Player Matchup

King Arthur
King Arthur
xxAsta
King Arthur
Level 154
God Stats
7W - 13L
1,489 SR
Queue Stats
283W - 214L
1,660 Elo+
Party 2
Sobek
Sobek
xxKanye
Sobek
Level 62
God Stats
1W - 1L
1,782 SR
Queue Stats
2W - 3L
1,741 Elo+
Party 2
Janus
Janus
xxYato
Janus
Level 96
God Stats
18W - 12L
1,676 SR
Queue Stats
629W - 533L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
xxbakugo
Danzaburou
Level 47
God Stats
16W - 5L
1,634 SR
Queue Stats
214W - 165L
1,672 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxxFusions
Tsukuyomi
Level 120
God Stats
4W - 5L
1,594 SR
Queue Stats
410W - 376L
1,665 Elo+
Party 2
Team Averages
Level 96
1,635 SR
1,689 Elo+

VS

Team Averages
Level 79
1,741 SR
1,582 Elo+
Artemis
Artemis
A Saint Soldier
Artemis
Level 109
God Stats
7W - 1L
1,797 SR
Queue Stats
715W - 560L
1,719 Elo+
Party 1
Zhong Kui
Zhong Kui
Elmatasuegras_34
Zhong Kui
Level 39
God Stats
2W - 0L
1,811 SR
Queue Stats
32W - 35L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
LordSirotilc
Gilgamesh
Level 16
God Stats
37W - 14L
1,816 SR
Queue Stats
60W - 34L
1,756 Elo+
Party 1
Osiris
Osiris
MourningStar966
Osiris
Level 124
God Stats
20W - 20L
1,633 SR
Queue Stats
307W - 294L
1,518 Elo+
Solo
Cthulhu
Cthulhu
XxDoubleL17xX
Cthulhu
Level 105
God Stats
18W - 13L
1,646 SR
Queue Stats
390W - 412L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
xxAsta
King Arthur
12
2 / 5 / 2
7,445
496
11,863
15,712
10,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
xxKanye
Sobek
10
1 / 7 / 5
6,483
432
3,259
10,493
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
xxYato
Janus
12
3 / 4 / 2
7,507
500
6,690
7,028
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
xxbakugo
Danzaburou
11
0 / 7 / 6
7,190
479
4,461
12,059
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
xxxFusions
Tsukuyomi
14
4 / 5 / 1
8,339
556
7,448
12,077
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,715
581
4,973
6,294
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
14
7 / 2 / 8
8,902
593
12,734
9,267
5,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LordSirotilc
Gilgamesh
14
12 / 2 / 11
8,895
593
9,259
13,730
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 10
8,541
569
5,975
10,575
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
2 / 3 / 7
8,334
556
7,762
12,359
9,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
10
Kills
27
28
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Zhong Kui
7
2
8
5.5
W
Gilgamesh
LordSirotilc
Gilgamesh
12
2
11
8.75
W
2
4
10
1.75
W
Cthulhu
2
3
7
1.83
L
King Arthur
xxAsta
King Arthur
2
5
2
0.6
L
Sobek
xxKanye
Sobek
1
7
5
0.5
L
Janus
xxYato
Janus
3
4
2
1
L
Danzaburou
xxbakugo
Danzaburou
0
7
6
0.43
L
Tsukuyomi
xxxFusions
Tsukuyomi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
40,703
57,369
Taken
52,225
26,441
Mitigated
32,195
12,052
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,973
2,434
0
2,636
6,294
2,217
0
497
5,797
0
48,843
W
Zhong Kui
12,734
1,138
654
5,630
9,267
5,886
870
3,987
4,978
48,542
0
W
Gilgamesh
LordSirotilc
Gilgamesh
9,259
2,021
154
3,330
13,730
7,112
0
2,243
11,321
0
32,458
W
5,975
3,243
0
1,703
10,575
7,466
0
2,377
8,050
0
60,176
W
Cthulhu
7,762
475
312
5,085
12,359
9,514
0
229
12,130
42,684
0
L
King Arthur
xxAsta
King Arthur
11,863
1,503
0
3,808
15,712
10,393
0
5,685
9,379
0
44,953
L
Sobek
xxKanye
Sobek
3,259
195
0
1,103
10,493
6,134
0
3,633
6,834
10,225
0
L
Janus
xxYato
Janus
6,690
444
0
816
7,028
1,992
0
2,919
4,109
37,925
0
L
Danzaburou
xxbakugo
Danzaburou
4,461
1,981
0
2,469
12,059
3,762
0
3,346
8,713
0
35,642
L
Tsukuyomi
xxxFusions
Tsukuyomi
7,448
1,898
0
3,856
12,077
4,160
0
3,974
7,838
0
54,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
43,387
344
Minions Killed
425
0
Camps Cleared
0
1,410,047
Distance Traveled
1,454,412
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,715
581
82
5
0
271,555
2
W
Zhong Kui
8,902
593
93
6
0
276,458
3
W
Gilgamesh
8,895
593
37
2
0
308,035
2
W
Osiris
8,541
569
115
8
0
302,691
3
W
Cthulhu
8,334
556
98
7
0
295,673
0
L
King Arthur
7,445
496
82
5
0
285,834
0
L
Sobek
6,483
432
16
1
0
283,556
0
L
Janus
7,507
500
80
5
0
271,678
1
L
Danzaburou
7,190
479
59
4
0
255,957
0
L
Tsukuyomi
8,339
556
107
7
0
313,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role