Player Matchup

Mercury
Mercury
AcidLxrd
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,227 Elo+
Party 1
Ymir
Ymir
Binkrz
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 1
Artemis
Artemis
Vamaninha
Artemis
Level 26
God Stats
3W - 2L
1,532 SR
Queue Stats
141W - 182L
1,434 Elo+
Solo
Anubis
Anubis
lmg197
Anubis
Level 28
God Stats
15W - 13L
1,567 SR
Queue Stats
332W - 298L
1,469 Elo+
Solo
Neith
Neith
pajdn
Neith
Level 3
God Stats
2W - 1L
1,511 SR
Queue Stats
2W - 1L
1,356 Elo+
Party 1
Team Averages
Level 34
1,522 SR
1,342 Elo+

VS

Team Averages
Level 16
1,488 SR
1,449 Elo+
Jing Wei
Jing Wei
Edward_blahh
Jing Wei
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 27L
1,360 Elo+
Party 2
Artio
Artio
LondonLobsters
Artio
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 61L
1,427 Elo+
Party 2
Thor
Thor
TheOnlyMufinMan
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,632 Elo+
Solo
Ymir
Ymir
utopia zima
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Solo
Cupid
Cupid
xXdani_crackX977
Cupid
Level 8
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcidLxrd
Mercury
11
4 / 0 / 2
6,195
563
5,184
5,380
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Binkrz
Ymir
10
1 / 0 / 2
6,266
570
1,796
5,978
3,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Vamaninha
Artemis
9
1 / 2 / 4
5,827
530
3,608
4,985
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
lmg197
Anubis
13
8 / 0 / 1
7,284
662
7,138
3,613
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
pajdn
Neith
6
0 / 3 / 0
4,239
385
1,172
4,200
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Edward_blahh
Jing Wei
8
3 / 2 / 1
5,263
478
5,248
4,446
1,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 2
5,185
471
2,422
5,974
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,726
430
1,782
6,335
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 6 / 3
4,141
376
981
6,931
3,438
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
4,728
430
2,124
7,734
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
5
5
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
AcidLxrd
Mercury
4
0
2
5
W
Ymir
Binkrz
Ymir
1
0
2
2
L
Jing Wei
Edward_blahh
Jing Wei
3
2
1
1.75
L
1
0
2
2
L
0
2
1
0.25
W
Artemis
Vamaninha
Artemis
1
2
4
1.5
W
Anubis
lmg197
Anubis
8
0
1
8.5
W
Neith
pajdn
Neith
0
3
0
0
L
0
6
3
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,898
Damage
12,557
24,156
Taken
31,420
9,027
Mitigated
10,530
5,075
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AcidLxrd
Mercury
5,184
3,241
0
275
5,380
1,514
723
558
4,822
0
32,252
W
Ymir
Binkrz
Ymir
1,796
911
0
250
5,978
3,194
216
439
5,539
15,100
0
L
Jing Wei
Edward_blahh
Jing Wei
5,248
3,397
0
604
4,446
1,053
608
866
3,580
0
18,313
L
2,422
267
1,090
2,354
5,974
2,605
364
1,045
4,929
7,289
0
L
1,782
452
0
431
6,335
1,843
0
2,818
3,517
0
16,058
W
Artemis
Vamaninha
Artemis
3,608
1,191
246
1,551
4,985
1,308
0
576
4,409
0
24,524
W
Anubis
lmg197
Anubis
7,138
708
0
2,496
3,613
1,886
547
338
3,275
43,768
0
W
Neith
pajdn
Neith
1,172
529
0
257
4,200
1,125
0
1,492
2,708
0
5,737
L
981
807
0
0
6,931
3,438
138
1,868
5,063
3,921
0
L
2,124
1,236
45
581
7,734
1,591
348
2,337
5,397
0
15,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
24,043
241
Minions Killed
128
0
Camps Cleared
0
910,048
Distance Traveled
1,008,436
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,195
563
63
6
0
206,908
0
W
Ymir
6,266
570
35
3
0
187,741
0
L
Jing Wei
5,263
478
43
4
0
190,613
1
L
Artio
5,185
471
12
1
0
220,905
2
L
Thor
4,726
430
37
3
0
227,017
1
W
Artemis
5,827
530
54
5
0
155,055
0
W
Anubis
7,284
662
80
7
0
180,339
1
W
Neith
4,239
385
9
1
0
180,005
0
L
Ymir
4,141
376
12
1
0
184,648
5
L
Cupid
4,728
430
24
2
0
185,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role