Player Matchup

Anhur
Anhur
McFlairy
Anhur
Level 29
God Stats
4W - 9L
1,403 SR
Queue Stats
119W - 155L
1,368 Elo+
Solo
Ah Puch
Ah Puch
ObNyx
Ah Puch
Level 82
God Stats
10W - 13L
1,500 SR
Queue Stats
227W - 245L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
PackagedSyrup
Gilgamesh
Level 16
God Stats
6W - 13L
1,519 SR
Queue Stats
89W - 108L
1,368 Elo+
Party 1
Team Averages
Level 42
1,474 SR
1,378 Elo+

VS

Team Averages
Level 59
1,572 SR
1,372 Elo+
Cthulhu
Cthulhu
Estebandido0117
Cthulhu
Level 15
God Stats
4W - 3L
1,401 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 2
Neith
Neith
Sacamchen
Neith
Level 16
God Stats
18W - 14L
1,502 SR
Queue Stats
19W - 18L
1,137 Elo+
Party 2
Hera
Hera
koalaDO
Hera
Level 146
God Stats
2W - 2L
1,813 SR
Queue Stats
31W - 38L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
McFlairy
Anhur
13
1 / 5 / 1
10,123
633
4,206
12,905
4,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ObNyx
Ah Puch
13
2 / 7 / 1
9,842
615
13,337
12,873
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PackagedSyrup
Gilgamesh
12
0 / 8 / 3
9,355
585
7,893
16,127
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 12
10,210
638
2,513
11,775
7,885
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Sacamchen
Neith
16
9 / 0 / 7
11,857
741
14,438
10,620
3,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
koalaDO
Hera
17
10 / 1 / 7
12,437
777
16,998
10,527
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
20
20
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Anhur
McFlairy
Anhur
1
5
1
0.3
L
Ah Puch
ObNyx
Ah Puch
2
7
1
0.36
L
Gilgamesh
PackagedSyrup
Gilgamesh
0
8
3
0.19
W
Neith
Sacamchen
Neith
9
0
7
12.5
W
Hera
koalaDO
Hera
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
33,949
41,905
Taken
32,922
18,395
Mitigated
15,732
7,296
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,513
274
102
3,200
11,775
7,885
90
6,876
4,899
8,986
0
L
Anhur
McFlairy
Anhur
4,206
1,644
0
2,956
12,905
4,556
786
6,662
6,009
0
39,603
L
Ah Puch
ObNyx
Ah Puch
13,337
246
0
2,261
12,873
4,657
234
5,564
7,149
57,535
0
L
Gilgamesh
PackagedSyrup
Gilgamesh
7,893
680
566
1,513
16,127
9,182
329
6,917
9,084
0
42,662
W
Neith
Sacamchen
Neith
14,438
7,180
0
6,673
10,620
3,805
1,758
3,900
6,720
0
36,069
W
Hera
koalaDO
Hera
16,998
4,615
0
2,360
10,527
4,042
1,904
2,621
7,906
85,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
34,504
184
Minions Killed
195
0
Camps Cleared
0
808,772
Distance Traveled
836,303
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,210
638
19
1
0
271,549
1
L
Anhur
10,123
633
61
4
0
259,634
3
L
Ah Puch
9,842
615
70
4
0
253,008
0
L
Gilgamesh
9,355
585
53
3
0
296,130
0
W
Neith
11,857
741
59
4
0
273,381
0
W
Hera
12,437
777
117
7
0
291,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role