Player Matchup

Sol
Sol
DebtlessVirus
Sol
Level 129
God Stats
6W - 4L
1,496 SR
Queue Stats
38W - 48L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
PanChan01
Zhong Kui
Level 122
God Stats
2W - 2L
1,280 SR
Queue Stats
30W - 28L
1,336 Elo+
Solo
Medusa
Medusa
SatansxRabbit
Medusa
Level 129
God Stats
7W - 7L
1,594 SR
Queue Stats
53W - 67L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Spadetizzle
Gilgamesh
Level 160
God Stats
25W - 25L
1,512 SR
Queue Stats
211W - 257L
1,389 Elo+
Party 1
Terra
Terra
z WaterRainfall
Terra
Level 126
God Stats
5W - 3L
1,700 SR
Queue Stats
166W - 177L
1,394 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,404 Elo+

VS

Team Averages
Level 106
1,565 SR
1,458 Elo+
Thoth
Thoth
ColonelKiefChief
Thoth
Level 69
God Stats
117W - 111L
1,515 SR
Queue Stats
272W - 275L
1,482 Elo+
Solo
Set
Set
Jason95623
Set
Level 68
God Stats
3W - 1L
1,717 SR
Queue Stats
77W - 76L
1,447 Elo+
Solo
Achilles
Achilles
LordDarkness376
Achilles
Level 129
God Stats
18W - 28L
1,456 SR
Queue Stats
79W - 87L
1,394 Elo+
Solo
Bacchus
Bacchus
Zarathan
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xCReXx
Danzaburou
Level 125
God Stats
19W - 15L
1,635 SR
Queue Stats
154W - 133L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,264
939
8,961
11,096
4,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
PanChan01
Zhong Kui
17
6 / 0 / 11
10,650
888
14,522
8,744
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 10
11,071
923
9,855
10,079
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Spadetizzle
Gilgamesh
15
6 / 4 / 14
11,086
924
14,342
15,727
16,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 2 / 13
9,321
777
5,749
12,609
10,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,073
839
15,273
12,093
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
7,289
607
7,463
9,486
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
2 / 7 / 3
8,290
691
6,607
14,501
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Zarathan
Bacchus
15
3 / 5 / 4
9,348
779
5,637
13,551
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xCReXx
Danzaburou
16
2 / 5 / 2
9,592
799
9,745
12,970
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
26
Kills
11
11
Deaths
26
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
5
2
10
5
L
0
4
4
0.5
L
Achilles
2
7
3
0.5
W
Zhong Kui
PanChan01
Zhong Kui
6
0
11
11.5
W
7
3
10
4
W
Gilgamesh
Spadetizzle
Gilgamesh
6
4
14
3.25
L
Bacchus
Zarathan
Bacchus
3
5
4
1
L
Danzaburou
xCReXx
Danzaburou
2
5
2
0.6
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,429
Damage
44,725
58,255
Taken
62,601
44,150
Mitigated
35,296
18,056
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,273
433
174
1,696
12,093
4,377
0
4,475
7,618
42,459
0
W
8,961
4,085
0
2,781
11,096
4,824
4,421
4,756
6,340
48,257
0
L
7,463
2,376
0
306
9,486
4,119
0
4,880
4,606
0
20,209
L
Achilles
6,607
1,759
0
1,498
14,501
6,239
0
6,505
7,996
0
16,675
W
Zhong Kui
PanChan01
Zhong Kui
14,522
1,831
0
1,206
8,744
7,176
1,052
2,559
6,185
33,494
0
W
9,855
3,363
0
517
10,079
4,728
904
2,790
7,289
0
39,644
W
Gilgamesh
Spadetizzle
Gilgamesh
14,342
4,007
0
906
15,727
16,536
92
5,651
10,076
406
23,704
L
Bacchus
Zarathan
Bacchus
5,637
1,195
0
892
13,551
14,966
0
7,037
6,514
10,724
0
L
Danzaburou
xCReXx
Danzaburou
9,745
3,114
0
355
12,970
5,595
0
7,197
5,773
0
41,166
W
5,749
1,061
6,755
5,891
12,609
10,886
156
5,566
7,043
15,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,392
Gold Earned
44,592
287
Minions Killed
231
10
Camps Cleared
6
1,208,345
Distance Traveled
1,033,307
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,073
839
72
6
2
214,065
1
W
Sol
11,264
939
103
9
3
223,957
0
L
Set
7,289
607
26
2
1
202,946
1
L
Achilles
8,290
691
24
2
0
202,056
0
W
Zhong Kui
10,650
888
54
5
3
241,591
0
W
Medusa
11,071
923
87
7
1
226,164
3
W
Gilgamesh
11,086
924
23
2
1
250,286
0
L
Bacchus
9,348
779
12
1
0
231,279
0
L
Danzaburou
9,592
799
97
8
3
182,961
2
W
Terra
9,321
777
20
2
2
266,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role