Player Matchup

Nu Wa
Nu Wa
Elvis_q8
Nu Wa
Level 121
God Stats
91W - 50L
1,638 SR
Queue Stats
418W - 343L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
HMZ3BREAKER
Kukulkan
Level 26
God Stats
19W - 9L
1,700 SR
Queue Stats
212W - 154L
1,641 Elo+
Party 2
Thanatos
Thanatos
NiZiK_o
Thanatos
Level 27
God Stats
7W - 4L
1,798 SR
Queue Stats
106W - 32L
1,822 Elo+
Party 2
Chaac
Chaac
aidinasg
Chaac
Level 125
God Stats
5W - 1L
1,783 SR
Queue Stats
626W - 492L
1,521 Elo+
Party 3
Medusa
Medusa
hamed_emami99
Medusa
Level 125
God Stats
3W - 1L
1,731 SR
Queue Stats
452W - 386L
1,487 Elo+
Party 3
Team Averages
Level 85
1,730 SR
1,608 Elo+

VS

Team Averages
Level 82
1,647 SR
1,591 Elo+
Discordia
Discordia
I_Assassin_I-98
Discordia
Level 127
God Stats
9W - 4L
1,798 SR
Queue Stats
34W - 37L
1,542 Elo+
Party 1
Izanami
Izanami
Mr JUM
Izanami
Level 107
God Stats
63W - 56L
1,530 SR
Queue Stats
221W - 226L
1,505 Elo+
Solo
Chang'e
Chang'e
Nevermore_TM
Chang'e
Level 65
God Stats
0W - 1L
1,657 SR
Queue Stats
12W - 8L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
namir9
Cthulhu
Level 27
God Stats
3W - 3L
1,516 SR
Queue Stats
30W - 25L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
scorpion_king55
Gilgamesh
Level 83
God Stats
2W - 2L
1,733 SR
Queue Stats
21W - 18L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Elvis_q8
Nu Wa
20
5 / 1 / 17
17,152
613
31,112
11,503
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
HMZ3BREAKER
Kukulkan
20
9 / 4 / 15
17,155
613
25,594
12,868
6,563
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
NiZiK_o
Thanatos
20
20 / 6 / 7
19,447
695
29,444
28,232
19,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
aidinasg
Chaac
20
10 / 2 / 20
15,458
552
15,100
25,647
35,023
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 5 / 9
18,205
650
15,776
25,508
11,891
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I_Assassin_I-98
Discordia
18
1 / 11 / 5
12,295
439
12,655
20,495
7,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mr JUM
Izanami
19
2 / 15 / 3
12,389
442
7,970
29,022
8,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nevermore_TM
Chang'e
20
2 / 8 / 9
14,159
506
11,058
24,189
15,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
namir9
Cthulhu
15
0 / 14 / 7
10,450
373
9,065
30,122
33,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
scorpion_king55
Gilgamesh
20
13 / 8 / 1
16,403
586
20,693
35,608
13,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
56
Kills
18
18
Deaths
56
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Elvis_q8
Nu Wa
5
1
17
13.5
W
Kukulkan
HMZ3BREAKER
Kukulkan
9
4
15
4.13
L
Discordia
I_Assassin_I-98
Discordia
1
11
5
0.32
L
Izanami
Mr JUM
Izanami
2
15
3
0.23
L
Chang'e
Nevermore_TM
Chang'e
2
8
9
0.81
W
Thanatos
NiZiK_o
Thanatos
20
6
7
3.92
W
Chaac
aidinasg
Chaac
10
2
20
10
W
12
5
9
3.3
L
Cthulhu
namir9
Cthulhu
0
14
7
0.25
L
Gilgamesh
scorpion_king55
Gilgamesh
13
8
1
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,026
Damage
61,441
103,758
Taken
139,436
77,424
Mitigated
79,183
51,355
Healing
24,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Elvis_q8
Nu Wa
31,112
4,147
0
5,497
11,503
4,780
5,819
2,884
8,399
134,424
0
W
Kukulkan
HMZ3BREAKER
Kukulkan
25,594
323
0
3,123
12,868
6,563
1,698
4,893
7,533
101,847
0
L
Discordia
I_Assassin_I-98
Discordia
12,655
119
96
2,284
20,495
7,912
898
8,962
11,203
81,364
0
L
Izanami
Mr JUM
Izanami
7,970
4,538
0
5,109
29,022
8,671
850
7,550
21,292
0
83,705
L
Chang'e
Nevermore_TM
Chang'e
11,058
455
2,154
9,632
24,189
15,120
96
12,061
11,880
87,247
0
W
Thanatos
NiZiK_o
Thanatos
29,444
16,518
0
22,304
28,232
19,167
1,756
7,411
20,525
0
205,614
W
Chaac
aidinasg
Chaac
15,100
3,847
0
8,843
25,647
35,023
485
10,237
14,934
354
55,106
W
15,776
9,354
0
11,588
25,508
11,891
4,859
6,789
18,541
0
136,441
L
Cthulhu
namir9
Cthulhu
9,065
589
295
1,425
30,122
33,574
0
13,684
15,896
23,087
0
L
Gilgamesh
scorpion_king55
Gilgamesh
20,693
6,417
0
3,787
35,608
13,906
0
13,117
22,225
0
109,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,417
Gold Earned
65,696
743
Minions Killed
670
0
Camps Cleared
0
2,637,406
Distance Traveled
2,239,325
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,152
613
165
6
0
523,898
2
W
Kukulkan
17,155
613
172
6
0
507,131
4
L
Discordia
12,295
439
157
6
0
441,649
7
L
Izanami
12,389
442
151
5
0
434,207
4
L
Chang'e
14,159
506
177
6
0
431,814
0
W
Thanatos
19,447
695
195
7
0
590,337
5
W
Chaac
15,458
552
60
2
0
570,844
1
W
Medusa
18,205
650
151
5
0
445,196
7
L
Cthulhu
10,450
373
33
1
0
433,072
0
L
Gilgamesh
16,403
586
152
5
0
498,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role