Player Matchup

Apollo
Apollo
Platinum IV
DankImagination
Apollo
Platinum IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
GuiltyHelsing
Erlang Shen
Masters
Level 160
God Stats
14W - 16L
1,674 SR
Queue Stats
119W - 105L
2,761 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Obiex
Sun Wukong
Platinum IV
Level 160
God Stats
1W - 3L
1,761 SR
Queue Stats
207W - 190L
1,847 MMR
Solo
Set
Set
Gold I
Okmine
Set
Gold I
Level 109
God Stats
0W - 1L
1,757 SR
Queue Stats
94W - 95L
1,567 MMR
Party 1
Agni
Agni
Platinum III
Villame
Agni
Platinum III
Level 143
God Stats
15W - 12L
1,650 SR
Queue Stats
117W - 108L
1,967 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,669 SR
1,928 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,537 SR
1,873 MMR
Odin
Odin
Gold IV
Bvlkinson
Odin
Gold IV
Level 122
God Stats
2W - 2L
1,248 SR
Queue Stats
24W - 13L
1,771 MMR
Solo
Anhur
Anhur
Diamond IV
Keepotron
Anhur
Diamond IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
Triskeiro
Nemesis
Diamond V
Level 160
God Stats
21W - 16L
1,669 SR
Queue Stats
208W - 209L
1,976 MMR
Solo
Janus
Janus
Diamond III
datotooo
Janus
Diamond III
Level 159
God Stats
62W - 53L
1,621 SR
Queue Stats
378W - 407L
2,285 MMR
Solo
Ares
Ares
Platinum III
iMoVe
Ares
Platinum III
Level 148
God Stats
3W - 1L
1,648 SR
Queue Stats
72W - 64L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 3
13,372
495
16,855
24,829
10,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
GuiltyHelsing
Erlang Shen
18
6 / 4 / 4
13,398
496
12,724
37,408
41,131
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Obiex
Sun Wukong
20
1 / 6 / 1
12,776
473
13,412
26,652
25,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
Okmine
Set
17
0 / 7 / 6
10,968
406
13,627
22,949
13,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
Villame
Agni
18
3 / 9 / 3
11,880
440
15,739
15,345
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatTsukuyomiAphroditeLokiAo Kuang

VS

Bans
AthenaGuan YuGebAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 0 / 18
16,481
610
20,047
20,864
24,136
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Keepotron
Anhur
20
8 / 3 / 7
18,461
684
24,271
24,766
12,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Triskeiro
Nemesis
20
6 / 2 / 19
15,546
576
19,919
21,852
15,338
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
datotooo
Janus
20
9 / 5 / 11
16,314
604
23,048
23,697
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
iMoVe
Ares
19
5 / 2 / 18
14,116
523
11,125
19,435
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
12
Kills
34
34
Deaths
12
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Odin
6
0
18
15
L
2
8
3
0.44
L
Erlang Shen
GuiltyHelsing
Erlang Shen
6
4
4
2
W
Anhur
Keepotron
Anhur
8
3
7
3.83
L
Sun Wukong
Obiex
Sun Wukong
1
6
1
0.25
L
Set
Okmine
Set
0
7
6
0.43
W
Nemesis
Triskeiro
Nemesis
6
2
19
7.75
L
Agni
Villame
Agni
3
9
3
0.5
W
Janus
datotooo
Janus
9
5
11
2.9
W
Ares
iMoVe
Ares
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,357
Damage
98,410
127,183
Taken
110,614
96,681
Mitigated
90,947
24,140
Healing
29,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
20,047
5,972
0
2,631
20,864
24,136
1,873
3,883
16,981
0
116,189
L
16,855
13,511
0
7,321
24,829
10,921
1,774
3,967
20,862
0
111,299
L
Erlang Shen
GuiltyHelsing
Erlang Shen
12,724
4,822
0
8,377
37,408
41,131
110
10,269
27,139
0
41,246
W
Anhur
Keepotron
Anhur
24,271
16,451
0
12,648
24,766
12,816
7,552
2,601
22,165
0
160,167
L
Sun Wukong
Obiex
Sun Wukong
13,412
2,099
0
4,968
26,652
25,051
0
3,127
23,525
14,160
84,064
L
Set
Okmine
Set
13,627
5,303
0
2,116
22,949
13,274
402
10,013
12,936
0
90,001
W
Nemesis
Triskeiro
Nemesis
19,919
10,526
0
4,342
21,852
15,338
244
3,763
18,089
0
130,019
L
Agni
Villame
Agni
15,739
680
0
1,358
15,345
6,304
120
6,797
8,548
77,447
0
W
Janus
datotooo
Janus
23,048
773
1,022
4,478
23,697
10,915
1,064
4,679
19,018
130,047
0
W
Ares
iMoVe
Ares
11,125
320
0
4,698
19,435
27,742
147
4,021
15,414
29,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,394
Gold Earned
80,918
705
Minions Killed
823
0
Camps Cleared
0
2,517,838
Distance Traveled
2,741,514
31
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,481
610
187
7
0
562,454
6
L
Apollo
13,372
495
196
7
0
434,274
2
L
Erlang Shen
13,398
496
37
1
0
589,202
2
W
Anhur
18,461
684
248
9
0
454,991
8
L
Sun Wukong
12,776
473
195
7
0
501,502
8
L
Set
10,968
406
133
5
0
521,607
9
W
Nemesis
15,546
576
143
5
0
617,928
8
L
Agni
11,880
440
144
5
0
471,253
10
W
Janus
16,314
604
220
8
0
566,500
10
W
Ares
14,116
523
25
1
0
539,641
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role