Player Matchup

Pele
Pele
ArchGulag
Pele
Level 20
God Stats
12W - 3L
1,834 SR
Queue Stats
189W - 202L
1,562 Elo+
Solo
Xing Tian
Xing Tian
Aviores
Xing Tian
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,301 Elo+
Solo
Nox
Nox
SpanchBrrro
Nox
Level 27
God Stats
5W - 3L
1,444 SR
Queue Stats
51W - 50L
1,392 Elo+
Solo
Medusa
Medusa
UrLifeDontMatter
Medusa
Level 3
God Stats
33W - 12L
1,816 SR
Queue Stats
68W - 38L
1,808 Elo+
Solo
Izanami
Izanami
aaawp
Izanami
Level 3
God Stats
6W - 3L
1,696 SR
Queue Stats
49W - 50L
1,808 Elo+
Solo
Team Averages
Level 16
1,658 SR
1,574 Elo+

VS

Team Averages
Level 20
1,564 SR
1,480 Elo+
Bellona
Bellona
Krokonosterfant1
Bellona
Level 26
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
MaCacInRomania
Gilgamesh
Level 27
God Stats
1W - 2L
1,615 SR
Queue Stats
16W - 8L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moonset92
Tsukuyomi
Level 29
God Stats
10W - 10L
1,482 SR
Queue Stats
39W - 64L
1,288 Elo+
Solo
Cernunnos
Cernunnos
maronninamia
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Solo
Kukulkan
Kukulkan
成都阿拉丁
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 0 / 1
4,186
698
902
2,842
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Aviores
Xing Tian
5
0 / 0 / 3
3,795
633
1,849
2,942
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,251
709
579
1,711
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 0 / 0
5,509
918
4,770
3,182
949
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
aaawp
Izanami
6
2 / 0 / 1
4,081
680
1,207
1,386
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,979
497
564
2,593
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MaCacInRomania
Gilgamesh
2
0 / 1 / 0
2,835
473
120
1,756
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Moonset92
Tsukuyomi
5
0 / 3 / 0
3,319
553
2,156
5,027
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
maronninamia
Cernunnos
5
0 / 0 / 0
3,073
512
1,422
2,142
438
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
5
0 / 1 / 0
3,359
560
581
1,853
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
0
0
1
0.5
W
Xing Tian
Aviores
Xing Tian
0
0
3
1.5
L
0
3
0
0
L
Gilgamesh
MaCacInRomania
Gilgamesh
0
1
0
0
L
Tsukuyomi
Moonset92
Tsukuyomi
0
3
0
0
W
0
0
0
0
W
6
0
0
6
W
Izanami
aaawp
Izanami
2
0
1
2.5
L
Cernunnos
maronninamia
Cernunnos
0
0
0
0
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,307
Damage
4,843
12,063
Taken
13,371
3,700
Mitigated
3,770
3,612
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
902
90
0
1,359
2,842
636
0
105
2,697
0
17,076
W
Xing Tian
Aviores
Xing Tian
1,849
354
0
742
2,942
1,223
81
36
2,906
3,513
0
L
564
0
0
105
2,593
1,182
0
869
1,724
0
2,456
L
Gilgamesh
MaCacInRomania
Gilgamesh
120
0
0
826
1,756
427
0
0
1,756
0
2,957
L
Tsukuyomi
Moonset92
Tsukuyomi
2,156
519
0
1,024
5,027
1,279
0
379
4,620
0
8,958
W
579
38
0
664
1,711
496
181
223
1,430
17,206
0
W
4,770
2,052
0
250
3,182
949
784
79
3,063
0
25,213
W
Izanami
aaawp
Izanami
1,207
606
0
597
1,386
396
618
0
1,386
0
19,120
L
Cernunnos
maronninamia
Cernunnos
1,422
586
0
1,164
2,142
438
0
454
1,688
0
11,712
L
Kukulkan
581
102
0
0
1,853
444
0
604
1,155
7,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
15,565
180
Minions Killed
84
0
Camps Cleared
0
584,269
Distance Traveled
511,034
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,186
698
45
8
0
128,004
2
W
Xing Tian
3,795
633
7
1
0
127,386
2
L
Bellona
2,979
497
3
1
0
119,488
0
L
Gilgamesh
2,835
473
5
1
0
38,687
1
L
Tsukuyomi
3,319
553
28
5
0
131,512
0
W
Nox
4,251
709
39
7
0
103,510
0
W
Medusa
5,509
918
49
8
0
114,845
1
W
Izanami
4,081
680
40
7
0
110,524
2
L
Cernunnos
3,073
512
22
4
0
106,171
0
L
Kukulkan
3,359
560
26
4
0
115,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role