Player Matchup

Thanatos
Thanatos
Alfadoor
Thanatos
Level 7
God Stats
5W - 2L
1,595 SR
Queue Stats
8W - 8L
1,202 Elo+
Party 2
Hachiman
Hachiman
GorillaManStan
Hachiman
Level 17
God Stats
8W - 4L
1,680 SR
Queue Stats
11W - 5L
1,743 Elo+
Party 4
Nemesis
Nemesis
Hitmandan17
Nemesis
Level 16
God Stats
1W - 0L
2,014 SR
Queue Stats
7W - 0L
1,888 Elo+
Party 4
Fenrir
Fenrir
Pruz420
Fenrir
Level 53
God Stats
1W - 0L
1,587 SR
Queue Stats
53W - 47L
1,575 Elo+
Party 4
Tiamat
Tiamat
oMitsuki
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,202 Elo+
Party 2
Team Averages
Level 20
1,675 SR
1,522 Elo+

VS

Team Averages
Level 35
1,436 SR
1,384 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Palzo
Neith
Level 7
God Stats
3W - 4L
1,474 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
pomingzi
Nu Wa
Level 27
God Stats
17W - 15L
1,405 SR
Queue Stats
149W - 141L
1,466 Elo+
Solo
Jing Wei
Jing Wei
夏如画a
Jing Wei
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,249 Elo+
Party 3
Bellona
Bellona
沐汐Dream
Bellona
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
16W - 11L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alfadoor
Thanatos
20
9 / 8 / 23
16,310
1,087
20,407
19,284
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
7 / 5 / 19
15,897
1,060
23,292
26,162
8,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Hitmandan17
Nemesis
20
13 / 4 / 13
17,022
1,135
34,110
25,230
11,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Pruz420
Fenrir
20
7 / 8 / 20
15,206
1,014
20,816
29,622
17,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
oMitsuki
Tiamat
20
2 / 8 / 17
13,719
915
12,647
17,540
11,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 2 / 16
16,621
1,108
32,309
23,161
16,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Palzo
Neith
20
4 / 5 / 18
14,895
993
14,467
14,465
6,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
pomingzi
Nu Wa
20
13 / 10 / 17
17,556
1,170
39,057
24,674
9,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
夏如画a
Jing Wei
20
0 / 10 / 21
13,400
893
9,681
20,582
8,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
沐汐Dream
Bellona
20
6 / 11 / 18
14,994
1,000
13,737
33,339
27,039
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
123
38
Kills
33
33
Deaths
38
92
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
10
2
16
9
W
Thanatos
Alfadoor
Thanatos
9
8
23
2.56
W
Hachiman
7
5
19
3.3
W
Nemesis
Hitmandan17
Nemesis
13
4
13
4.88
L
Neith
Palzo
Neith
4
5
18
2.6
W
Fenrir
Pruz420
Fenrir
7
8
20
2.13
W
Tiamat
oMitsuki
Tiamat
2
8
17
1.31
L
Nu Wa
pomingzi
Nu Wa
13
10
17
2.15
L
Jing Wei
夏如画a
Jing Wei
0
10
21
1.05
L
Bellona
沐汐Dream
Bellona
6
11
18
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,272
Damage
109,251
117,838
Taken
116,221
56,633
Mitigated
67,809
33,353
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
32,309
946
811
6,121
23,161
16,618
0
3,757
19,404
67,185
0
W
Thanatos
Alfadoor
Thanatos
20,407
2,972
0
12,832
19,284
7,041
0
11,652
7,632
0
49,909
W
Hachiman
23,292
11,967
0
9,703
26,162
8,226
0
17,857
8,305
0
80,014
W
Nemesis
Hitmandan17
Nemesis
34,110
20,987
0
7,101
25,230
11,958
0
13,346
11,884
0
75,262
L
Neith
Palzo
Neith
14,467
10,454
0
3,849
14,465
6,191
0
1,110
13,355
0
48,605
W
Fenrir
Pruz420
Fenrir
20,816
3,875
0
1,122
29,622
17,818
0
16,601
13,021
0
37,120
W
Tiamat
oMitsuki
Tiamat
12,647
609
0
2,595
17,540
11,590
0
12,204
5,336
41,882
0
L
Nu Wa
pomingzi
Nu Wa
39,057
10,791
0
918
24,674
9,340
0
1,936
22,738
59,787
0
L
Jing Wei
夏如画a
Jing Wei
9,681
7,571
0
470
20,582
8,621
0
2,999
17,583
0
30,601
L
Bellona
沐汐Dream
Bellona
13,737
6,128
0
2,184
33,339
27,039
0
2,845
30,494
294
28,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,154
Gold Earned
77,466
358
Minions Killed
285
15
Camps Cleared
8
1,525,391
Distance Traveled
1,376,277
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,621
1,108
88
6
5
308,224
0
W
Thanatos
16,310
1,087
65
4
4
306,320
0
W
Hachiman
15,897
1,060
132
9
1
266,816
0
W
Nemesis
17,022
1,135
76
5
8
368,990
0
L
Neith
14,895
993
76
5
0
260,568
0
W
Fenrir
15,206
1,014
27
2
1
319,422
2
W
Tiamat
13,719
915
58
4
1
263,843
0
L
Nu Wa
17,556
1,170
54
4
0
258,892
2
L
Jing Wei
13,400
893
39
3
2
241,412
0
L
Bellona
14,994
1,000
28
2
1
307,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role