Player Matchup

Neith
Neith
Diamond347
Neith
Level 3
God Stats
0W - 2L
1,165 SR
Queue Stats
2W - 6L
1,012 Elo+
Party 2
Jing Wei
Jing Wei
LTGPanny
Jing Wei
Level 27
God Stats
1W - 5L
988 SR
Queue Stats
14W - 26L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
derp_skate
Guan Yu
Level 11
God Stats
2W - 2L
1,803 SR
Queue Stats
9W - 22L
1,390 Elo+
Party 2
Chang'e
Chang'e
sslimjimm
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
沐汐Dream
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,300 Elo+
Solo
Team Averages
Level 11
1,391 SR
1,319 Elo+

VS

Team Averages
Level 16
1,561 SR
1,386 Elo+
Bellona
Bellona
DragonlanceDD
Bellona
Level 7
God Stats
7W - 11L
1,356 SR
Queue Stats
35W - 59L
1,250 Elo+
Solo
Ares
Ares
LumarkGames
Ares
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Party 1
Serqet
Serqet
Ookamin
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
TheManuHN
Kukulkan
Level 29
God Stats
7W - 3L
1,709 SR
Queue Stats
62W - 50L
1,562 Elo+
Party 1
Artemis
Artemis
unzoned9
Artemis
Level 25
God Stats
22W - 14L
1,737 SR
Queue Stats
55W - 38L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 10 / 13
10,953
996
7,585
15,707
5,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
LTGPanny
Jing Wei
19
13 / 10 / 8
14,422
1,311
30,896
23,708
8,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
derp_skate
Guan Yu
18
5 / 2 / 14
12,229
1,112
7,612
18,907
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
sslimjimm
Chang'e
17
0 / 18 / 13
10,597
963
7,276
27,018
9,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
沐汐Dream
Bellona
17
3 / 7 / 12
11,300
1,027
9,510
23,995
13,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 8 / 18
10,673
970
7,342
19,083
14,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 4 / 24
11,542
1,049
9,809
16,204
21,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Ookamin
Serqet
18
4 / 4 / 17
11,351
1,032
8,569
8,864
4,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TheManuHN
Kukulkan
20
24 / 1 / 17
16,106
1,464
44,061
8,463
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
unzoned9
Artemis
19
13 / 7 / 19
13,236
1,203
29,240
15,057
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
142
24
Kills
47
47
Deaths
24
60
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
3
10
13
0.95
W
Bellona
2
8
18
1.38
L
Jing Wei
LTGPanny
Jing Wei
13
10
8
1.7
W
4
4
24
4
W
Serqet
Ookamin
Serqet
4
4
17
3.13
W
Kukulkan
TheManuHN
Kukulkan
24
1
17
32.5
L
Guan Yu
derp_skate
Guan Yu
5
2
14
6
L
Chang'e
sslimjimm
Chang'e
0
18
13
0.36
W
Artemis
unzoned9
Artemis
13
7
19
3.21
L
Bellona
沐汐Dream
Bellona
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,879
Damage
99,021
109,335
Taken
67,671
57,413
Mitigated
51,430
15,614
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,585
5,029
0
1,779
15,707
5,597
0
7,966
7,692
0
24,961
W
Bellona
7,342
2,509
0
466
19,083
14,572
0
1,172
17,686
0
26,395
L
Jing Wei
LTGPanny
Jing Wei
30,896
28,435
263
5,043
23,708
8,562
0
11,413
12,295
0
59,131
W
9,809
1,935
0
0
16,204
21,038
0
1,008
15,021
15,945
0
W
Serqet
Ookamin
Serqet
8,569
3,410
0
0
8,864
4,751
0
1,682
7,182
0
15,154
W
Kukulkan
TheManuHN
Kukulkan
44,061
4,976
0
60
8,463
4,328
0
1,393
7,020
80,176
0
L
Guan Yu
derp_skate
Guan Yu
7,612
678
105
2,567
18,907
20,890
0
8,881
9,468
0
13,076
L
Chang'e
sslimjimm
Chang'e
7,276
670
857
2,258
27,018
9,349
0
11,242
15,776
22,910
0
W
Artemis
unzoned9
Artemis
29,240
22,022
0
3,560
15,057
6,741
0
2,090
12,817
0
37,022
L
Bellona
沐汐Dream
Bellona
9,510
3,313
0
2,742
23,995
13,015
0
14,368
9,087
69
35,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,501
Gold Earned
62,908
196
Minions Killed
200
4
Camps Cleared
1
1,013,287
Distance Traveled
851,174
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,953
996
42
4
0
144,881
3
W
Bellona
10,673
970
51
5
0
145,235
0
L
Jing Wei
14,422
1,311
78
7
1
207,472
0
W
Ares
11,542
1,049
11
1
0
191,320
0
W
Serqet
11,351
1,032
24
2
0
139,936
0
W
Kukulkan
16,106
1,464
97
9
0
215,194
0
L
Guan Yu
12,229
1,112
10
1
0
257,685
0
L
Chang'e
10,597
963
19
2
3
172,654
1
W
Artemis
13,236
1,203
17
2
1
159,489
0
L
Bellona
11,300
1,027
47
4
0
230,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role