Player Matchup

Tiamat
Tiamat
Demonhaven
Tiamat
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 17L
1,689 Elo+
Party 1
Bellona
Bellona
Klyrius
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
MoiFuego
Jormungandr
Level 9
God Stats
29W - 5L
1,897 SR
Queue Stats
39W - 12L
1,646 Elo+
Party 1
Anhur
Anhur
TylerWong
Anhur
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
82W - 31L
1,694 Elo+
Party 1
The Morrigan
The Morrigan
bubafatboy
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 15L
1,682 Elo+
Party 1
Team Averages
Level 22
1,579 SR
1,673 Elo+

VS

Team Averages
Level 26
1,638 SR
1,471 Elo+
Freya
Freya
CrypticPsych0
Freya
Level 23
God Stats
6W - 4L
1,681 SR
Queue Stats
103W - 90L
1,477 Elo+
Solo
Arachne
Arachne
KoW EsPEcTrOo
Arachne
Level 28
God Stats
42W - 72L
1,927 SR
Queue Stats
824W - 903L
1,475 Elo+
Solo
Apollo
Apollo
McSqueegee
Apollo
Level 24
God Stats
114W - 110L
1,535 SR
Queue Stats
114W - 110L
1,517 Elo+
Solo
Bakasura
Bakasura
Mochis041005
Bakasura
Level 24
God Stats
40W - 36L
1,521 SR
Queue Stats
43W - 48L
1,409 Elo+
Solo
Chang'e
Chang'e
Vorthax
Chang'e
Level 29
God Stats
51W - 47L
1,527 SR
Queue Stats
687W - 776L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Demonhaven
Tiamat
19
13 / 1 / 24
12,550
1,255
20,031
7,299
9,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Klyrius
Bellona
18
2 / 2 / 29
10,670
1,067
14,899
11,238
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
MoiFuego
Jormungandr
19
3 / 3 / 37
11,682
1,168
12,542
12,484
15,465
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
TylerWong
Anhur
19
19 / 4 / 20
13,735
1,374
31,854
14,926
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
bubafatboy
The Morrigan
17
6 / 1 / 20
11,024
1,102
13,792
4,597
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
11,423
1,142
11,876
16,088
7,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
16
0 / 13 / 8
9,494
949
4,618
25,290
15,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
McSqueegee
Apollo
16
2 / 6 / 3
10,245
1,025
13,939
16,693
5,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Mochis041005
Bakasura
16
2 / 12 / 4
10,124
1,012
5,902
20,366
7,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Vorthax
Chang'e
15
1 / 9 / 5
9,566
957
9,917
21,477
7,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
33
43
Kills
11
11
Deaths
43
130
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Tiamat
Demonhaven
Tiamat
13
1
24
25
W
Bellona
Klyrius
Bellona
2
2
29
8.25
L
Arachne
0
13
8
0.31
L
Apollo
McSqueegee
Apollo
2
6
3
0.58
L
Bakasura
Mochis041005
Bakasura
2
12
4
0.33
W
Jormungandr
MoiFuego
Jormungandr
3
3
37
7.17
W
Anhur
TylerWong
Anhur
19
4
20
7.25
L
Chang'e
Vorthax
Chang'e
1
9
5
0.39
W
The Morrigan
bubafatboy
The Morrigan
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,118
Damage
46,252
50,544
Taken
99,914
40,399
Mitigated
44,240
7,018
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,876
3,357
0
2,416
16,088
7,883
0
7,169
8,919
37,895
0
W
Tiamat
Demonhaven
Tiamat
20,031
3,186
0
1,770
7,299
9,293
0
3,450
3,805
36,159
0
W
Bellona
Klyrius
Bellona
14,899
6,001
0
1,232
11,238
7,750
0
6,481
4,757
147
32,728
L
Arachne
4,618
2,582
0
2,013
25,290
15,671
0
11,632
13,658
0
17,180
L
Apollo
McSqueegee
Apollo
13,939
10,271
0
2,714
16,693
5,652
0
7,180
9,513
0
38,201
L
Bakasura
Mochis041005
Bakasura
5,902
5,220
0
212
20,366
7,926
0
9,253
11,113
0
22,265
W
Jormungandr
MoiFuego
Jormungandr
12,542
2,553
0
0
12,484
15,465
0
6,083
6,306
35,130
0
W
Anhur
TylerWong
Anhur
31,854
18,003
0
3,650
14,926
6,174
0
4,206
10,428
0
53,023
L
Chang'e
Vorthax
Chang'e
9,917
613
2,099
3,024
21,477
7,108
0
11,278
10,199
26,920
0
W
The Morrigan
bubafatboy
The Morrigan
13,792
1,991
366
0
4,597
1,717
0
1,573
2,881
28,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,661
Gold Earned
50,852
209
Minions Killed
200
5
Camps Cleared
11
966,095
Distance Traveled
910,376
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,423
1,142
65
7
4
192,300
0
W
Tiamat
12,550
1,255
52
5
3
200,463
0
W
Bellona
10,670
1,067
40
4
1
227,044
0
L
Arachne
9,494
949
15
2
0
190,762
2
L
Apollo
10,245
1,025
53
5
3
170,231
1
L
Bakasura
10,124
1,012
29
3
4
181,732
0
W
Jormungandr
11,682
1,168
37
4
0
182,627
0
W
Anhur
13,735
1,374
54
5
1
161,503
0
L
Chang'e
9,566
957
38
4
0
175,351
0
W
The Morrigan
11,024
1,102
26
3
0
194,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role