Player Matchup

Pele
Pele
DNanubis
Pele
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 36L
1,670 Elo+
Party 1
Vulcan
Vulcan
Juzo v2
Vulcan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,592 Elo+
Party 1
Tyr
Tyr
Private Pummel
Tyr
Level 159
God Stats
32W - 24L
1,670 SR
Queue Stats
462W - 445L
1,541 Elo+
Party 1
Khepri
Khepri
Smash220
Khepri
Level 122
God Stats
32W - 20L
1,640 SR
Queue Stats
385W - 364L
1,547 Elo+
Party 1
Cupid
Cupid
cryariver95
Cupid
Level 157
God Stats
15W - 10L
1,643 SR
Queue Stats
198W - 182L
1,613 Elo+
Party 1
Team Averages
Level 126
1,591 SR
1,592 Elo+

VS

Team Averages
Level 77
1,474 SR
1,446 Elo+
Athena
Athena
MLG Daddy O4907
Athena
Level 123
God Stats
7W - 14L
1,359 SR
Queue Stats
124W - 140L
1,399 Elo+
Solo
The Morrigan
The Morrigan
Neo7u7
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,539 Elo+
Party 2
Fenrir
Fenrir
Ritzic
Fenrir
Level 42
God Stats
15W - 24L
1,439 SR
Queue Stats
129W - 146L
1,358 Elo+
Solo
Thor
Thor
juanitorex
Thor
Level 60
God Stats
3W - 4L
1,572 SR
Queue Stats
43W - 47L
1,433 Elo+
Party 2
Neith
Neith
russell101
Neith
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
6 / 4 / 9
11,020
1,002
8,464
11,007
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Juzo v2
Vulcan
18
3 / 1 / 14
10,873
988
20,391
4,558
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 1 / 13
10,932
994
9,703
11,368
10,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Smash220
Khepri
18
0 / 1 / 18
10,562
960
5,417
6,076
7,843
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
18 / 4 / 9
15,016
1,365
34,301
11,329
5,329
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

246

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
10,160
924
7,406
21,204
13,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Neo7u7
The Morrigan
15
0 / 3 / 4
9,383
853
5,353
8,414
3,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ritzic
Fenrir
16
1 / 7 / 4
9,869
897
7,300
26,566
14,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 4
9,839
894
6,987
11,463
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
17
7 / 9 / 2
12,708
1,155
12,205
17,559
7,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
31
Kills
11
11
Deaths
31
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
6
4
9
2.63
W
Vulcan
Juzo v2
Vulcan
3
1
14
10
L
1
8
5
0.44
L
The Morrigan
Neo7u7
The Morrigan
0
3
4
0.67
W
4
1
13
10.5
L
Fenrir
Ritzic
Fenrir
1
7
4
0.43
W
Khepri
Smash220
Khepri
0
1
18
9
W
18
4
9
5.63
L
2
4
4
1
L
Neith
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,276
Damage
39,251
44,338
Taken
85,206
30,669
Mitigated
43,124
6,744
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,464
2,704
0
818
11,007
4,865
0
1,890
9,117
0
19,407
W
Vulcan
Juzo v2
Vulcan
20,391
6,153
0
470
4,558
1,992
0
2,222
2,336
43,567
0
L
7,406
1,093
0
920
21,204
13,403
0
8,062
12,938
15,290
0
L
The Morrigan
Neo7u7
The Morrigan
5,353
814
0
0
8,414
3,546
0
1,058
7,304
12,973
1,328
W
9,703
1,039
0
774
11,368
10,640
0
4,267
7,101
0
16,129
L
Fenrir
Ritzic
Fenrir
7,300
1,241
0
0
26,566
14,018
0
7,456
18,790
0
31,470
W
Khepri
Smash220
Khepri
5,417
292
0
0
6,076
7,843
0
1,381
4,695
8,844
0
W
34,301
29,598
226
4,456
11,329
5,329
0
2,185
9,144
0
74,631
L
6,987
591
0
0
11,463
4,632
0
2,787
8,576
0
16,930
L
Neith
12,205
5,024
0
2,509
17,559
7,525
0
5,561
11,790
0
54,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,403
Gold Earned
51,959
198
Minions Killed
192
8
Camps Cleared
4
1,091,912
Distance Traveled
1,009,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,020
1,002
27
2
2
197,159
0
W
Vulcan
10,873
988
49
4
4
223,311
0
L
Athena
10,160
924
17
2
1
210,938
0
L
The Morrigan
9,383
853
21
2
1
190,702
0
W
Tyr
10,932
994
6
1
0
253,258
0
L
Fenrir
9,869
897
37
3
0
232,942
0
W
Khepri
10,562
960
10
1
1
222,307
0
W
Cupid
15,016
1,365
106
10
1
195,877
0
L
Thor
9,839
894
22
2
1
207,418
1
L
Neith
12,708
1,155
95
9
1
167,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role