Player Matchup

Achilles
Achilles
BigOunce101
Achilles
Level 61
God Stats
1W - 2L
1,509 SR
Queue Stats
8W - 11L
1,282 Elo+
Party 2
Zeus
Zeus
purpsaint
Zeus
Level 7
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 11L
1,237 Elo+
Party 2
Tiamat
Tiamat
sinchroma
Tiamat
Level 27
God Stats
6W - 8L
1,435 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 2
Team Averages
Level 32
1,553 SR
1,286 Elo+

VS

Team Averages
Level 59
1,565 SR
1,386 Elo+
Nox
Nox
CarsickFlyer933
Nox
Level 126
God Stats
19W - 14L
1,716 SR
Queue Stats
506W - 530L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
GetSchwifty7171
Danzaburou
Level 34
God Stats
10W - 12L
1,516 SR
Queue Stats
52W - 71L
1,301 Elo+
Party 1
Mulan
Mulan
warwickmonster
Mulan
Level 16
God Stats
8W - 5L
1,463 SR
Queue Stats
18W - 18L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigOunce101
Achilles
16
9 / 5 / 2
13,442
747
14,287
18,787
27,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
13
1 / 10 / 6
10,338
574
5,753
13,417
7,730
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
sinchroma
Tiamat
15
2 / 7 / 9
11,654
647
10,878
14,758
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,841
713
17,754
9,693
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GetSchwifty7171
Danzaburou
18
11 / 4 / 9
14,404
800
15,789
15,684
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 7 / 14
13,048
725
4,581
16,952
16,910
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
22
22
Deaths
13
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigOunce101
Achilles
9
5
2
2
W
6
2
13
6.25
W
Danzaburou
GetSchwifty7171
Danzaburou
11
4
9
3.88
L
Zeus
1
10
6
0.4
L
Tiamat
sinchroma
Tiamat
2
7
9
0.93
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,918
Damage
38,124
46,962
Taken
42,329
43,070
Mitigated
26,108
10,760
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigOunce101
Achilles
14,287
4,872
952
5,265
18,787
27,805
150
5,763
13,024
0
61,084
W
17,754
1,022
0
965
9,693
3,633
607
3,937
5,509
66,329
0
W
Danzaburou
GetSchwifty7171
Danzaburou
15,789
9,015
1,041
4,107
15,684
5,565
2,145
5,013
10,473
0
59,484
L
Zeus
5,753
1,740
0
1,308
13,417
7,730
392
7,034
6,383
18,233
0
L
Tiamat
sinchroma
Tiamat
10,878
931
0
3,235
14,758
7,535
587
5,051
9,707
56,159
0
W
4,581
1,821
0
1,396
16,952
16,910
121
6,816
9,643
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
40,293
191
Minions Killed
205
0
Camps Cleared
0
811,146
Distance Traveled
877,202
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,442
747
67
4
0
340,309
0
W
Nox
12,841
713
98
5
0
313,942
2
W
Danzaburou
14,404
800
68
4
0
291,971
0
L
Zeus
10,338
574
26
1
0
214,879
2
L
Tiamat
11,654
647
98
5
0
255,958
0
W
Mulan
13,048
725
39
2
0
271,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role