Player Matchup

Achilles
Achilles
Julibal02
Achilles
Level 84
God Stats
9W - 5L
1,493 SR
Queue Stats
177W - 160L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
Phantom_Spartan5
Zhong Kui
Level 119
God Stats
1W - 4L
1,178 SR
Queue Stats
487W - 483L
1,489 Elo+
Party 3
Hachiman
Hachiman
Santana2130
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 143L
1,434 Elo+
Solo
He Bo
He Bo
ivy269
He Bo
Level 128
God Stats
4W - 3L
1,503 SR
Queue Stats
269W - 251L
1,486 Elo+
Party 3
Anhur
Anhur
xJosueCRx-
Anhur
Level 40
God Stats
0W - 3L
1,224 SR
Queue Stats
73W - 68L
1,398 Elo+
Party 2
Team Averages
Level 88
1,380 SR
1,459 Elo+

VS

Team Averages
Level 111
1,542 SR
1,540 Elo+
Rama
Rama
EmergncyExt
Rama
Level 102
God Stats
6W - 3L
1,699 SR
Queue Stats
185W - 166L
1,547 Elo+
Party 1
Artio
Artio
ShockedCircle
Artio
Level 82
God Stats
4W - 0L
1,812 SR
Queue Stats
76W - 58L
1,723 Elo+
Party 1
Vulcan
Vulcan
The Jesstur
Vulcan
Level 135
God Stats
4W - 4L
1,225 SR
Queue Stats
337W - 326L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
The wormholes
Sun Wukong
Level 129
God Stats
5W - 4L
1,695 SR
Queue Stats
418W - 395L
1,536 Elo+
Party 1
Hera
Hera
WlTNESS
Hera
Level 109
God Stats
1W - 0L
1,279 SR
Queue Stats
60W - 67L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Julibal02
Achilles
18
4 / 6 / 11
11,772
785
11,460
23,742
33,973
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
17
2 / 10 / 10
10,390
693
14,143
19,749
16,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Santana2130
Hachiman
16
2 / 7 / 8
10,035
669
11,641
13,467
4,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
ivy269
He Bo
16
1 / 8 / 11
10,485
699
13,964
14,650
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
20
9 / 7 / 4
12,286
819
15,416
19,736
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 16
12,096
806
17,573
16,165
8,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 17
11,908
794
4,944
20,617
22,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
18
5 / 4 / 20
12,077
805
26,852
13,737
7,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
The wormholes
Sun Wukong
20
10 / 2 / 22
14,137
942
15,811
23,170
24,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
WlTNESS
Hera
19
10 / 3 / 15
12,663
844
16,033
12,873
6,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
127
18
Kills
37
38
Deaths
18
44
Assists
90
Player
Kills
Deaths
Assists
KDA
W
9
4
16
4.25
L
Achilles
Julibal02
Achilles
4
6
11
1.58
L
Zhong Kui
2
10
10
0.7
L
Hachiman
Santana2130
Hachiman
2
7
8
0.86
W
3
5
17
2.3
W
Vulcan
5
4
20
3.75
W
Sun Wukong
The wormholes
Sun Wukong
10
2
22
10.5
W
Hera
WlTNESS
Hera
10
3
15
5.83
L
He Bo
ivy269
He Bo
1
8
11
0.81
L
Anhur
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,624
Damage
81,213
91,344
Taken
86,562
69,592
Mitigated
69,122
24,243
Healing
28,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,573
14,618
902
3,311
16,165
8,408
1,667
4,464
11,701
0
27,282
L
Achilles
Julibal02
Achilles
11,460
2,029
1,206
3,461
23,742
33,973
96
13,722
9,652
0
21,413
L
Zhong Kui
14,143
997
1,509
3,679
19,749
16,766
826
9,471
10,120
29,101
0
L
Hachiman
Santana2130
Hachiman
11,641
5,380
1,635
1,248
13,467
4,912
648
6,823
6,520
0
35,353
W
4,944
38
2,070
3,760
20,617
22,096
60
7,419
13,198
7,400
0
W
Vulcan
26,852
10,549
2,280
2,799
13,737
7,171
1,618
4,506
9,231
56,895
0
W
Sun Wukong
The wormholes
Sun Wukong
15,811
2,316
1,245
6,734
23,170
24,906
879
8,030
15,140
1,026
27,827
W
Hera
WlTNESS
Hera
16,033
3,236
2,863
2,064
12,873
6,541
1,109
3,688
9,185
35,688
0
L
He Bo
ivy269
He Bo
13,964
89
1,503
2,857
14,650
5,453
430
7,521
6,803
31,381
0
L
Anhur
15,416
7,375
2,086
5,059
19,736
8,488
0
9,685
9,755
0
31,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
62,881
153
Minions Killed
140
0
Camps Cleared
0
1,197,515
Distance Traveled
1,435,426
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,096
806
20
1
0
253,476
0
L
Achilles
11,772
785
16
1
0
273,058
0
L
Zhong Kui
10,390
693
34
2
0
205,004
0
L
Hachiman
10,035
669
32
2
0
226,201
1
W
Artio
11,908
794
2
0
0
303,209
0
W
Vulcan
12,077
805
55
4
0
302,497
0
W
Sun Wukong
14,137
942
25
2
0
306,104
1
W
Hera
12,663
844
38
3
0
270,140
0
L
He Bo
10,485
699
29
2
0
244,845
0
L
Anhur
12,286
819
42
3
0
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role