Player Matchup

Jing Wei
Jing Wei
BaeJing
Jing Wei
Level 4
God Stats
18W - 1L
1,977 SR
Queue Stats
21W - 2L
1,781 Elo+
Party 2
Odin
Odin
Birdboom
Odin
Level 4
God Stats
8W - 1L
1,839 SR
Queue Stats
8W - 1L
1,781 Elo+
Party 2
Susano
Susano
KnockOffYasuo
Susano
Level 1
God Stats
4W - 0L
1,847 SR
Queue Stats
4W - 0L
1,819 Elo+
Party 2
Medusa
Medusa
RogerMFRabbit
Medusa
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 42L
1,381 Elo+
Solo
Terra
Terra
SimplyTerrable
Terra
Level 22
God Stats
21W - 5L
1,881 SR
Queue Stats
22W - 6L
1,961 Elo+
Party 2
Team Averages
Level 8
1,809 SR
1,744 Elo+

VS

Team Averages
Level 13
1,602 SR
1,617 Elo+
Kukulkan
Kukulkan
Destaot
Kukulkan
Level 2
God Stats
3W - 3L
1,664 SR
Queue Stats
14W - 12L
1,630 Elo+
Party 1
Fenrir
Fenrir
Esmax
Fenrir
Level 26
God Stats
2W - 2L
1,779 SR
Queue Stats
90W - 54L
1,706 Elo+
Solo
Danzaburou
Danzaburou
Frank933l
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Bellona
Bellona
Smirkygloater
Bellona
Level 16
God Stats
0W - 2L
1,526 SR
Queue Stats
91W - 79L
1,566 Elo+
Solo
Fafnir
Fafnir
YumanoFritz
Fafnir
Level 15
God Stats
0W - 3L
1,541 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaeJing
Jing Wei
9
2 / 2 / 3
6,055
550
4,580
6,540
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
11
3 / 2 / 3
6,309
574
3,581
5,508
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
7 / 1 / 2
7,093
645
7,129
6,380
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,260
569
1,175
4,198
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 0
6,359
578
2,723
3,108
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Destaot
Kukulkan
10
1 / 3 / 0
5,754
523
1,808
5,793
1,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Esmax
Fenrir
10
5 / 3 / 0
6,449
586
6,538
8,634
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Frank933l
Danzaburou
8
1 / 6 / 0
5,094
463
1,844
6,581
1,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
11
0 / 1 / 0
6,092
554
1,135
6,025
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
8
0 / 0 / 0
5,098
463
906
3,361
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
7
7
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BaeJing
Jing Wei
2
2
3
1.75
W
Odin
3
2
3
2.25
L
Kukulkan
Destaot
Kukulkan
1
3
0
0.33
L
Fenrir
Esmax
Fenrir
5
3
0
1.67
L
Danzaburou
Frank933l
Danzaburou
1
6
0
0.17
W
7
1
2
8
W
1
1
2
2
W
0
1
0
0
L
Bellona
0
1
0
0
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
12,231
25,734
Taken
30,394
10,257
Mitigated
12,638
5,496
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BaeJing
Jing Wei
4,580
3,449
0
500
6,540
2,818
0
389
6,151
0
23,289
W
Odin
3,581
914
0
610
5,508
1,975
0
1,469
4,039
0
29,583
L
Kukulkan
Destaot
Kukulkan
1,808
94
0
320
5,793
1,809
0
0
5,793
31,270
0
L
Fenrir
Esmax
Fenrir
6,538
2,551
0
1,037
8,634
3,597
0
257
8,377
0
37,983
L
Danzaburou
Frank933l
Danzaburou
1,844
887
0
804
6,581
1,768
0
0
6,581
0
21,507
W
7,129
2,489
0
2,258
6,380
2,134
0
856
5,524
0
38,187
W
1,175
589
0
1,439
4,198
1,362
980
0
4,198
0
35,731
W
2,723
299
17
672
3,108
1,968
0
0
3,108
34,207
0
L
Bellona
1,135
733
0
2,361
6,025
2,993
0
2,466
3,559
0
32,972
L
Fafnir
906
317
0
1,056
3,361
2,471
0
0
3,361
8,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
28,487
348
Minions Killed
301
0
Camps Cleared
0
1,118,184
Distance Traveled
1,025,401
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,055
550
35
3
0
222,888
3
W
Odin
6,309
574
71
6
0
219,858
4
L
Kukulkan
5,754
523
72
7
0
198,213
1
L
Fenrir
6,449
586
77
7
0
212,440
3
L
Danzaburou
5,094
463
37
3
0
195,108
0
W
Susano
7,093
645
74
7
0
274,688
0
W
Medusa
6,260
569
77
7
0
177,656
1
W
Terra
6,359
578
91
8
0
223,094
5
L
Bellona
6,092
554
94
9
0
198,647
5
L
Fafnir
5,098
463
21
2
0
220,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role