Player Matchup

Bacchus
Bacchus
EMORTAL4
Bacchus
Level 100
God Stats
2W - 4L
1,335 SR
Queue Stats
174W - 166L
1,546 Elo+
Party 3
Ra
Ra
EloAnB
Ra
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 120L
1,580 Elo+
Party 2
Serqet
Serqet
Kodern
Serqet
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
502W - 418L
1,593 Elo+
Party 2
Guan Yu
Guan Yu
THEREALSHISUI805
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,080 Elo+
Party 3
Anubis
Anubis
XxOFFICIAL_DMGxX
Anubis
Level 112
God Stats
24W - 23L
1,632 SR
Queue Stats
261W - 276L
1,514 Elo+
Party 3
Team Averages
Level 69
1,493 SR
1,463 Elo+

VS

Team Averages
Level 59
1,502 SR
1,578 Elo+
Osiris
Osiris
ItsDokkaebae
Osiris
Level 106
God Stats
4W - 5L
1,068 SR
Queue Stats
470W - 417L
1,575 Elo+
Party 1
Awilix
Awilix
Monke The m8
Awilix
Level 17
God Stats
6W - 3L
1,579 SR
Queue Stats
107W - 71L
1,598 Elo+
Party 1
Rama
Rama
Txtli
Rama
Level 25
God Stats
2W - 0L
1,754 SR
Queue Stats
87W - 51L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
W4ddleDude
Aphrodite
Level 45
God Stats
21W - 22L
1,528 SR
Queue Stats
256W - 246L
1,493 Elo+
Solo
Yemoja
Yemoja
nyqtophobia
Yemoja
Level 104
God Stats
28W - 17L
1,580 SR
Queue Stats
456W - 421L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EMORTAL4
Bacchus
16
3 / 3 / 1
9,606
480
13,444
9,685
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
16
1 / 2 / 1
10,056
503
6,227
7,642
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Kodern
Serqet
16
5 / 3 / 1
9,785
489
11,905
15,017
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 1
6,207
310
495
5,368
2,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

16
1 / 5 / 4
9,813
491
13,379
13,003
7,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 4 / 7
9,754
488
4,432
16,171
8,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
19
10 / 2 / 1
11,249
562
11,247
15,105
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Txtli
Rama
17
5 / 2 / 4
10,924
546
7,735
13,130
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
W4ddleDude
Aphrodite
17
1 / 2 / 2
10,192
510
8,355
12,339
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
0 / 0 / 14
8,932
447
3,574
9,218
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
17
17
Deaths
10
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EMORTAL4
Bacchus
3
3
1
1.17
L
Ra
1
2
1
0.75
W
Osiris
1
4
7
1.13
L
Serqet
Kodern
Serqet
5
3
1
1.83
W
Awilix
10
2
1
5.25
L
0
4
1
0.13
W
Rama
Txtli
Rama
5
2
4
3.5
W
Aphrodite
W4ddleDude
Aphrodite
1
2
2
1
L
1
5
4
0.6
W
Yemoja
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,450
Damage
35,343
50,715
Taken
65,963
26,792
Mitigated
31,956
14,271
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EMORTAL4
Bacchus
13,444
980
608
1,932
9,685
6,158
0
2,266
7,419
45,010
0
L
Ra
6,227
464
370
2,058
7,642
2,890
268
4,574
3,068
65,342
0
W
Osiris
4,432
1,448
0
5,438
16,171
8,925
0
8,660
7,357
0
50,270
L
Serqet
Kodern
Serqet
11,905
2,844
0
3,947
15,017
7,802
0
3,146
11,871
0
62,397
W
Awilix
11,247
4,199
0
0
15,105
5,635
0
6,016
8,365
0
92,326
L
495
168
61
111
5,368
2,794
0
709
4,659
0
7,252
W
Rama
Txtli
Rama
7,735
6,896
0
6,550
13,130
4,483
0
7,847
4,567
0
72,502
W
Aphrodite
W4ddleDude
Aphrodite
8,355
228
2,640
6,760
12,339
5,074
992
4,758
6,593
81,745
0
L
13,379
893
0
5,184
13,003
7,148
420
1,234
11,769
69,779
0
W
Yemoja
3,574
718
1,784
2,555
9,218
7,839
0
4,094
4,412
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
51,051
497
Minions Killed
568
0
Camps Cleared
0
1,691,456
Distance Traveled
1,843,015
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,606
480
79
4
0
391,375
1
L
Ra
10,056
503
175
9
0
361,760
3
W
Osiris
9,754
488
97
5
0
354,326
0
L
Serqet
9,785
489
93
5
0
437,908
4
W
Awilix
11,249
562
158
8
0
424,912
5
L
Guan Yu
6,207
310
19
1
0
248,318
0
W
Rama
10,924
546
140
7
0
349,126
4
W
Aphrodite
10,192
510
148
7
0
343,389
9
L
Anubis
9,813
491
131
7
0
252,095
4
W
Yemoja
8,932
447
25
1
0
371,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role