2
0
375,857
2
W
Chronos
12,266
646
180
9
0
395,357
5
L
Mulan
9,525
501
106
6
0
375,506
2
L
Bastet
10,218
538
108
6
0
374,410
3
L
Anhur
8,977
472
98
5
0
348,300
10
W
Camazotz
13,177
694
175
9
0
428,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role