Player Matchup

Anubis
Anubis
LatinWarchi
Anubis
Level 26
God Stats
5W - 3L
1,807 SR
Queue Stats
91W - 67L
1,719 Elo+
Party 1
Aphrodite
Aphrodite
Rykos1
Aphrodite
Level 129
God Stats
3W - 2L
1,587 SR
Queue Stats
121W - 112L
1,597 Elo+
Party 2
Arachne
Arachne
SaladInMyPants
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,970 Elo+
Party 2
Thanatos
Thanatos
ShokuPbj
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,968 Elo+
Party 2
Ra
Ra
TheFirulays
Ra
Level 29
God Stats
18W - 14L
1,743 SR
Queue Stats
401W - 313L
1,722 Elo+
Party 1
Team Averages
Level 40
1,627 SR
1,795 Elo+

VS

Team Averages
Level 13
1,579 SR
1,659 Elo+
Ra
Ra
BiggieeCheese
Ra
Level 5
God Stats
3W - 3L
1,765 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo
Jing Wei
Jing Wei
DanySpXJr
Jing Wei
Level 7
God Stats
4W - 2L
1,822 SR
Queue Stats
79W - 59L
1,685 Elo+
Solo
Hun Batz
Hun Batz
Esmax
Hun Batz
Level 26
God Stats
0W - 3L
1,526 SR
Queue Stats
90W - 54L
1,722 Elo+
Solo
King Arthur
King Arthur
HoboHoly
King Arthur
Level 18
God Stats
1W - 3L
1,283 SR
Queue Stats
48W - 32L
1,643 Elo+
Solo
Kuzenbo
Kuzenbo
NeverBuyMed
Kuzenbo
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 99L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 5 / 5
11,071
554
10,470
13,627
7,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Rykos1
Aphrodite
15
0 / 2 / 10
9,733
487
4,920
10,265
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 4 / 3
11,272
564
12,465
19,947
12,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ShokuPbj
Thanatos
15
4 / 3 / 6
9,430
472
12,037
18,400
7,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 6
12,011
601
10,983
11,130
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
9,101
455
2,570
10,478
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
DanySpXJr
Jing Wei
18
3 / 4 / 1
11,604
580
9,048
13,839
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Esmax
Hun Batz
18
7 / 4 / 2
11,296
565
12,701
17,117
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
HoboHoly
King Arthur
19
4 / 4 / 4
11,632
582
14,709
17,747
14,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
NeverBuyMed
Kuzenbo
13
1 / 4 / 4
9,106
455
5,109
14,528
12,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
15
16
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Jing Wei
DanySpXJr
Jing Wei
3
4
1
0.88
L
Hun Batz
Esmax
Hun Batz
7
4
2
2
L
King Arthur
HoboHoly
King Arthur
4
4
4
1.5
W
Anubis
2
5
5
0.9
L
Kuzenbo
NeverBuyMed
Kuzenbo
1
4
4
0.75
W
Aphrodite
Rykos1
Aphrodite
0
2
10
2.5
W
11
4
3
3.13
W
Thanatos
ShokuPbj
Thanatos
4
3
6
2.33
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,875
Damage
44,137
73,369
Taken
73,709
46,346
Mitigated
41,976
42,158
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,570
445
845
1,607
10,478
3,454
0
4,392
5,930
59,332
0
L
Jing Wei
DanySpXJr
Jing Wei
9,048
6,145
0
4,423
13,839
4,544
2,796
2,512
11,259
0
86,440
L
Hun Batz
Esmax
Hun Batz
12,701
5,101
0
703
17,117
6,690
0
8,652
8,177
0
81,329
L
King Arthur
HoboHoly
King Arthur
14,709
1,221
0
2,801
17,747
14,860
0
7,234
10,318
576
73,500
W
Anubis
10,470
564
0
4,851
13,627
7,960
127
499
13,088
69,549
0
L
Kuzenbo
NeverBuyMed
Kuzenbo
5,109
1,807
0
3,909
14,528
12,428
0
2,766
11,652
25,040
0
W
Aphrodite
Rykos1
Aphrodite
4,920
491
7,313
5,568
10,265
11,128
850
1,234
9,021
40,560
0
W
12,465
7,516
0
5,339
19,947
12,173
864
1,160
18,747
0
67,010
W
Thanatos
ShokuPbj
Thanatos
12,037
4,032
0
10,327
18,400
7,477
1,633
2,563
15,797
0
50,475
W
10,983
915
3,938
4,822
11,130
7,608
1,343
2,198
8,814
85,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
52,739
524
Minions Killed
592
0
Camps Cleared
0
1,999,559
Distance Traveled
1,894,177
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,101
455
132
7
0
354,346
1
L
Jing Wei
11,604
580
150
8
0
366,346
2
L
Hun Batz
11,296
565
140
7
0
399,813
5
L
King Arthur
11,632
582
142
7
0
395,979
1
W
Anubis
11,071
554
118
6
0
326,250
3
L
Kuzenbo
9,106
455
28
1
0
377,693
5
W
Aphrodite
9,733
487
61
3
0
395,463
5
W
Arachne
11,272
564
91
5
0
419,016
1
W
Thanatos
9,430
472
83
4
0
434,441
4
W
Ra
12,011
601
171
9
0
424,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role