Player Matchup

Cu Chulainn
Cu Chulainn
Astral Ranger
Cu Chulainn
Level 145
God Stats
20W - 10L
1,521 SR
Queue Stats
388W - 418L
1,322 Elo+
Party 1
Nemesis
Nemesis
Nankaii
Nemesis
Level 87
God Stats
3W - 5L
1,262 SR
Queue Stats
113W - 151L
1,319 Elo+
Party 2
Medusa
Medusa
Synryze
Medusa
Level 52
God Stats
6W - 15L
1,415 SR
Queue Stats
82W - 122L
1,314 Elo+
Party 2
Discordia
Discordia
VG Lykos
Discordia
Level 67
God Stats
2W - 5L
1,507 SR
Queue Stats
29W - 50L
1,351 Elo+
Party 2
Sylvanus
Sylvanus
iTzpP00HBEAR
Sylvanus
Level 69
God Stats
3W - 2L
1,424 SR
Queue Stats
11W - 28L
1,118 Elo+
Party 1
Team Averages
Level 84
1,426 SR
1,285 Elo+

VS

Team Averages
Level 96
1,526 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cordarrius18
Amaterasu
Level 99
God Stats
10W - 5L
1,675 SR
Queue Stats
130W - 144L
1,417 Elo+
Party 3
Chang'e
Chang'e
Mad_Mushroom8
Chang'e
Level 89
God Stats
22W - 25L
1,536 SR
Queue Stats
276W - 305L
1,399 Elo+
Party 3
Anhur
Anhur
MightyMorty8
Anhur
Level 89
God Stats
3W - 7L
1,367 SR
Queue Stats
180W - 189L
1,469 Elo+
Solo
Athena
Athena
P1zzaroll69
Athena
Level 88
God Stats
13W - 10L
1,552 SR
Queue Stats
180W - 180L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astral Ranger
Cu Chulainn
11
0 / 1 / 2
5,926
593
2,924
5,823
2,715
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Nankaii
Nemesis
10
3 / 0 / 2
5,788
579
3,220
5,270
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Synryze
Medusa
9
2 / 0 / 2
5,249
525
4,630
4,270
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VG Lykos
Discordia
9
2 / 1 / 0
5,308
531
3,525
4,109
1,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iTzpP00HBEAR
Sylvanus
8
1 / 0 / 3
5,361
536
3,547
5,420
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 2 / 0
4,839
484
2,099
6,715
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Cordarrius18
Amaterasu
8
0 / 2 / 1
4,571
457
743
4,926
3,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
9
0 / 1 / 1
5,090
509
2,080
6,041
1,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 1 / 0
4,525
453
2,003
5,240
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
8
0 / 2 / 0
4,834
483
2,872
6,011
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Cu Chulainn
Astral Ranger
Cu Chulainn
0
1
2
1
L
Amaterasu
Cordarrius18
Amaterasu
0
2
1
0.25
L
Chang'e
0
1
1
0.5
L
0
1
0
0
W
Nemesis
Nankaii
Nemesis
3
0
2
4
L
Athena
0
2
0
0
W
Medusa
Synryze
Medusa
2
0
2
3
W
Discordia
VG Lykos
Discordia
2
1
0
2
W
Sylvanus
iTzpP00HBEAR
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,846
Damage
9,797
24,892
Taken
28,933
9,111
Mitigated
10,357
8,402
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,099
1,055
0
1,474
6,715
1,893
0
981
5,700
20,614
0
W
Cu Chulainn
Astral Ranger
Cu Chulainn
2,924
540
0
847
5,823
2,715
371
877
4,946
0
29,003
L
Amaterasu
Cordarrius18
Amaterasu
743
176
0
980
4,926
3,544
0
0
4,926
0
14,935
L
Chang'e
2,080
219
98
3,092
6,041
1,514
256
2,856
2,737
18,951
0
L
2,003
800
0
1,331
5,240
1,129
0
1,231
4,009
0
20,284
W
Nemesis
Nankaii
Nemesis
3,220
1,583
0
245
5,270
1,651
309
1,210
4,060
0
25,404
L
Athena
2,872
1,436
0
1,183
6,011
2,277
0
1,522
4,489
16,368
0
W
Medusa
Synryze
Medusa
4,630
2,063
0
1,286
4,270
1,220
0
1,833
2,437
0
22,679
W
Discordia
VG Lykos
Discordia
3,525
208
0
659
4,109
1,152
0
1,853
2,256
20,485
0
W
Sylvanus
iTzpP00HBEAR
Sylvanus
3,547
736
2,076
3,289
5,420
2,373
0
1,278
4,142
15,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
23,859
206
Minions Killed
196
0
Camps Cleared
0
944,878
Distance Traveled
886,051
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,839
484
45
5
0
156,738
2
W
Cu Chulainn
5,926
593
52
5
0
191,109
0
L
Amaterasu
4,571
457
34
3
0
171,116
1
L
Chang'e
5,090
509
47
5
0
181,957
0
L
Anhur
4,525
453
39
4
0
172,077
2
W
Nemesis
5,788
579
53
5
0
217,210
0
L
Athena
4,834
483
31
3
0
204,163
1
W
Medusa
5,249
525
42
4
0
185,670
2
W
Discordia
5,308
531
36
4
0
175,925
4
W
Sylvanus
5,361
536
23
2
0
174,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role