Player Matchup

Jing Wei
Jing Wei
BaeJing
Jing Wei
Level 3
God Stats
18W - 1L
1,917 SR
Queue Stats
21W - 2L
1,725 Elo+
Party 1
Odin
Odin
Birdboom
Odin
Level 3
God Stats
8W - 1L
1,761 SR
Queue Stats
8W - 1L
1,725 Elo+
Party 1
Susano
Susano
KnockOffYasuo
Susano
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Terra
Terra
SimplyTerrable
Terra
Level 22
God Stats
21W - 5L
1,860 SR
Queue Stats
22W - 6L
1,934 Elo+
Party 1
Thor
Thor
mario526
Thor
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 108L
1,539 Elo+
Solo
Team Averages
Level 11
1,708 SR
1,685 Elo+

VS

Team Averages
Level 17
1,537 SR
1,552 Elo+
Ares
Ares
MrCarrotLegs
Ares
Level 16
God Stats
5W - 4L
1,698 SR
Queue Stats
16W - 14L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
RammyGuy
Guan Yu
Level 10
God Stats
2W - 3L
1,483 SR
Queue Stats
33W - 28L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
RudCraven
Kukulkan
Level 17
God Stats
2W - 2L
1,523 SR
Queue Stats
12W - 11L
1,555 Elo+
Party 2
Anhur
Anhur
Surfergirl121
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,583 Elo+
Party 2
Susano
Susano
Tacosdetripita
Susano
Level 27
God Stats
13W - 6L
1,482 SR
Queue Stats
137W - 121L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaeJing
Jing Wei
6
2 / 1 / 3
4,204
841
2,736
2,632
385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
8
3 / 0 / 0
4,333
867
2,214
1,666
461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 2 / 1
4,038
808
1,855
3,149
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 2
3,870
774
1,242
1,828
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
7
2 / 1 / 1
3,918
784
1,112
3,120
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 2
3,836
767
1,193
3,879
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
RammyGuy
Guan Yu
6
1 / 2 / 0
3,526
705
1,168
3,714
1,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
RudCraven
Kukulkan
5
0 / 2 / 0
3,117
623
791
2,711
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 3 / 1
3,864
773
2,152
3,643
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,755
551
475
1,048
215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BaeJing
Jing Wei
2
1
3
3.5
W
Odin
3
0
0
3
W
3
2
1
1.75
L
1
2
2
1
L
Guan Yu
RammyGuy
Guan Yu
1
2
0
0.5
L
Kukulkan
RudCraven
Kukulkan
0
2
0
0
W
0
0
2
1
L
2
3
1
0.83
L
0
1
0
0
W
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,159
Damage
5,779
12,395
Taken
14,995
2,964
Mitigated
4,658
3,446
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BaeJing
Jing Wei
2,736
1,709
0
370
2,632
385
0
538
2,094
0
10,403
W
Odin
2,214
117
0
240
1,666
461
0
503
1,059
0
17,185
W
1,855
853
0
575
3,149
528
0
655
2,494
0
9,928
L
1,193
341
0
896
3,879
1,910
0
0
3,879
5,218
0
L
Guan Yu
RammyGuy
Guan Yu
1,168
136
0
1,120
3,714
1,221
0
1,242
2,472
0
9,968
L
Kukulkan
RudCraven
Kukulkan
791
0
0
620
2,711
589
0
0
2,711
7,961
0
W
1,242
235
15
794
1,828
925
0
0
1,828
14,328
0
L
2,152
1,417
0
954
3,643
723
0
0
3,643
0
12,232
L
475
104
0
10
1,048
215
0
0
1,048
0
2,247
W
Thor
1,112
324
0
1,452
3,120
665
0
144
2,936
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,363
Gold Earned
17,098
159
Minions Killed
90
0
Camps Cleared
0
536,388
Distance Traveled
484,917
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,204
841
18
4
0
107,914
0
W
Odin
4,333
867
42
8
0
108,465
2
W
Susano
4,038
808
23
5
0
112,977
0
L
Ares
3,836
767
14
3
0
109,254
0
L
Guan Yu
3,526
705
25
5
0
123,708
1
L
Kukulkan
3,117
623
18
4
0
109,791
0
W
Terra
3,870
774
43
9
0
109,263
2
L
Anhur
3,864
773
23
5
0
96,557
1
L
Susano
2,755
551
10
2
0
45,607
1
W
Thor
3,918
784
33
7
0
97,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role