Player Matchup

Hera
Hera
Silver II
Blazing_Glory7
Hera
Silver II
Level 98
God Stats
52W - 49L
1,649 SR
Queue Stats
228W - 242L
1,018 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Deathkill_22
Sun Wukong
Silver IV
Level 89
God Stats
1W - 6L
1,441 SR
Queue Stats
32W - 48L
1,070 MMR
Solo
Artemis
Artemis
Gold V
Elo_420_Cali
Artemis
Gold V
Level 124
God Stats
26W - 19L
1,705 SR
Queue Stats
484W - 494L
1,173 MMR
Solo
Nu Wa
Nu Wa
Silver I
JuniorUsatiy
Nu Wa
Silver I
Level 148
God Stats
25W - 26L
1,589 SR
Queue Stats
625W - 623L
1,158 MMR
Solo
Mercury
Mercury
Silver V
Trueke7
Mercury
Silver V
Level 119
God Stats
0W - 1L
1,529 SR
Queue Stats
60W - 74L
960 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,583 SR
1,076 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,407 SR
1,066 MMR
Anhur
Anhur
Silver I
MitasNT
Anhur
Silver I
Level 99
God Stats
4W - 1L
1,742 SR
Queue Stats
163W - 158L
953 MMR
Solo
Ymir
Ymir
Silver IV
STP MadD
Ymir
Silver IV
Level 87
God Stats
15W - 11L
1,533 SR
Queue Stats
176W - 169L
1,079 MMR
Party 2
Ra
Ra
Silver V
STP TeeMan
Ra
Silver V
Level 89
God Stats
7W - 9L
1,544 SR
Queue Stats
134W - 133L
1,217 MMR
Party 2
Set
Set
Silver IV
Sourdoughyeeyee
Set
Silver IV
Level 67
God Stats
1W - 0L
1,047 SR
Queue Stats
12W - 21L
1,111 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver IV
wicker_cup
Tsukuyomi
Silver IV
Level 67
God Stats
1W - 0L
1,172 SR
Queue Stats
16W - 26L
972 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 15
18,987
487
27,018
30,096
39,254
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Deathkill_22
Sun Wukong
20
5 / 11 / 16
18,966
486
30,181
53,856
46,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Elo_420_Cali
Artemis
20
4 / 7 / 14
17,807
457
28,507
29,880
12,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 12 / 18
16,899
433
46,959
24,856
9,917
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Trueke7
Mercury
20
15 / 7 / 10
24,283
623
27,116
40,124
18,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnTiamatDanzaburouKing Arthur

VS

Bans
MedusaAthenaArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MitasNT
Anhur
20
12 / 7 / 6
23,689
607
25,098
37,485
18,569
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
20
9 / 4 / 19
20,154
517
15,247
43,382
84,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 10 / 17
20,409
523
27,030
40,499
28,016
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 22
20,091
515
25,660
41,557
38,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
wicker_cup
Tsukuyomi
20
9 / 9 / 15
20,167
517
45,566
43,134
30,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
125
36
Kills
46
46
Deaths
36
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
7
9
15
1.61
L
Sun Wukong
Deathkill_22
Sun Wukong
5
11
16
1.18
L
Artemis
Elo_420_Cali
Artemis
4
7
14
1.57
L
5
12
18
1.17
W
Anhur
MitasNT
Anhur
12
7
6
2.14
W
Ymir
9
4
19
4.63
W
10
10
17
1.85
W
6
6
22
2.83
L
Mercury
Trueke7
Mercury
15
7
10
2.86
W
Tsukuyomi
wicker_cup
Tsukuyomi
9
9
15
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,781
Damage
138,601
178,812
Taken
206,057
126,955
Mitigated
200,108
44,983
Healing
75,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,018
6,004
0
3,859
30,096
39,254
195
8,334
21,514
101,156
0
L
Sun Wukong
Deathkill_22
Sun Wukong
30,181
3,039
0
14,829
53,856
46,906
295
9,573
43,963
0
119,438
L
Artemis
Elo_420_Cali
Artemis
28,507
15,482
0
14,613
29,880
12,617
390
6,093
23,707
0
129,700
L
46,959
7,381
454
1,279
24,856
9,917
548
10,512
14,264
112,964
0
W
Anhur
MitasNT
Anhur
25,098
17,405
0
17,429
37,485
18,569
7,694
13,161
24,122
0
189,021
W
Ymir
15,247
2,626
0
7,120
43,382
84,736
351
16,493
26,434
75,087
0
W
27,030
2,444
9,777
15,268
40,499
28,016
3,082
16,398
23,497
184,226
0
W
25,660
8,993
0
17,648
41,557
38,418
3,083
14,578
26,599
0
164,112
L
Mercury
Trueke7
Mercury
27,116
14,851
0
9,949
40,124
18,261
4,793
8,765
31,119
0
218,600
W
Tsukuyomi
wicker_cup
Tsukuyomi
45,566
15,236
0
8,182
43,134
30,369
510
14,275
28,381
0
169,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,942
Gold Earned
104,510
869
Minions Killed
999
0
Camps Cleared
0
3,401,781
Distance Traveled
3,461,222
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
18,987
487
110
3
0
663,313
7
L
Sun Wukong
18,966
486
180
5
0
678,388
6
L
Artemis
17,807
457
158
4
0
644,686
11
L
Nu Wa
16,899
433
130
3
0
609,082
0
W
Anhur
23,689
607
229
6
0
671,355
9
W
Ymir
20,154
517
77
2
0
686,210
5
W
Ra
20,409
523
295
8
0
701,356
3
W
Set
20,091
515
200
5
0
707,815
4
L
Mercury
24,283
623
291
7
0
806,312
3
W
Tsukuyomi
20,167
517
198
5
0
694,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role