Player Matchup

Bellona
Bellona
Gold II
FatBrandonn
Bellona
Gold II
Level 133
God Stats
4W - 4L
1,941 SR
Queue Stats
234W - 236L
1,577 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MrTrqfql
Tsukuyomi
Gold II
Level 158
God Stats
3W - 6L
1,555 SR
Queue Stats
234W - 224L
1,593 MMR
Solo
Raijin
Raijin
Gold III
Sgmatwee
Raijin
Gold III
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 91L
1,591 MMR
Solo
Rama
Rama
Gold I
SuperScoobyy
Rama
Gold I
Level 138
God Stats
0W - 1L
1,346 SR
Queue Stats
101W - 88L
1,571 MMR
Party 1
Cabrakan
Cabrakan
Gold III
yippie314
Cabrakan
Gold III
Level 152
God Stats
3W - 4L
1,593 SR
Queue Stats
134W - 145L
1,546 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,587 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,487 SR
1,576 MMR
Jing Wei
Jing Wei
Silver I
Hack12BB
Jing Wei
Silver I
Level 66
God Stats
1W - 0L
1,535 SR
Queue Stats
47W - 40L
1,553 MMR
Solo
Ymir
Ymir
Gold III
Mrniceguy_559
Ymir
Gold III
Level 89
God Stats
43W - 32L
1,708 SR
Queue Stats
380W - 376L
1,635 MMR
Party 2
Odin
Odin
Gold IV
mrniceguy_702
Odin
Gold IV
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 36L
1,577 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
someone_pretty
Ao Kuang
Platinum IV
Level 153
God Stats
9W - 10L
1,237 SR
Queue Stats
306W - 293L
1,567 MMR
Solo
Poseidon
Poseidon
Silver II
zappapotamus
Poseidon
Silver II
Level 108
God Stats
1W - 1L
1,453 SR
Queue Stats
23W - 21L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatBrandonn
Bellona
15
1 / 8 / 0
8,901
445
5,884
20,024
12,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
MrTrqfql
Tsukuyomi
10
1 / 4 / 1
7,451
373
4,672
9,889
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Sgmatwee
Raijin
12
1 / 7 / 0
7,952
398
9,230
13,564
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
8,359
418
5,788
12,219
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
yippie314
Cabrakan
11
1 / 5 / 1
7,597
380
5,217
13,362
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
TiamatDanzaburouCthulhuApollo

VS

Bans
SetAthenaNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hack12BB
Jing Wei
19
0 / 1 / 4
12,370
619
5,357
11,877
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 12
11,243
562
6,207
16,646
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 4
11,948
597
13,848
10,310
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
19
10 / 1 / 5
13,115
656
17,319
19,791
15,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
zappapotamus
Poseidon
18
5 / 3 / 3
12,228
611
8,899
11,129
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
28
28
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
FatBrandonn
Bellona
1
8
0
0.13
W
Jing Wei
Hack12BB
Jing Wei
0
1
4
2
L
Tsukuyomi
MrTrqfql
Tsukuyomi
1
4
1
0.38
W
2
0
12
8
L
Raijin
Sgmatwee
Raijin
1
7
0
0.14
L
0
4
1
0.13
W
11
0
4
13
W
Ao Kuang
10
1
5
12.5
L
Cabrakan
yippie314
Cabrakan
1
5
1
0.3
W
Poseidon
zappapotamus
Poseidon
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
51,630
69,058
Taken
69,753
34,733
Mitigated
46,378
13,969
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FatBrandonn
Bellona
5,884
2,202
0
3,282
20,024
12,486
288
13,371
5,989
0
53,769
W
Jing Wei
Hack12BB
Jing Wei
5,357
4,459
0
5,953
11,877
4,844
4,072
2,034
9,841
0
100,192
L
Tsukuyomi
MrTrqfql
Tsukuyomi
4,672
1,514
0
2,993
9,889
3,311
0
2,883
6,938
0
31,419
W
6,207
588
0
5,239
16,646
15,719
381
4,613
11,736
35,102
0
L
Raijin
Sgmatwee
Raijin
9,230
0
0
1,082
13,564
4,636
0
6,214
7,274
47,057
0
L
5,788
4,919
0
4,625
12,219
3,641
0
3,794
8,409
0
63,250
W
13,848
4,431
0
2,570
10,310
6,337
4,291
2,617
7,563
0
75,009
W
Ao Kuang
17,319
1,646
1,188
13,585
19,791
15,151
2,204
1,793
17,930
72,395
0
L
Cabrakan
yippie314
Cabrakan
5,217
950
0
1,987
13,362
10,659
0
5,261
8,023
16,099
0
W
Poseidon
zappapotamus
Poseidon
8,899
1,353
0
2,981
11,129
4,327
2,544
2,653
8,236
99,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
60,904
413
Minions Killed
627
0
Camps Cleared
0
1,527,687
Distance Traveled
1,971,528
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,901
445
100
5
0
340,393
3
W
Jing Wei
12,370
619
164
8
0
364,239
9
L
Tsukuyomi
7,451
373
69
3
0
244,128
3
W
Ymir
11,243
562
40
2
0
379,404
4
L
Raijin
7,952
398
91
5
0
292,925
3
L
Rama
8,359
418
132
7
0
296,986
3
W
Odin
11,948
597
105
5
0
453,641
1
W
Ao Kuang
13,115
656
121
6
0
373,913
5
L
Cabrakan
7,597
380
21
1
0
353,255
4
W
Poseidon
12,228
611
197
10
0
400,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role