Player Matchup

Cabrakan
Cabrakan
ChipperBeet2524
Cabrakan
Level 22
God Stats
1W - 0L
1,869 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Flappy-the-Fish
Izanami
Level 92
God Stats
1W - 1L
1,326 SR
Queue Stats
51W - 61L
1,304 Elo+
Party 1
Achilles
Achilles
GLAS_TIGER
Achilles
Level 41
God Stats
1W - 1L
1,307 SR
Queue Stats
42W - 55L
1,304 Elo+
Party 1
Merlin
Merlin
toe_hed
Merlin
Level 63
God Stats
1W - 0L
1,565 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Team Averages
Level 55
1,517 SR
1,402 Elo+

VS

Team Averages
Level 53
1,572 SR
1,515 Elo+
Chang'e
Chang'e
AngeltheHamster
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KaDaBraSenpai
Sylvanus
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,784 Elo+
Party 2
Jing Wei
Jing Wei
d3m0n5-k1ng
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
pedror1502
Ullr
Level 66
God Stats
2W - 5L
1,570 SR
Queue Stats
10W - 27L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
7 / 1 / 14
13,784
811
19,309
13,822
21,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 0 / 9
13,772
810
22,071
13,313
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
GLAS_TIGER
Achilles
18
5 / 2 / 5
12,511
736
8,447
11,988
9,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
toe_hed
Merlin
17
2 / 2 / 8
11,695
688
9,976
5,272
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,576
622
6,396
20,598
7,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
KaDaBraSenpai
Sylvanus
16
3 / 3 / 2
10,611
624
9,522
18,697
22,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
d3m0n5-k1ng
Jing Wei
15
0 / 8 / 1
9,969
586
3,386
17,141
6,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 4
10,965
645
6,891
15,090
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
5
5
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Cabrakan
7
1
14
14
W
9
0
9
13.5
W
Achilles
GLAS_TIGER
Achilles
5
2
5
3.75
L
Sylvanus
KaDaBraSenpai
Sylvanus
3
3
2
1.33
L
Jing Wei
d3m0n5-k1ng
Jing Wei
0
8
1
0.06
L
1
4
4
0.75
W
Merlin
toe_hed
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,803
Damage
26,195
44,395
Taken
71,526
38,611
Mitigated
43,925
10,061
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,396
415
2,688
5,510
20,598
7,926
463
9,351
10,867
40,807
0
W
Cabrakan
19,309
2,853
656
3,673
13,822
21,207
968
5,112
8,710
44,055
0
W
22,071
13,625
0
5,348
13,313
5,370
7,250
5,098
8,215
0
82,913
W
Achilles
GLAS_TIGER
Achilles
8,447
1,222
0
384
11,988
9,805
284
3,974
8,014
837
30,116
L
Sylvanus
KaDaBraSenpai
Sylvanus
9,522
1,611
2,810
6,974
18,697
22,999
426
5,376
13,093
23,133
0
L
Jing Wei
d3m0n5-k1ng
Jing Wei
3,386
2,437
0
629
17,141
6,991
462
6,941
9,976
0
27,253
L
6,891
2,405
756
3,073
15,090
6,009
845
7,206
7,620
0
54,827
W
Merlin
toe_hed
Merlin
9,976
341
0
0
5,272
2,229
387
2,273
2,999
33,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
42,121
287
Minions Killed
223
13
Camps Cleared
7
1,308,813
Distance Traveled
1,022,928
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,576
622
69
4
3
258,415
0
W
Cabrakan
13,784
811
50
3
3
324,053
1
W
Izanami
13,772
810
118
7
7
315,818
4
W
Achilles
12,511
736
53
3
0
363,195
0
L
Sylvanus
10,611
624
19
1
1
257,871
2
L
Jing Wei
9,969
586
55
3
1
262,043
1
L
Ullr
10,965
645
80
5
2
244,599
0
W
Merlin
11,695
688
66
4
3
305,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role