Player Matchup

Ymir
Ymir
GordoPoton
Ymir
Level 65
God Stats
10W - 11L
1,593 SR
Queue Stats
672W - 656L
1,561 Elo+
Party 4
Hachiman
Hachiman
Haishi397
Hachiman
Level 69
God Stats
1W - 2L
1,626 SR
Queue Stats
146W - 146L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Its_Praetorian
Gilgamesh
Level 104
God Stats
9W - 4L
1,715 SR
Queue Stats
71W - 60L
1,548 Elo+
Party 2
Poseidon
Poseidon
JoseRush
Poseidon
Level 68
God Stats
21W - 18L
1,676 SR
Queue Stats
446W - 447L
1,555 Elo+
Party 4
Nemesis
Nemesis
co5neeks
Nemesis
Level 139
God Stats
9W - 10L
1,425 SR
Queue Stats
242W - 243L
1,517 Elo+
Solo
Team Averages
Level 89
1,607 SR
1,539 Elo+

VS

Team Averages
Level 79
1,620 SR
1,560 Elo+
Rama
Rama
KrakenMan2005
Rama
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 228L
1,561 Elo+
Party 1
Agni
Agni
Lioreze
Agni
Level 56
God Stats
1W - 1L
1,638 SR
Queue Stats
217W - 237L
1,521 Elo+
Party 3
Achilles
Achilles
SeanTheCoolCat
Achilles
Level 76
God Stats
8W - 5L
1,651 SR
Queue Stats
188W - 158L
1,566 Elo+
Party 1
Loki
Loki
ToHgC
Loki
Level 95
God Stats
186W - 128L
1,705 SR
Queue Stats
197W - 142L
1,604 Elo+
Party 3
Jormungandr
Jormungandr
twisstwiss5
Jormungandr
Level 83
God Stats
3W - 2L
1,605 SR
Queue Stats
103W - 85L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,257
454
3,105
14,343
8,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Haishi397
Hachiman
14
1 / 4 / 1
8,073
505
10,279
13,748
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Its_Praetorian
Gilgamesh
15
2 / 4 / 0
9,252
578
5,972
11,339
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
JoseRush
Poseidon
12
0 / 7 / 0
7,313
457
3,401
8,682
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
co5neeks
Nemesis
11
0 / 3 / 0
6,589
412
3,150
10,475
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,803
550
6,328
11,570
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Lioreze
Agni
15
3 / 0 / 8
9,111
569
7,874
3,918
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
4 / 1 / 1
8,754
547
8,292
12,250
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
ToHgC
Loki
16
13 / 1 / 1
9,997
625
13,931
11,567
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
twisstwiss5
Jormungandr
12
1 / 0 / 10
7,989
499
4,003
5,194
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
23
23
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Hachiman
Haishi397
Hachiman
1
4
1
0.38
L
Gilgamesh
Its_Praetorian
Gilgamesh
2
4
0
0.5
L
Poseidon
JoseRush
Poseidon
0
7
0
0
W
2
2
1
1.25
W
Agni
Lioreze
Agni
3
0
8
7
W
Achilles
4
1
1
4.5
W
Loki
ToHgC
Loki
13
1
1
13.5
L
Nemesis
co5neeks
Nemesis
0
3
0
0
W
Jormungandr
twisstwiss5
Jormungandr
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
40,428
58,587
Taken
44,499
28,862
Mitigated
27,265
13,787
Healing
20,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,105
930
0
2,225
14,343
8,456
0
4,634
9,543
14,259
0
L
Hachiman
Haishi397
Hachiman
10,279
6,977
0
6,760
13,748
5,423
38
2,292
11,408
0
61,318
L
Gilgamesh
Its_Praetorian
Gilgamesh
5,972
1,522
0
1,623
11,339
6,958
0
548
10,291
0
51,089
L
Poseidon
JoseRush
Poseidon
3,401
206
0
1,263
8,682
2,561
0
2,463
6,017
55,943
0
W
6,328
5,654
0
6,377
11,570
3,773
622
1,923
9,647
0
55,124
W
Agni
Lioreze
Agni
7,874
481
0
1,701
3,918
1,366
1,192
1,608
2,310
57,321
0
W
Achilles
8,292
2,118
0
4,887
12,250
14,371
1,049
476
11,774
0
48,845
W
Loki
ToHgC
Loki
13,931
5,208
0
6,002
11,567
4,575
0
1,303
10,264
0
67,074
L
Nemesis
co5neeks
Nemesis
3,150
1,497
0
1,916
10,475
5,464
0
1,405
8,801
0
37,355
W
Jormungandr
twisstwiss5
Jormungandr
4,003
666
576
987
5,194
3,180
491
1,196
3,998
21,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
44,654
440
Minions Killed
473
0
Camps Cleared
0
1,388,438
Distance Traveled
1,579,442
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,257
454
19
1
0
279,889
6
L
Hachiman
8,073
505
120
8
0
231,605
1
L
Gilgamesh
9,252
578
110
7
0
286,993
0
L
Poseidon
7,313
457
107
7
0
262,585
6
W
Rama
8,803
550
117
7
0
278,463
2
W
Agni
9,111
569
117
7
0
310,568
5
W
Achilles
8,754
547
113
7
0
318,341
1
W
Loki
9,997
625
91
6
0
347,169
4
L
Nemesis
6,589
412
84
5
0
327,366
4
W
Jormungandr
7,989
499
35
2
0
324,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role