Player Matchup

Amaterasu
Amaterasu
BladeKnight77
Amaterasu
Level 148
God Stats
32W - 16L
1,803 SR
Queue Stats
402W - 373L
1,571 Elo+
Party 2
Vamana
Vamana
SilverBlade51
Vamana
Level 145
God Stats
15W - 15L
1,515 SR
Queue Stats
257W - 207L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
allim
Nu Wa
Level 158
God Stats
6W - 4L
1,461 SR
Queue Stats
163W - 123L
1,579 Elo+
Solo
Merlin
Merlin
fifa-pr
Merlin
Level 81
God Stats
10W - 4L
1,559 SR
Queue Stats
57W - 48L
1,466 Elo+
Party 2
Team Averages
Level 133
1,584 SR
1,557 Elo+

VS

Team Averages
Level 74
1,573 SR
1,431 Elo+
Anhur
Anhur
DonPeo
Anhur
Level 87
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Achilles
Achilles
HanPeo
Achilles
Level 87
God Stats
0W - 2L
1,665 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Mercury
Mercury
LaTrancaPeo
Mercury
Level 65
God Stats
0W - 1L
1,450 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Zeus
Zeus
MamaDeLosPeos
Zeus
Level 57
God Stats
0W - 2L
1,873 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BladeKnight77
Amaterasu
17
7 / 0 / 8
11,676
898
9,965
10,372
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 0 / 7
11,254
866
6,495
9,462
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
allim
Nu Wa
17
3 / 1 / 8
11,140
857
6,852
5,432
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
fifa-pr
Merlin
16
2 / 2 / 9
10,459
805
9,828
5,322
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DonPeo
Anhur
15
1 / 5 / 0
9,018
694
2,361
9,060
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
HanPeo
Achilles
14
1 / 4 / 1
8,640
665
7,634
13,708
8,064
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
LaTrancaPeo
Mercury
13
0 / 5 / 0
8,251
635
3,524
9,680
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 0
9,017
694
6,665
9,969
3,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
3
3
Deaths
21
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BladeKnight77
Amaterasu
7
0
8
11
L
Anhur
DonPeo
Anhur
1
5
0
0.2
L
Achilles
HanPeo
Achilles
1
4
1
0.38
L
Mercury
LaTrancaPeo
Mercury
0
5
0
0
L
1
7
0
0.14
W
8
0
7
11.5
W
Nu Wa
allim
Nu Wa
3
1
8
7
W
Merlin
fifa-pr
Merlin
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
20,184
30,588
Taken
42,417
20,508
Mitigated
16,835
10,059
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BladeKnight77
Amaterasu
9,965
4,542
0
4,285
10,372
8,069
3,766
2,569
7,803
0
38,663
L
Anhur
DonPeo
Anhur
2,361
518
0
1,754
9,060
2,493
441
4,263
4,484
0
36,483
L
Achilles
HanPeo
Achilles
7,634
1,541
0
1,045
13,708
8,064
0
6,311
6,797
0
31,396
L
Mercury
LaTrancaPeo
Mercury
3,524
1,127
0
1,603
9,680
3,227
0
2,898
6,373
0
21,514
L
6,665
607
0
1,622
9,969
3,051
0
2,976
6,660
37,581
0
W
6,495
2,151
0
3,281
9,462
8,340
2,696
2,467
6,995
113
34,481
W
Nu Wa
allim
Nu Wa
6,852
1,256
128
2,131
5,432
1,927
1,278
979
4,453
32,771
0
W
Merlin
fifa-pr
Merlin
9,828
403
0
234
5,322
2,172
1,754
1,140
4,182
32,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
34,926
239
Minions Killed
220
12
Camps Cleared
12
1,045,729
Distance Traveled
922,297
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,676
898
60
5
5
283,062
2
L
Anhur
9,018
694
72
6
6
201,329
1
L
Achilles
8,640
665
42
3
0
262,971
1
L
Mercury
8,251
635
35
3
4
282,667
0
L
Zeus
9,017
694
71
5
2
175,330
0
W
Vamana
11,254
866
58
4
1
290,625
2
W
Nu Wa
11,140
857
64
5
3
252,103
0
W
Merlin
10,459
805
57
4
3
219,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role