Player Matchup

Achilles
Achilles
BlenDStaR
Achilles
Level 28
God Stats
3W - 2L
1,406 SR
Queue Stats
36W - 37L
1,339 Elo+
Party 1
Arachne
Arachne
DodyCantAim
Arachne
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 37L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
NoctisDominius
Heimdallr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
OmGxItZxTkA
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Ph4nt0m N0v4
Cthulhu
Level 8
God Stats
1W - 1L
1,477 SR
Queue Stats
4W - 9L
1,508 Elo+
Party 2
Team Averages
Level 18
1,477 SR
1,410 Elo+

VS

Team Averages
Level 17
1,480 SR
1,293 Elo+
Bellona
Bellona
Phatpat69
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,285 Elo+
Solo
Cerberus
Cerberus
Roan Tabarnak
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Solo
Hachiman
Hachiman
WWGOKUL
Hachiman
Level 22
God Stats
50W - 55L
1,400 SR
Queue Stats
72W - 95L
1,311 Elo+
Solo
Tiamat
Tiamat
Yeet Many
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 72L
1,397 Elo+
Solo
Ares
Ares
locoConquistador
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlenDStaR
Achilles
13
3 / 0 / 1
8,552
475
3,811
5,046
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
DodyCantAim
Arachne
15
11 / 1 / 2
10,119
562
11,117
9,670
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NoctisDominius
Heimdallr
12
2 / 6 / 5
7,824
435
8,432
8,584
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
3 / 1 / 0
9,925
551
4,620
6,132
2,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ph4nt0m N0v4
Cthulhu
12
0 / 5 / 5
7,755
431
8,424
10,693
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Phatpat69
Bellona
13
5 / 10 / 3
8,477
471
9,069
16,149
12,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Roan Tabarnak
Cerberus
11
3 / 3 / 2
7,402
411
3,016
14,448
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
WWGOKUL
Hachiman
1
0 / 0 / 0
4,995
278
0
0
0
Tiamat
Yeet Many
Tiamat
14
1 / 4 / 0
8,601
478
1,867
7,450
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 6
7,367
409
5,796
17,073
14,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
19
Kills
12
13
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlenDStaR
Achilles
3
0
1
3.5
W
Arachne
DodyCantAim
Arachne
11
1
2
12
W
Heimdallr
NoctisDominius
Heimdallr
2
6
5
0.75
W
Anubis
3
1
0
3
W
Cthulhu
Ph4nt0m N0v4
Cthulhu
0
5
5
0.5
L
Bellona
Phatpat69
Bellona
5
10
3
0.65
L
Cerberus
Roan Tabarnak
Cerberus
3
3
2
1.33
L
Hachiman
WWGOKUL
Hachiman
0
0
0
0
L
Tiamat
Yeet Many
Tiamat
1
4
0
0.25
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
19,748
40,125
Taken
55,120
23,741
Mitigated
36,788
12,934
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlenDStaR
Achilles
3,811
2,069
0
953
5,046
6,057
1,302
480
4,566
0
26,556
W
Arachne
DodyCantAim
Arachne
11,117
7,791
0
5,310
9,670
4,258
0
1,280
8,320
0
51,029
W
Heimdallr
NoctisDominius
Heimdallr
8,432
5,985
0
1,406
8,584
3,373
1,321
3,232
5,352
0
28,063
W
Anubis
4,620
41
0
3,581
6,132
2,911
2,361
1,265
4,765
72,752
0
W
Cthulhu
Ph4nt0m N0v4
Cthulhu
8,424
1,014
251
1,433
10,693
7,142
569
4,250
6,443
29,532
0
L
Bellona
Phatpat69
Bellona
9,069
4,457
0
666
16,149
12,843
1,670
2,308
13,716
0
43,790
L
Cerberus
Roan Tabarnak
Cerberus
3,016
403
0
1,913
14,448
6,738
264
3,525
10,898
30,187
0
L
Hachiman
WWGOKUL
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Yeet Many
Tiamat
1,867
333
0
1,671
7,450
3,122
132
2,177
5,273
46,519
0
L
5,796
978
543
2,060
17,073
14,085
25
5,034
11,989
19,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
36,842
370
Minions Killed
308
0
Camps Cleared
0
1,616,991
Distance Traveled
1,241,795
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,552
475
54
3
0
241,697
0
W
Arachne
10,119
562
81
5
0
415,018
1
W
Heimdallr
7,824
435
45
3
0
265,126
0
W
Anubis
9,925
551
152
8
0
346,163
0
W
Cthulhu
7,755
431
38
2
0
348,987
0
L
Bellona
8,477
471
95
5
0
304,069
0
L
Cerberus
7,402
411
88
5
0
357,167
0
L
Hachiman
4,995
278
0
0
0
2,747
0
L
Tiamat
8,601
478
104
6
0
232,327
3
L
Ares
7,367
409
21
1
0
345,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role