Player Matchup

Thanatos
Thanatos
Diirrtyy
Thanatos
Level 54
God Stats
2W - 8L
1,131 SR
Queue Stats
472W - 497L
1,357 Elo+
Party 1
Ymir
Ymir
GJIROKASTER
Ymir
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 29L
1,643 Elo+
Solo
Hachiman
Hachiman
Mackadoody
Hachiman
Level 18
God Stats
10W - 6L
1,659 SR
Queue Stats
187W - 177L
1,548 Elo+
Solo
Merlin
Merlin
MasteredFish67
Merlin
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,659 Elo+
Party 1
King Arthur
King Arthur
Whiteahk
King Arthur
Level 17
God Stats
11W - 6L
1,604 SR
Queue Stats
43W - 60L
1,383 Elo+
Party 1
Team Averages
Level 20
1,479 SR
1,518 Elo+

VS

Team Averages
Level 17
1,685 SR
1,503 Elo+
Ullr
Ullr
Polythetical
Ullr
Level 4
God Stats
28W - 22L
1,500 SR
Queue Stats
117W - 107L
1,570 Elo+
Solo
Nemesis
Nemesis
Ripty245
Nemesis
Level 24
God Stats
24W - 13L
1,691 SR
Queue Stats
117W - 86L
1,510 Elo+
Solo
Ymir
Ymir
Vanderburg
Ymir
Level 28
God Stats
3W - 7L
1,556 SR
Queue Stats
73W - 64L
1,525 Elo+
Solo
Bacchus
Bacchus
robndeeztoes115
Bacchus
Level 16
God Stats
2W - 2L
1,987 SR
Queue Stats
23W - 24L
1,503 Elo+
Solo
Raijin
Raijin
soulcolin
Raijin
Level 14
God Stats
3W - 2L
1,693 SR
Queue Stats
12W - 16L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diirrtyy
Thanatos
19
6 / 8 / 10
12,153
506
10,081
22,676
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 7 / 5
9,352
390
4,522
19,779
15,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Mackadoody
Hachiman
20
5 / 0 / 2
12,002
500
7,327
14,835
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 5 / 7
13,108
546
25,730
15,085
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Whiteahk
King Arthur
20
6 / 4 / 6
12,553
523
8,634
22,066
12,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
9,267
386
8,407
8,229
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ripty245
Nemesis
20
10 / 6 / 3
12,892
537
14,674
22,061
8,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 12
10,587
441
8,621
16,562
12,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 7 / 2
10,066
419
11,370
13,847
10,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
soulcolin
Raijin
18
6 / 8 / 7
12,010
500
17,820
12,709
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
27
Kills
24
24
Deaths
27
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Diirrtyy
Thanatos
6
8
10
1.38
W
0
7
5
0.36
W
Hachiman
Mackadoody
Hachiman
5
0
2
6
W
10
5
7
2.7
L
2
3
6
1.67
L
Nemesis
Ripty245
Nemesis
10
6
3
1.92
L
3
3
12
3
W
King Arthur
Whiteahk
King Arthur
6
4
6
2.25
L
3
7
2
0.57
L
Raijin
soulcolin
Raijin
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,294
Damage
60,892
94,441
Taken
73,408
47,781
Mitigated
38,478
35,439
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Diirrtyy
Thanatos
10,081
2,821
0
15,956
22,676
8,296
428
9,983
12,392
0
85,487
W
4,522
721
0
2,568
19,779
15,146
84
8,090
11,434
36,253
0
W
Hachiman
Mackadoody
Hachiman
7,327
3,593
0
8,156
14,835
5,617
363
2,574
12,155
0
91,098
W
25,730
1,811
0
975
15,085
5,787
0
4,676
10,111
83,204
0
L
8,407
3,495
0
562
8,229
2,424
2,121
2,654
5,427
0
37,454
L
Nemesis
Ripty245
Nemesis
14,674
6,265
0
4,684
22,061
8,859
531
11,203
10,498
0
89,637
L
8,621
1,156
0
2,814
16,562
12,522
469
8,616
7,750
45,315
0
W
King Arthur
Whiteahk
King Arthur
8,634
1,267
0
7,784
22,066
12,935
890
11,452
10,538
0
67,669
L
11,370
2,248
0
2,489
13,847
10,767
486
1,032
12,764
44,247
0
L
Raijin
soulcolin
Raijin
17,820
1,515
0
0
12,709
3,906
1,089
5,565
6,717
64,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
54,822
611
Minions Killed
463
0
Camps Cleared
0
2,193,051
Distance Traveled
1,810,247
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,153
506
144
6
0
447,124
0
W
Ymir
9,352
390
60
3
0
381,091
2
W
Hachiman
12,002
500
148
6
0
464,867
5
W
Merlin
13,108
546
122
5
0
414,598
4
L
Ullr
9,267
386
65
3
0
348,806
0
L
Nemesis
12,892
537
136
6
0
472,860
3
L
Ymir
10,587
441
63
3
0
408,853
7
W
King Arthur
12,553
523
137
6
0
485,371
0
L
Bacchus
10,066
419
82
3
0
209,948
0
L
Raijin
12,010
500
117
5
0
369,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role