Player Matchup

Neith
Neith
Altoroth
Neith
Level 24
God Stats
4W - 0L
1,486 SR
Queue Stats
10W - 11L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
DJLAWZ2013
Gilgamesh
Level 28
God Stats
16W - 24L
1,480 SR
Queue Stats
218W - 223L
1,471 Elo+
Party 2
Ymir
Ymir
DarxieoftheLeaf
Ymir
Level 19
God Stats
17W - 11L
1,609 SR
Queue Stats
214W - 269L
1,400 Elo+
Party 2
Sol
Sol
Plutoology
Sol
Level 18
God Stats
35W - 48L
1,401 SR
Queue Stats
96W - 119L
1,398 Elo+
Party 2
Mercury
Mercury
Slater-illFated
Mercury
Level 84
God Stats
29W - 29L
1,417 SR
Queue Stats
324W - 374L
1,399 Elo+
Party 2
Team Averages
Level 35
1,479 SR
1,406 Elo+

VS

Team Averages
Level 11
1,407 SR
1,396 Elo+
Apollo
Apollo
AdvyStyles
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 3
Chang'e
Chang'e
Akira_Persona_
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
NLharu
Sun Wukong
Level 8
God Stats
2W - 4L
1,646 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 3
Odin
Odin
Raydar1993
Odin
Level 29
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
ScarLetteS
Horus
Level 5
God Stats
0W - 3L
1,302 SR
Queue Stats
25W - 36L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Altoroth
Neith
12
3 / 1 / 2
7,633
545
9,014
7,374
2,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
DJLAWZ2013
Gilgamesh
13
2 / 3 / 3
7,369
526
4,992
8,839
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 4 / 7
7,669
548
4,048
9,752
3,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
11 / 2 / 2
8,470
605
14,156
11,560
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 4
7,092
507
4,459
8,236
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AdvyStyles
Apollo
11
2 / 5 / 5
6,753
482
4,856
10,040
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
3 / 6 / 4
6,100
436
4,647
9,170
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NLharu
Sun Wukong
12
7 / 2 / 1
7,565
540
6,340
10,600
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,394
457
1,919
8,008
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
8
0 / 6 / 6
5,753
411
3,267
10,332
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
21
Kills
13
13
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
AdvyStyles
Apollo
2
5
5
0.9
L
3
6
4
0.83
W
Neith
Altoroth
Neith
3
1
2
4
W
Gilgamesh
DJLAWZ2013
Gilgamesh
2
3
3
1.17
W
3
4
7
1.63
L
Sun Wukong
NLharu
Sun Wukong
7
2
1
3.75
W
11
2
2
6
L
1
3
1
0.5
L
Horus
0
6
6
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
21,029
45,761
Taken
48,150
17,474
Mitigated
19,822
14,773
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AdvyStyles
Apollo
4,856
2,077
0
0
10,040
3,294
0
4,125
5,915
0
24,337
L
4,647
929
134
998
9,170
2,310
0
6,015
3,130
11,219
0
W
Neith
Altoroth
Neith
9,014
4,049
0
1,081
7,374
2,654
606
0
7,374
0
40,679
W
Gilgamesh
DJLAWZ2013
Gilgamesh
4,992
1,296
390
2,337
8,839
4,672
1,374
539
8,254
0
38,659
W
4,048
1,065
237
1,512
9,752
3,702
571
2,183
7,420
16,846
0
L
Sun Wukong
NLharu
Sun Wukong
6,340
1,552
696
3,295
10,600
6,942
0
3,341
7,109
0
27,735
W
14,156
4,245
0
7,600
11,560
3,816
2,679
1,633
9,830
56,786
0
L
1,919
743
0
675
8,008
2,504
299
680
7,328
0
17,985
L
Horus
3,267
1,896
534
1,086
10,332
4,772
152
4,043
6,114
0
13,585
W
4,459
2,148
0
1,616
8,236
2,630
0
0
8,236
0
31,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
32,565
313
Minions Killed
181
0
Camps Cleared
0
1,327,632
Distance Traveled
1,216,514
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,753
482
43
3
0
268,770
0
L
Chang'e
6,100
436
13
1
0
203,258
0
W
Neith
7,633
545
71
5
0
214,123
2
W
Gilgamesh
7,369
526
66
5
0
292,412
0
W
Ymir
7,669
548
21
2
0
249,653
4
L
Sun Wukong
7,565
540
53
4
0
290,141
0
W
Sol
8,470
605
89
6
0
247,162
0
L
Odin
6,394
457
48
3
0
181,887
0
L
Horus
5,753
411
24
2
0
272,458
0
W
Mercury
7,092
507
66
5
0
324,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role