Player Matchup

Gilgamesh
Gilgamesh
Bearcub061064
Gilgamesh
Level 86
God Stats
3W - 3L
1,469 SR
Queue Stats
94W - 82L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
BeyondTVyt
Jormungandr
Level 25
God Stats
3W - 5L
1,204 SR
Queue Stats
111W - 101L
1,554 Elo+
Party 1
Tiamat
Tiamat
jaybird6799
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,413 Elo+
Party 1
Team Averages
Level 57
1,391 SR
1,495 Elo+

VS

Team Averages
Level 42
1,513 SR
1,415 Elo+
Chaac
Chaac
MrPunk0811
Chaac
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,414 Elo+
Party 2
Tiamat
Tiamat
death12075
Tiamat
Level 83
God Stats
6W - 5L
1,569 SR
Queue Stats
29W - 32L
1,408 Elo+
Solo
Neith
Neith
ya_se_lecre_true
Neith
Level 33
God Stats
40W - 39L
1,470 SR
Queue Stats
78W - 76L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bearcub061064
Gilgamesh
16
6 / 5 / 5
13,246
662
12,842
19,116
16,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
BeyondTVyt
Jormungandr
15
3 / 2 / 6
11,852
593
6,778
17,906
19,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
16
3 / 8 / 6
12,212
611
9,156
15,541
9,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
7 / 2 / 7
14,259
713
22,853
17,836
15,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
death12075
Tiamat
16
7 / 5 / 4
14,210
711
12,762
11,433
8,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 7
11,699
585
4,813
8,909
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
15
15
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bearcub061064
Gilgamesh
6
5
5
1.7
L
Jormungandr
BeyondTVyt
Jormungandr
3
2
6
3
W
Chaac
7
2
7
5.25
W
Tiamat
death12075
Tiamat
7
5
4
1.8
L
Tiamat
3
8
6
0.75
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
40,428
52,563
Taken
38,178
44,797
Mitigated
26,854
7,447
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bearcub061064
Gilgamesh
12,842
3,976
723
1,865
19,116
16,305
0
5,709
13,407
0
72,353
L
Jormungandr
BeyondTVyt
Jormungandr
6,778
1,716
0
2,353
17,906
19,213
143
4,453
13,453
50,687
0
W
Chaac
22,853
4,025
201
8,897
17,836
15,233
1,855
8,249
9,185
0
102,918
W
Tiamat
death12075
Tiamat
12,762
1,382
0
4,180
11,433
8,679
945
3,364
7,877
59,585
0
L
Tiamat
9,156
1,284
0
2,506
15,541
9,279
192
2,668
12,873
39,244
0
W
4,813
2,434
0
844
8,909
2,942
505
4,050
4,645
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
40,168
220
Minions Killed
230
0
Camps Cleared
0
1,028,095
Distance Traveled
1,022,858
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,246
662
79
4
0
358,643
0
L
Jormungandr
11,852
593
75
4
0
345,271
0
W
Chaac
14,259
713
123
6
0
385,468
3
W
Tiamat
14,210
711
72
4
0
321,004
0
L
Tiamat
12,212
611
66
3
0
324,181
1
W
Neith
11,699
585
35
2
0
316,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role