Player Matchup

Kukulkan
Kukulkan
ClashNSmash77
Kukulkan
Level 78
God Stats
15W - 10L
1,363 SR
Queue Stats
42W - 38L
1,505 Elo+
Party 1
Ares
Ares
Sanford Skip36
Ares
Level 85
God Stats
30W - 27L
1,648 SR
Queue Stats
53W - 63L
1,489 Elo+
Party 1
Da Ji
Da Ji
TeamRocketxx
Da Ji
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Zakmastermojo
Ah Puch
Level 87
God Stats
13W - 12L
1,415 SR
Queue Stats
33W - 28L
1,476 Elo+
Party 1
Odin
Odin
xX Cr4z Ryan Xx
Odin
Level 146
God Stats
15W - 15L
1,624 SR
Queue Stats
128W - 163L
1,533 Elo+
Party 1
Team Averages
Level 87
1,510 SR
1,485 Elo+

VS

Team Averages
Level 70
1,442 SR
1,412 Elo+
Kukulkan
Kukulkan
DMCR4P3
Kukulkan
Level 89
God Stats
13W - 15L
1,505 SR
Queue Stats
60W - 77L
1,445 Elo+
Solo
Nu Wa
Nu Wa
FL Anthony
Nu Wa
Level 65
God Stats
1W - 3L
1,276 SR
Queue Stats
117W - 122L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Fizzlediz
Sun Wukong
Level 102
God Stats
0W - 1L
1,375 SR
Queue Stats
11W - 19L
1,365 Elo+
Solo
Aphrodite
Aphrodite
PsychoticRiot
Aphrodite
Level 48
God Stats
6W - 12L
1,673 SR
Queue Stats
86W - 106L
1,409 Elo+
Solo
Heimdallr
Heimdallr
still_I3lack
Heimdallr
Level 48
God Stats
13W - 19L
1,380 SR
Queue Stats
59W - 72L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClashNSmash77
Kukulkan
20
8 / 2 / 12
15,010
1,072
23,919
12,526
4,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 3 / 13
13,417
958
12,544
22,128
24,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 10 / 15
12,712
908
15,662
16,860
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
20
5 / 2 / 21
13,964
997
30,207
7,805
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 17
15,629
1,116
23,998
18,011
18,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DMCR4P3
Kukulkan
16
1 / 0 / 3
11,143
796
2,783
2,878
1,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
20
9 / 12 / 7
14,726
1,052
24,803
26,055
10,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Fizzlediz
Sun Wukong
20
5 / 5 / 10
13,789
985
14,841
31,182
25,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
PsychoticRiot
Aphrodite
19
2 / 9 / 13
12,843
917
9,299
24,817
15,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
still_I3lack
Heimdallr
20
2 / 8 / 12
12,677
906
18,558
27,406
11,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
64
34
Kills
19
19
Deaths
34
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ClashNSmash77
Kukulkan
8
2
12
7
L
Kukulkan
DMCR4P3
Kukulkan
1
0
3
2.5
L
Nu Wa
9
12
7
1.04
L
Sun Wukong
Fizzlediz
Sun Wukong
5
5
10
2
L
Aphrodite
PsychoticRiot
Aphrodite
2
9
13
0.94
W
6
3
13
4.17
W
3
10
15
1.05
W
Ah Puch
5
2
21
7.75
L
Heimdallr
still_I3lack
Heimdallr
2
8
12
1
W
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,330
Damage
70,284
77,330
Taken
112,338
57,378
Mitigated
63,364
8,918
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ClashNSmash77
Kukulkan
23,919
1,146
0
0
12,526
4,621
0
6,968
5,558
79,777
0
L
Kukulkan
DMCR4P3
Kukulkan
2,783
55
0
178
2,878
1,189
0
1,921
957
11,799
0
L
Nu Wa
24,803
5,697
0
0
26,055
10,186
0
14,599
11,456
47,004
0
L
Sun Wukong
Fizzlediz
Sun Wukong
14,841
4,274
0
1,779
31,182
25,609
0
18,920
12,262
216
39,015
L
Aphrodite
PsychoticRiot
Aphrodite
9,299
1,693
6,213
7,477
24,817
15,105
0
17,773
7,044
22,631
0
W
12,544
572
0
0
22,128
24,702
0
11,162
10,966
32,649
0
W
15,662
3,200
486
1,409
16,860
7,196
0
6,788
10,072
0
22,353
W
Ah Puch
30,207
0
0
1,088
7,805
2,576
0
5,956
1,849
59,679
0
L
Heimdallr
still_I3lack
Heimdallr
18,558
12,573
0
2,219
27,406
11,275
0
13,457
13,949
0
44,986
W
23,998
4,542
0
5,935
18,011
18,283
0
6,227
11,784
0
38,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,732
Gold Earned
65,178
275
Minions Killed
229
7
Camps Cleared
3
1,380,482
Distance Traveled
1,028,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,010
1,072
141
10
4
271,585
0
L
Kukulkan
11,143
796
19
1
1
94,979
0
L
Nu Wa
14,726
1,052
45
3
1
229,768
0
L
Sun Wukong
13,789
985
63
5
0
278,757
0
L
Aphrodite
12,843
917
42
3
0
223,212
0
W
Ares
13,417
958
29
2
0
295,387
0
W
Da Ji
12,712
908
20
1
2
192,721
0
W
Ah Puch
13,964
997
61
4
0
276,828
0
L
Heimdallr
12,677
906
60
4
1
201,897
1
W
Odin
15,629
1,116
24
2
1
343,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role