Player Matchup

Fenrir
Fenrir
Decko101016
Fenrir
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 267L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Rayneofsin
Aphrodite
Level 63
God Stats
9W - 9L
1,472 SR
Queue Stats
64W - 66L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
longbow61
Guan Yu
Level 63
God Stats
9W - 1L
1,624 SR
Queue Stats
67W - 65L
1,416 Elo+
Party 1
Team Averages
Level 87
1,532 SR
1,437 Elo+

VS

Team Averages
Level 100
1,465 SR
1,456 Elo+
Ravana
Ravana
CorpralKreme
Ravana
Level 85
God Stats
1W - 2L
1,537 SR
Queue Stats
220W - 231L
1,468 Elo+
Party 2
Osiris
Osiris
LuciferKreme
Osiris
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 201L
1,420 Elo+
Party 2
Nox
Nox
Sailormoon15994
Nox
Level 89
God Stats
5W - 5L
1,358 SR
Queue Stats
76W - 71L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 7 / 13
15,573
708
16,628
27,974
26,158
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Rayneofsin
Aphrodite
18
4 / 5 / 14
13,939
634
17,186
22,591
26,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
longbow61
Guan Yu
19
9 / 5 / 12
15,103
687
19,838
33,561
47,548
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 9 / 9
14,033
638
12,509
16,117
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
18
9 / 6 / 5
15,210
691
20,225
27,124
17,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 8 / 9
14,690
668
24,587
20,537
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
22
Kills
17
17
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
9
9
0.83
W
Fenrir
9
7
13
2.21
L
Osiris
9
6
5
1.92
W
Aphrodite
Rayneofsin
Aphrodite
4
5
14
2.2
L
5
8
9
1.19
W
Guan Yu
longbow61
Guan Yu
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
57,321
84,126
Taken
63,778
99,903
Mitigated
31,617
41,939
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
12,509
2,804
0
1,885
16,117
8,688
256
5,932
10,185
0
68,406
W
Fenrir
16,628
3,732
0
3,565
27,974
26,158
1,124
8,572
19,402
0
56,598
L
Osiris
20,225
9,450
775
2,563
27,124
17,460
743
8,891
18,233
542
51,554
W
Aphrodite
Rayneofsin
Aphrodite
17,186
1,578
13,559
10,987
22,591
26,197
523
7,069
15,522
70,741
0
L
24,587
2,039
0
5,396
20,537
5,469
2,499
2,755
17,602
63,069
0
W
Guan Yu
longbow61
Guan Yu
19,838
5,443
6,410
7,418
33,561
47,548
1,101
10,092
23,469
1,057
76,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
43,933
234
Minions Killed
208
0
Camps Cleared
0
1,195,655
Distance Traveled
1,090,185
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,033
638
74
3
0
375,400
1
W
Fenrir
15,573
708
46
2
0
416,184
4
L
Osiris
15,210
691
56
3
0
383,329
1
W
Aphrodite
13,939
634
96
4
0
381,268
1
L
Nox
14,690
668
78
4
0
331,456
3
W
Guan Yu
15,103
687
92
4
0
398,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role