Player Matchup

Cerberus
Cerberus
PapaGrizz419
Cerberus
Level 45
God Stats
15W - 7L
1,648 SR
Queue Stats
153W - 105L
1,561 Elo+
Party 1
Medusa
Medusa
Th3DirtyCop
Medusa
Level 85
God Stats
24W - 17L
1,666 SR
Queue Stats
204W - 188L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
xDBxCreepyDemon
Cabrakan
Level 149
God Stats
3W - 3L
1,554 SR
Queue Stats
241W - 213L
1,537 Elo+
Party 1
Team Averages
Level 93
1,623 SR
1,550 Elo+

VS

Team Averages
Level 106
1,532 SR
1,610 Elo+
Chaac
Chaac
Its Windu
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Sad Azian
Scylla
Level 147
God Stats
0W - 1L
1,396 SR
Queue Stats
28W - 17L
1,704 Elo+
Party 2
Jing Wei
Jing Wei
So Trippy v
Jing Wei
Level 108
God Stats
2W - 1L
1,700 SR
Queue Stats
119W - 93L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PapaGrizz419
Cerberus
17
7 / 4 / 10
14,272
751
11,586
22,677
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
16
8 / 4 / 9
13,453
708
13,595
11,686
5,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
5 / 6 / 11
12,962
682
13,051
22,196
26,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Its Windu
Chaac
17
6 / 6 / 6
13,583
715
13,148
18,813
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Sad Azian
Scylla
16
5 / 5 / 2
12,346
650
12,063
11,117
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
So Trippy v
Jing Wei
14
2 / 9 / 5
11,496
605
9,217
15,672
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
20
Kills
13
14
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Its Windu
Chaac
6
6
6
1.5
W
Cerberus
PapaGrizz419
Cerberus
7
4
10
3
L
Scylla
Sad Azian
Scylla
5
5
2
1.2
L
Jing Wei
So Trippy v
Jing Wei
2
9
5
0.5
W
Medusa
8
4
9
3.13
W
Cabrakan
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
34,428
56,559
Taken
45,602
60,883
Mitigated
24,684
16,058
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Its Windu
Chaac
13,148
2,079
733
6,382
18,813
15,035
207
11,028
7,785
0
46,178
W
Cerberus
PapaGrizz419
Cerberus
11,586
1,477
0
6,216
22,677
28,716
534
3,903
17,973
35,025
0
L
Scylla
Sad Azian
Scylla
12,063
505
0
2,068
11,117
4,161
239
6,185
4,932
50,303
0
L
Jing Wei
So Trippy v
Jing Wei
9,217
6,548
0
2,541
15,672
5,488
1,678
7,972
7,700
0
66,125
W
Medusa
13,595
5,145
0
1,696
11,686
5,403
2,220
2,198
9,093
0
64,753
W
Cabrakan
13,051
1,261
0
8,146
22,196
26,764
448
5,071
16,444
56,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
37,425
204
Minions Killed
206
0
Camps Cleared
0
1,029,958
Distance Traveled
995,777
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,583
715
50
3
0
363,831
0
W
Cerberus
14,272
751
59
3
0
351,627
1
L
Scylla
12,346
650
76
4
0
322,698
4
L
Jing Wei
11,496
605
80
4
0
309,248
5
W
Medusa
13,453
708
77
4
0
345,047
1
W
Cabrakan
12,962
682
68
4
0
333,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role