Player Matchup

Tyr
Tyr
M_Alexisster_B77
Tyr
Level 108
God Stats
2W - 6L
1,356 SR
Queue Stats
314W - 381L
1,530 Elo+
Party 1
Artio
Artio
crisYFgamer
Artio
Level 144
God Stats
0W - 1L
1,739 SR
Queue Stats
346W - 402L
1,590 Elo+
Party 1
Cerberus
Cerberus
shemilkskam
Cerberus
Level 43
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,473 Elo+

VS

Team Averages
Level 79
1,479 SR
1,517 Elo+
Sylvanus
Sylvanus
HydratedBlanket
Sylvanus
Level 35
God Stats
11W - 10L
1,624 SR
Queue Stats
157W - 138L
1,543 Elo+
Solo
Neith
Neith
Mikeygotthis
Neith
Level 97
God Stats
9W - 10L
1,359 SR
Queue Stats
165W - 176L
1,496 Elo+
Solo
Merlin
Merlin
VioletLegacy
Merlin
Level 104
God Stats
3W - 1L
1,455 SR
Queue Stats
29W - 24L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,509
651
7,338
12,627
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 6 / 0
6,655
666
7,015
15,051
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
shemilkskam
Cerberus
4
0 / 1 / 1
5,501
550
425
1,380
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 0 / 9
7,911
791
5,746
6,847
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 10
7,644
764
8,255
6,806
2,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
12
8 / 2 / 3
9,075
908
8,015
6,630
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
14
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
9
8.5
L
1
7
1
0.21
W
2
1
10
7
W
Merlin
8
2
3
4.75
L
2
6
0
0.33
L
Cerberus
shemilkskam
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
22,016
29,058
Taken
20,283
11,145
Mitigated
10,472
6,173
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,746
2,081
3,243
5,737
6,847
5,341
678
2,460
4,369
16,000
0
L
7,338
670
0
1,692
12,627
4,905
0
6,417
5,943
0
19,975
W
8,255
3,066
0
1,886
6,806
2,618
732
1,864
4,942
0
22,496
W
Merlin
8,015
1,176
0
246
6,630
2,513
802
3,038
3,496
42,193
0
L
7,015
685
382
3,457
15,051
5,714
15
6,313
8,488
25,830
0
L
Cerberus
shemilkskam
Cerberus
425
0
111
531
1,380
526
0
524
826
1,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
24,630
69
Minions Killed
123
0
Camps Cleared
0
384,231
Distance Traveled
535,545
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,911
791
16
2
0
182,595
1
L
Tyr
6,509
651
31
3
0
174,737
0
W
Neith
7,644
764
34
3
0
195,066
0
W
Merlin
9,075
908
73
7
0
157,884
4
L
Artio
6,655
666
36
4
0
189,198
1
L
Cerberus
5,501
550
2
0
0
20,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role