Player Matchup

Da Ji
Da Ji
Bouncybear12
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Cerberus
Cerberus
Cosmo_Bills
Cerberus
Level 27
God Stats
7W - 10L
1,730 SR
Queue Stats
112W - 97L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Digamagame9
Cthulhu
Level 11
God Stats
1W - 5L
1,315 SR
Queue Stats
10W - 20L
1,257 Elo+
Solo
Bakasura
Bakasura
THE MUSCLE ONE
Bakasura
Level 8
God Stats
17W - 24L
1,500 SR
Queue Stats
79W - 75L
1,500 Elo+
Solo
Ullr
Ullr
almino13
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,384 Elo+

VS

Team Averages
Level 18
1,546 SR
1,452 Elo+
Baron Samedi
Baron Samedi
Lennfried
Baron Samedi
Level 29
God Stats
36W - 31L
1,732 SR
Queue Stats
844W - 819L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
LincolnLover69
Ao Kuang
Level 29
God Stats
23W - 18L
1,521 SR
Queue Stats
286W - 283L
1,413 Elo+
Solo
Kukulkan
Kukulkan
SNTX_HighLiveX
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ryderrio
Danzaburou
Level 7
God Stats
2W - 0L
1,676 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo
Cernunnos
Cernunnos
spykgam
Cernunnos
Level 22
God Stats
1W - 1L
1,300 SR
Queue Stats
107W - 108L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
9,067
432
2,806
15,030
4,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Cosmo_Bills
Cerberus
17
7 / 4 / 2
11,296
538
16,643
22,704
18,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Digamagame9
Cthulhu
15
6 / 2 / 3
10,135
483
2,652
9,979
8,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
13
3 / 3 / 1
8,832
421
5,326
15,346
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
11
2 / 12 / 1
8,257
393
4,098
12,634
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lennfried
Baron Samedi
18
5 / 4 / 8
11,556
550
15,868
13,139
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
18
12 / 3 / 2
11,541
550
14,284
19,318
5,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
14
2 / 12 / 5
9,035
430
8,346
10,516
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ryderrio
Danzaburou
3
0 / 1 / 0
5,867
279
73
1,186
228
Cernunnos
spykgam
Cernunnos
15
4 / 4 / 6
10,210
486
10,063
11,112
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
21
Kills
23
28
Deaths
24
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Cerberus
Cosmo_Bills
Cerberus
7
4
2
2
L
Cthulhu
Digamagame9
Cthulhu
6
2
3
3.75
W
Baron Samedi
Lennfried
Baron Samedi
5
4
8
2.25
W
Ao Kuang
12
3
2
4.33
W
Kukulkan
2
12
5
0.38
L
Bakasura
3
3
1
1.17
L
Ullr
2
12
1
0.21
W
Danzaburou
ryderrio
Danzaburou
0
1
0
0
W
Cernunnos
spykgam
Cernunnos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
48,634
75,693
Taken
55,271
42,615
Mitigated
19,496
17,609
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
317
0
3,213
15,030
4,786
0
1,711
13,225
0
48,688
L
Cerberus
Cosmo_Bills
Cerberus
16,643
920
384
9,813
22,704
18,762
565
10,802
11,535
78,990
0
L
Cthulhu
Digamagame9
Cthulhu
2,652
416
0
524
9,979
8,254
1,270
6,670
2,945
41,763
0
W
Baron Samedi
Lennfried
Baron Samedi
15,868
905
1,587
5,708
13,139
6,174
408
3,885
9,094
79,362
0
W
Ao Kuang
14,284
3,893
0
8,147
19,318
5,840
0
8,175
11,018
82,297
0
W
Kukulkan
8,346
2,538
0
229
10,516
2,910
11
3,024
7,387
33,339
0
L
Bakasura
5,326
3,984
0
3,233
15,346
7,001
38
9,851
4,958
0
33,026
L
Ullr
4,098
2,515
0
442
12,634
3,812
455
7,876
4,532
0
17,529
W
Danzaburou
ryderrio
Danzaburou
73
31
0
0
1,186
228
16
145
1,041
0
2,064
W
Cernunnos
spykgam
Cernunnos
10,063
6,690
0
1,290
11,112
4,344
1,598
4,066
7,046
0
64,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
48,209
461
Minions Killed
430
0
Camps Cleared
0
1,904,250
Distance Traveled
1,481,177
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,067
432
64
3
0
327,821
0
L
Cerberus
11,296
538
189
9
0
377,153
1
L
Cthulhu
10,135
483
99
5
0
392,346
0
W
Baron Samedi
11,556
550
159
8
0
362,577
1
W
Ao Kuang
11,541
550
118
6
0
386,925
0
W
Kukulkan
9,035
430
60
3
0
354,497
2
L
Bakasura
8,832
421
84
4
0
440,425
0
L
Ullr
8,257
393
25
1
0
366,505
1
W
Danzaburou
5,867
279
4
0
0
47,190
1
W
Cernunnos
10,210
486
89
4
0
329,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role