Player Matchup

Ymir
Ymir
 
Ymir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JezaSanto
Sol
Level 49
God Stats
9W - 3L
1,726 SR
Queue Stats
229W - 224L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
Orthho
Guan Yu
Level 156
God Stats
9W - 4L
1,886 SR
Queue Stats
238W - 156L
1,775 Elo+
Party 3
Mulan
Mulan
SSeverin
Mulan
Level 159
God Stats
8W - 5L
1,478 SR
Queue Stats
254W - 171L
1,606 Elo+
Party 3
Agni
Agni
kev4her2
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 109
1,618 SR
1,604 Elo+

VS

Team Averages
Level 114
1,470 SR
1,636 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Brycebec
Nemesis
Level 62
God Stats
49W - 31L
1,685 SR
Queue Stats
73W - 54L
1,620 Elo+
Party 2
Terra
Terra
DuMaBuGuDow
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,728 Elo+
Party 2
Sun Wukong
Sun Wukong
Quîx
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,742 Elo+
Party 2
Neith
Neith
xXxMayhem
Neith
Level 47
God Stats
0W - 4L
1,163 SR
Queue Stats
18W - 14L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 6 / 15
11,242
535
10,025
20,421
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 2 / 7
11,637
554
6,469
18,134
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Orthho
Guan Yu
18
5 / 5 / 11
11,925
568
14,587
25,605
22,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
SSeverin
Mulan
19
12 / 3 / 12
13,345
635
19,621
19,000
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
20
17 / 2 / 10
14,046
669
27,210
12,792
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 12 / 4
9,008
429
6,369
14,901
5,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Brycebec
Nemesis
17
6 / 9 / 5
10,963
522
15,097
19,933
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 6
9,632
459
11,482
24,847
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Quîx
Sun Wukong
17
4 / 4 / 6
10,645
507
19,362
22,958
12,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xXxMayhem
Neith
13
3 / 8 / 6
8,608
410
9,431
13,765
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
39
Kills
18
18
Deaths
39
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
6
15
1.92
L
Anubis
 
Anubis
2
12
4
0.33
L
Nemesis
Brycebec
Nemesis
6
9
5
0.94
L
3
6
6
1
W
1
2
7
2.25
W
Guan Yu
Orthho
Guan Yu
5
5
11
2.1
L
Sun Wukong
Quîx
Sun Wukong
4
4
6
1.75
W
Mulan
SSeverin
Mulan
12
3
12
6
W
Agni
17
2
10
11
L
Neith
xXxMayhem
Neith
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,912
Damage
61,741
95,952
Taken
96,404
58,936
Mitigated
48,320
41,474
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,025
2,320
0
3,460
20,421
15,804
1,295
6,708
13,713
28,749
0
L
Anubis
 
Anubis
6,369
345
0
1,819
14,901
5,974
0
6,241
8,660
45,813
0
L
Nemesis
Brycebec
Nemesis
15,097
7,914
0
1,635
19,933
9,051
0
9,606
10,327
0
78,518
L
11,482
1,709
1,709
8,421
24,847
16,287
0
12,968
11,706
49,583
0
W
6,469
2,276
0
13,129
18,134
5,831
2,791
3,592
14,542
103,308
0
W
Guan Yu
Orthho
Guan Yu
14,587
2,605
1,705
11,648
25,605
22,734
518
2,831
22,774
0
72,999
L
Sun Wukong
Quîx
Sun Wukong
19,362
4,858
0
3,471
22,958
12,763
12
5,881
16,826
0
81,983
W
Mulan
SSeverin
Mulan
19,621
3,102
0
8,683
19,000
9,444
2,138
4,634
14,366
0
81,707
W
Agni
27,210
2,323
0
2,849
12,792
5,123
1,696
2,748
10,044
97,311
0
L
Neith
xXxMayhem
Neith
9,431
3,745
0
1,773
13,765
4,245
652
9,008
4,757
0
30,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,195
Gold Earned
48,856
581
Minions Killed
474
0
Camps Cleared
0
1,999,077
Distance Traveled
1,810,931
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,242
535
30
1
0
374,652
6
L
Anubis
9,008
429
100
5
0
306,429
9
L
Nemesis
10,963
522
111
5
0
361,543
5
L
Terra
9,632
459
78
4
0
404,441
1
W
Sol
11,637
554
142
7
0
360,221
0
W
Guan Yu
11,925
568
126
6
0
421,582
3
L
Sun Wukong
10,645
507
144
7
0
391,072
1
W
Mulan
13,345
635
126
6
0
396,322
3
W
Agni
14,046
669
157
7
0
446,300
5
L
Neith
8,608
410
41
2
0
347,446
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role