Player Matchup

Skadi
Skadi
Destinybreaker
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,472 Elo+
Party 1
Hun Batz
Hun Batz
IITectonicII
Hun Batz
Level 67
God Stats
2W - 2L
1,325 SR
Queue Stats
125W - 127L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IMJUSTSWIFTY
Cu Chulainn
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 158L
1,596 Elo+
Party 1
Chang'e
Chang'e
Mistrustfully
Chang'e
Level 28
God Stats
14W - 7L
1,776 SR
Queue Stats
65W - 61L
1,552 Elo+
Party 1
Ganesha
Ganesha
Pravorious
Ganesha
Level 124
God Stats
13W - 9L
1,770 SR
Queue Stats
240W - 233L
1,562 Elo+
Party 1
Team Averages
Level 78
1,574 SR
1,535 Elo+

VS

Team Averages
Level 84
1,652 SR
1,647 Elo+
Osiris
Osiris
Atruchno
Osiris
Level 25
God Stats
6W - 3L
1,568 SR
Queue Stats
124W - 62L
1,667 Elo+
Party 3
Ymir
Ymir
Healingparties
Ymir
Level 29
God Stats
185W - 100L
1,748 SR
Queue Stats
204W - 117L
1,707 Elo+
Party 2
Ullr
Ullr
HentaiOG
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Maddogjr206
Horus
Level 104
God Stats
5W - 4L
1,943 SR
Queue Stats
501W - 397L
1,675 Elo+
Party 2
Medusa
Medusa
chuckybohoos
Medusa
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
311W - 249L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 2
5,272
527
3,091
6,650
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
IITectonicII
Hun Batz
9
1 / 4 / 0
5,615
562
2,107
6,774
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
IMJUSTSWIFTY
Cu Chulainn
8
1 / 6 / 0
4,816
482
2,477
8,273
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
9
2 / 4 / 0
5,246
525
3,918
7,244
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Pravorious
Ganesha
7
2 / 3 / 4
5,197
520
1,944
6,289
2,652
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Atruchno
Osiris
11
5 / 1 / 2
6,569
657
4,469
5,148
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
8 / 1 / 4
7,057
706
5,712
6,938
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
11
3 / 2 / 4
6,737
674
6,780
6,329
2,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 8
6,314
631
3,110
7,272
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
3 / 4 / 3
5,992
599
5,047
5,863
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
22
22
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Atruchno
Osiris
5
1
2
6
L
3
5
2
0.8
W
8
1
4
10
W
Ullr
3
2
4
2.5
L
Hun Batz
IITectonicII
Hun Batz
1
4
0
0.25
L
Cu Chulainn
IMJUSTSWIFTY
Cu Chulainn
1
6
0
0.17
W
3
1
8
7
L
Chang'e
2
4
0
0.5
L
Ganesha
Pravorious
Ganesha
2
3
4
1.33
W
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,537
Damage
25,118
35,230
Taken
31,550
11,079
Mitigated
13,227
6,607
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Atruchno
Osiris
4,469
1,781
0
1,075
5,148
3,746
0
0
5,148
0
28,451
L
3,091
1,387
0
798
6,650
1,643
0
1,504
5,146
0
19,211
W
5,712
1,078
0
3,298
6,938
3,047
0
731
6,189
36,800
0
W
Ullr
6,780
2,851
0
336
6,329
2,152
892
3,176
2,877
0
38,218
L
Hun Batz
IITectonicII
Hun Batz
2,107
711
0
2,056
6,774
1,892
0
1,467
5,307
0
22,617
L
Cu Chulainn
IMJUSTSWIFTY
Cu Chulainn
2,477
302
0
996
8,273
3,074
141
1,853
6,420
0
18,681
W
3,110
1,593
365
1,344
7,272
2,883
0
663
6,571
0
7,539
L
Chang'e
3,918
684
76
2,055
7,244
1,818
0
182
7,062
21,095
0
L
Ganesha
Pravorious
Ganesha
1,944
312
0
626
6,289
2,652
0
706
5,583
5,741
0
W
Medusa
5,047
2,425
0
1,631
5,863
1,399
587
960
4,903
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
32,669
181
Minions Killed
280
0
Camps Cleared
0
895,206
Distance Traveled
985,382
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,569
657
61
6
0
218,040
1
L
Skadi
5,272
527
42
4
0
167,443
0
W
Ymir
7,057
706
78
8
0
201,083
0
W
Ullr
6,737
674
77
8
0
177,124
0
L
Hun Batz
5,615
562
50
5
0
187,956
2
L
Cu Chulainn
4,816
482
41
4
0
175,324
2
W
Horus
6,314
631
11
1
0
212,409
4
L
Chang'e
5,246
525
45
5
0
186,033
0
L
Ganesha
5,197
520
3
0
0
178,450
1
W
Medusa
5,992
599
53
5
0
176,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role