Player Matchup

Nu Wa
Nu Wa
CallMeThePuma
Nu Wa
Level 129
God Stats
3W - 1L
1,476 SR
Queue Stats
55W - 27L
1,736 Elo+
Party 1
Hou Yi
Hou Yi
SrStrangeluv
Hou Yi
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 15L
1,618 Elo+
Party 1
Bacchus
Bacchus
kidtetob512
Bacchus
Level 65
God Stats
3W - 4L
1,279 SR
Queue Stats
112W - 134L
1,461 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,605 Elo+

VS

Team Averages
Level 134
1,522 SR
1,563 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ninja_Ric
Serqet
Level 122
God Stats
17W - 13L
1,486 SR
Queue Stats
534W - 387L
1,579 Elo+
Party 2
Chang'e
Chang'e
kllyashton
Chang'e
Level 124
God Stats
28W - 19L
1,578 SR
Queue Stats
450W - 306L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 4
13,624
649
23,185
17,744
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
16
5 / 9 / 5
14,027
668
28,840
19,756
8,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
kidtetob512
Bacchus
13
1 / 2 / 5
11,630
554
6,702
9,741
13,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
6 / 6 / 9
14,258
679
13,606
25,113
8,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Ninja_Ric
Serqet
17
10 / 3 / 6
14,693
700
9,670
23,138
11,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
kllyashton
Chang'e
17
3 / 4 / 12
14,031
668
13,362
21,751
13,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
19
19
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
6
9
1.75
L
7
8
4
1.13
W
Serqet
Ninja_Ric
Serqet
10
3
6
4.33
L
Hou Yi
5
9
5
0.83
L
Bacchus
kidtetob512
Bacchus
1
2
5
1.75
W
Chang'e
kllyashton
Chang'e
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,727
Damage
36,638
47,241
Taken
70,002
27,690
Mitigated
33,076
3,818
Healing
28,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,606
4,598
1,200
8,540
25,113
8,324
345
9,623
15,130
0
73,043
L
23,185
7,385
0
2,180
17,744
5,940
405
3,379
13,593
72,408
0
W
Serqet
Ninja_Ric
Serqet
9,670
1,156
0
4,756
23,138
11,566
796
10,106
12,618
0
42,650
L
Hou Yi
28,840
19,906
0
1,270
19,756
8,020
666
7,121
11,953
0
93,686
L
Bacchus
kidtetob512
Bacchus
6,702
300
0
368
9,741
13,730
194
2,956
6,043
25,923
0
W
Chang'e
kllyashton
Chang'e
13,362
449
4,784
8,984
21,751
13,186
766
9,088
12,181
58,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
42,982
197
Minions Killed
212
0
Camps Cleared
0
983,329
Distance Traveled
1,247,056
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,258
679
103
5
0
383,136
1
L
Nu Wa
13,624
649
71
3
0
346,027
3
W
Serqet
14,693
700
40
2
0
456,085
4
L
Hou Yi
14,027
668
102
5
0
329,583
5
L
Bacchus
11,630
554
24
1
0
307,719
3
W
Chang'e
14,031
668
69
3
0
407,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role