Player Matchup

Discordia
Discordia
EIII
Discordia
Level 111
God Stats
2W - 5L
1,277 SR
Queue Stats
6W - 10L
1,388 Elo+
Solo
Yemoja
Yemoja
TheHashashin
Yemoja
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ThreeGoodStudent
Bastet
Level 146
God Stats
3W - 4L
1,286 SR
Queue Stats
175W - 161L
1,554 Elo+
Solo
Chronos
Chronos
icezero2
Chronos
Level 89
God Stats
2W - 6L
1,459 SR
Queue Stats
215W - 211L
1,463 Elo+
Solo
Bellona
Bellona
liangboshaonian
Bellona
Level 137
God Stats
2W - 10L
1,331 SR
Queue Stats
549W - 558L
1,550 Elo+
Solo
Team Averages
Level 115
1,371 SR
1,491 Elo+

VS

Team Averages
Level 97
1,662 SR
1,558 Elo+
Chaac
Chaac
AlexShel
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,609 Elo+
Party 1
Raijin
Raijin
ArssuraBMTH
Raijin
Level 107
God Stats
5W - 2L
1,701 SR
Queue Stats
108W - 105L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Barsik5500
Ah Puch
Level 128
God Stats
4W - 2L
1,734 SR
Queue Stats
256W - 248L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Opanari
Ah Muzen Cab
Level 148
God Stats
257W - 133L
1,772 SR
Queue Stats
784W - 509L
1,659 Elo+
Solo
Skadi
Skadi
КЕКАЮТЕБЯ
Skadi
Level 96
God Stats
3W - 1L
1,603 SR
Queue Stats
37W - 34L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EIII
Discordia
20
3 / 4 / 12
14,405
960
20,406
15,726
5,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
3 / 5 / 22
14,977
998
10,919
24,587
20,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 5 / 12
16,220
1,081
30,380
21,994
11,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
icezero2
Chronos
20
5 / 8 / 13
14,923
995
13,758
26,974
9,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 9 / 16
16,796
1,120
21,016
33,701
33,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlexShel
Chaac
20
3 / 7 / 11
13,835
922
10,576
19,446
14,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
20
8 / 7 / 15
16,240
1,083
19,727
18,695
8,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Barsik5500
Ah Puch
20
1 / 5 / 16
14,339
956
23,926
17,649
6,909
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Opanari
Ah Muzen Cab
20
14 / 4 / 12
19,119
1,275
41,648
25,623
10,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
5 / 6 / 15
15,295
1,020
20,624
18,387
7,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
100
29
Kills
31
31
Deaths
29
75
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
AlexShel
Chaac
3
7
11
1.21
W
Raijin
8
7
15
2.21
W
Ah Puch
Barsik5500
Ah Puch
1
5
16
1.8
L
Discordia
EIII
Discordia
3
4
12
2.25
W
Ah Muzen Cab
Opanari
Ah Muzen Cab
14
4
12
5
L
Yemoja
3
5
22
2.8
L
10
5
12
3.2
L
Chronos
icezero2
Chronos
5
8
13
1.44
L
8
9
16
1.78
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,479
Damage
116,501
122,982
Taken
99,800
79,660
Mitigated
46,718
11,930
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AlexShel
Chaac
10,576
1,440
0
2,226
19,446
14,075
0
11,116
8,330
14
13,262
W
Raijin
19,727
1,096
99
1,315
18,695
8,035
0
8,088
10,607
50,920
0
W
Ah Puch
Barsik5500
Ah Puch
23,926
1,345
560
1,719
17,649
6,909
0
5,681
11,968
44,477
0
L
Discordia
EIII
Discordia
20,406
755
499
2,288
15,726
5,163
0
4,051
11,675
51,093
0
W
Ah Muzen Cab
Opanari
Ah Muzen Cab
41,648
15,900
0
8,505
25,623
10,624
0
15,448
10,175
0
103,357
L
Yemoja
10,919
1,493
4,313
1,501
24,587
20,179
0
11,336
13,251
37,801
0
L
30,380
5,661
0
0
21,994
11,557
0
9,150
12,844
0
47,302
L
Chronos
icezero2
Chronos
13,758
3,208
0
2,193
26,974
9,459
0
9,555
17,419
50,393
0
L
21,016
8,313
0
1,136
33,701
33,302
0
9,575
24,126
2,788
42,245
W
20,624
9,763
0
0
18,387
7,075
0
6,439
11,948
0
48,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,321
Gold Earned
78,828
363
Minions Killed
359
12
Camps Cleared
12
1,552,194
Distance Traveled
1,487,001
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,835
922
8
1
0
279,527
0
W
Raijin
16,240
1,083
84
6
0
294,371
1
W
Ah Puch
14,339
956
56
4
0
301,596
3
L
Discordia
14,405
960
106
7
2
279,580
1
W
Ah Muzen Cab
19,119
1,275
141
9
8
322,517
3
L
Yemoja
14,977
998
62
4
0
287,290
1
L
Bastet
16,220
1,081
43
3
3
375,723
2
L
Chronos
14,923
995
94
6
1
301,686
0
L
Bellona
16,796
1,120
58
4
6
307,915
0
W
Skadi
15,295
1,020
70
5
4
288,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role