Player Matchup

Anhur
Anhur
Gonzaleeez
Anhur
Level 82
God Stats
1W - 1L
1,332 SR
Queue Stats
38W - 14L
1,713 Elo+
Party 2
Gilgamesh
Gilgamesh
Kxtyl
Gilgamesh
Level 29
God Stats
9W - 1L
1,870 SR
Queue Stats
23W - 16L
1,467 Elo+
Party 2
Anubis
Anubis
iCrazy Dark
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,717 Elo+
Party 2
Team Averages
Level 57
1,567 SR
1,633 Elo+

VS

Team Averages
Level 50
1,442 SR
1,359 Elo+
Chang'e
Chang'e
Tigers573
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
Wolfdefender223
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 88L
1,234 Elo+
Party 1
Merlin
Merlin
mango4743
Merlin
Level 66
God Stats
0W - 3L
1,326 SR
Queue Stats
22W - 48L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 2 / 8
10,039
772
3,905
9,165
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Kxtyl
Gilgamesh
13
4 / 1 / 11
9,317
717
8,565
11,135
7,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
6 / 0 / 10
10,150
781
11,619
11,914
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tigers573
Chang'e
10
0 / 5 / 3
8,234
633
2,568
11,061
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Wolfdefender223
Persephone
12
2 / 5 / 1
8,054
620
12,063
7,613
1,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
mango4743
Merlin
11
1 / 7 / 2
8,215
632
7,610
9,257
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
2
8
5.5
W
Gilgamesh
Kxtyl
Gilgamesh
4
1
11
9.5
L
Chang'e
Tigers573
Chang'e
0
5
3
0.3
L
Persephone
Wolfdefender223
Persephone
2
5
1
0.5
W
Anubis
6
0
10
11
L
Merlin
mango4743
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
22,241
32,214
Taken
27,931
16,591
Mitigated
10,871
10,864
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,905
1,527
0
1,583
9,165
3,289
646
5,599
3,210
0
43,926
W
Gilgamesh
Kxtyl
Gilgamesh
8,565
1,184
0
3,236
11,135
7,842
0
7,210
3,565
0
25,397
L
Chang'e
Tigers573
Chang'e
2,568
215
1,651
2,145
11,061
6,845
0
5,599
5,462
11,116
0
L
Persephone
Wolfdefender223
Persephone
12,063
879
306
548
7,613
1,814
0
2,815
4,794
32,555
0
W
Anubis
11,619
821
0
6,045
11,914
5,460
182
8,494
3,158
50,972
0
L
Merlin
mango4743
Merlin
7,610
239
0
950
9,257
2,212
0
3,224
6,033
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
24,503
180
Minions Killed
114
0
Camps Cleared
0
694,089
Distance Traveled
634,291
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,039
772
74
6
0
230,818
4
W
Gilgamesh
9,317
717
26
2
0
251,998
0
L
Chang'e
8,234
633
15
1
0
210,110
2
L
Persephone
8,054
620
53
4
0
222,751
2
W
Anubis
10,150
781
80
6
0
211,273
2
L
Merlin
8,215
632
46
4
0
201,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role