Player Matchup

Danzaburou
Danzaburou
KIngalahi
Danzaburou
Level 19
God Stats
28W - 36L
1,402 SR
Queue Stats
33W - 43L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
OVR Tidal
Cthulhu
Level 21
God Stats
26W - 34L
1,396 SR
Queue Stats
34W - 45L
1,343 Elo+
Party 2
Neith
Neith
RoyalSkyBlue
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
jt0424
Achilles
Level 28
God Stats
8W - 9L
1,267 SR
Queue Stats
125W - 105L
1,543 Elo+
Solo
Thor
Thor
sisisia
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,440 Elo+

VS

Team Averages
Level 23
1,475 SR
1,270 Elo+
Xbalanque
Xbalanque
CapTotinbolo
Xbalanque
Level 14
God Stats
6W - 5L
1,693 SR
Queue Stats
24W - 41L
1,234 Elo+
Party 3
Erlang Shen
Erlang Shen
MewNemia
Erlang Shen
Level 27
God Stats
0W - 4L
1,115 SR
Queue Stats
382W - 439L
1,344 Elo+
Party 1
Zeus
Zeus
TheChosenOne2005
Zeus
Level 17
God Stats
3W - 2L
1,724 SR
Queue Stats
22W - 19L
1,079 Elo+
Party 1
Ne Zha
Ne Zha
zZiko-Death-PR
Ne Zha
Level 45
God Stats
5W - 11L
1,543 SR
Queue Stats
147W - 154L
1,378 Elo+
Party 3
Chang'e
Chang'e
我佛如来
Chang'e
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
20W - 25L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KIngalahi
Danzaburou
17
5 / 2 / 6
12,203
488
12,341
14,065
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OVR Tidal
Cthulhu
16
1 / 4 / 8
10,809
432
12,099
22,372
20,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 2 / 1
14,730
589
15,322
13,467
5,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
jt0424
Achilles
19
10 / 1 / 4
13,679
547
18,690
21,679
23,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
sisisia
Thor
14
1 / 8 / 5
10,498
420
2,364
15,275
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CapTotinbolo
Xbalanque
13
1 / 5 / 3
8,712
348
8,885
17,830
5,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
MewNemia
Erlang Shen
18
5 / 6 / 3
11,764
471
10,269
19,653
8,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
8 / 8 / 5
11,861
474
26,211
20,214
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 1
7,800
312
2,993
8,661
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
我佛如来
Chang'e
16
3 / 5 / 8
10,048
402
12,678
17,954
13,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
29
Kills
17
17
Deaths
29
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CapTotinbolo
Xbalanque
1
5
3
0.5
W
Danzaburou
KIngalahi
Danzaburou
5
2
6
4
L
Erlang Shen
MewNemia
Erlang Shen
5
6
3
1.08
W
Cthulhu
OVR Tidal
Cthulhu
1
4
8
1.25
W
12
2
1
6.25
L
8
8
5
1.31
W
Achilles
jt0424
Achilles
10
1
4
12
W
Thor
sisisia
Thor
1
8
5
0.44
L
0
5
1
0.1
L
Chang'e
我佛如来
Chang'e
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
61,036
86,858
Taken
84,312
61,062
Mitigated
38,113
17,063
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CapTotinbolo
Xbalanque
8,885
5,851
0
6,546
17,830
5,909
0
2,600
14,955
0
52,684
W
Danzaburou
KIngalahi
Danzaburou
12,341
5,294
0
3,756
14,065
5,092
4,470
6,175
7,646
0
62,260
L
Erlang Shen
MewNemia
Erlang Shen
10,269
4,964
0
1,270
19,653
8,789
0
2,091
17,339
0
60,439
W
Cthulhu
OVR Tidal
Cthulhu
12,099
506
72
7,380
22,372
20,878
2,054
9,718
12,256
35,524
0
W
15,322
7,886
0
3,218
13,467
5,571
8,595
7,035
6,294
0
88,226
L
26,211
2,971
522
3,227
20,214
7,760
0
2,037
18,077
83,791
0
W
Achilles
jt0424
Achilles
18,690
4,842
0
2,637
21,679
23,777
1,500
7,770
13,604
0
70,060
W
Thor
sisisia
Thor
2,364
360
0
0
15,275
5,744
346
6,996
8,169
0
35,732
L
2,993
1,076
0
2,675
8,661
2,365
0
346
8,290
0
27,080
L
Chang'e
我佛如来
Chang'e
12,678
744
2,976
5,464
17,954
13,290
0
4,127
13,326
48,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,919
Gold Earned
50,185
516
Minions Killed
416
0
Camps Cleared
0
2,077,440
Distance Traveled
1,765,510
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,712
348
80
3
0
337,726
0
W
Danzaburou
12,203
488
93
4
0
387,538
1
L
Erlang Shen
11,764
471
107
4
0
409,831
0
W
Cthulhu
10,809
432
47
2
0
406,310
0
W
Neith
14,730
589
179
7
0
403,599
4
L
Zeus
11,861
474
98
4
0
384,949
0
W
Achilles
13,679
547
140
6
0
450,985
4
W
Thor
10,498
420
57
2
0
429,008
0
L
Ne Zha
7,800
312
55
2
0
200,324
0
L
Chang'e
10,048
402
76
3
0
432,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role