Player Matchup

Kukulkan
Kukulkan
ElGuzMan89
Kukulkan
Level 88
God Stats
24W - 18L
1,530 SR
Queue Stats
114W - 120L
1,460 Elo+
Party 1
Xbalanque
Xbalanque
Iroh-DOA
Xbalanque
Level 148
God Stats
4W - 4L
1,495 SR
Queue Stats
197W - 194L
1,484 Elo+
Solo
Ymir
Ymir
McTwario
Ymir
Level 107
God Stats
16W - 9L
1,639 SR
Queue Stats
300W - 311L
1,434 Elo+
Party 1
Bakasura
Bakasura
cesar 260302
Bakasura
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 76L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
xXMANIGAMERXx03
Sun Wukong
Level 104
God Stats
5W - 2L
1,651 SR
Queue Stats
276W - 261L
1,464 Elo+
Party 1
Team Averages
Level 110
1,563 SR
1,428 Elo+

VS

Team Averages
Level 107
1,502 SR
1,477 Elo+
Vamana
Vamana
HeavensJoystick
Vamana
Level 100
God Stats
17W - 9L
1,703 SR
Queue Stats
484W - 439L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
InherentNp3
Amaterasu
Level 108
God Stats
12W - 24L
1,338 SR
Queue Stats
322W - 294L
1,506 Elo+
Party 2
Scylla
Scylla
ccrider2009
Scylla
Level 100
God Stats
5W - 8L
1,174 SR
Queue Stats
253W - 256L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
xXxSGT PWNERxXx
Hou Yi
Level 109
God Stats
24W - 27L
1,478 SR
Queue Stats
478W - 438L
1,489 Elo+
Party 2
Pele
Pele
xnxiousmonk
Pele
Level 117
God Stats
4W - 2L
1,818 SR
Queue Stats
273W - 270L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElGuzMan89
Kukulkan
17
3 / 4 / 9
12,830
558
20,369
13,273
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Iroh-DOA
Xbalanque
20
11 / 1 / 4
14,219
618
17,873
13,891
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
18
3 / 2 / 10
12,884
560
11,000
20,241
24,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
cesar 260302
Bakasura
20
7 / 1 / 4
14,841
645
7,961
17,309
9,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
xXMANIGAMERXx03
Sun Wukong
20
8 / 2 / 3
15,305
665
15,938
20,986
21,800
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 1
10,875
473
9,978
27,086
23,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
InherentNp3
Amaterasu
16
2 / 3 / 5
9,715
422
3,727
19,905
11,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
1 / 10 / 2
9,571
416
10,900
17,863
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 3
9,444
411
9,165
15,830
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 4
8,578
373
5,716
13,962
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
32
Kills
10
10
Deaths
32
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ElGuzMan89
Kukulkan
3
4
9
1.88
L
3
9
1
0.39
L
Amaterasu
InherentNp3
Amaterasu
2
3
5
1.5
W
Xbalanque
Iroh-DOA
Xbalanque
11
1
4
13
W
Ymir
3
2
10
4
L
Scylla
1
10
2
0.2
W
Bakasura
cesar 260302
Bakasura
7
1
4
9
W
Sun Wukong
xXMANIGAMERXx03
Sun Wukong
8
2
3
4.75
L
2
5
3
0.7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,141
Damage
39,486
85,700
Taken
94,646
67,906
Mitigated
53,982
29,972
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ElGuzMan89
Kukulkan
20,369
1,238
0
2,924
13,273
5,738
0
5,339
7,507
72,535
0
L
9,978
4,036
0
7,055
27,086
23,475
736
9,347
17,034
0
51,766
L
Amaterasu
InherentNp3
Amaterasu
3,727
1,786
716
5,734
19,905
11,707
0
6,669
12,786
0
43,357
W
Xbalanque
Iroh-DOA
Xbalanque
17,873
7,773
0
7,844
13,891
6,435
7,017
300
13,576
0
112,647
W
Ymir
11,000
2,000
0
5,130
20,241
24,866
344
4,931
15,182
54,243
0
L
Scylla
10,900
502
0
1,206
17,863
6,725
120
7,238
10,145
56,160
0
W
Bakasura
cesar 260302
Bakasura
7,961
5,561
0
5,916
17,309
9,067
5,727
1,611
15,604
0
120,989
W
Sun Wukong
xXMANIGAMERXx03
Sun Wukong
15,938
3,498
0
8,158
20,986
21,800
3,465
3,309
17,575
0
102,547
L
9,165
4,065
0
3,369
15,830
5,950
0
3,963
11,691
0
52,529
L
5,716
1,249
0
3,556
13,962
6,125
0
3,103
10,545
0
37,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,079
Gold Earned
48,183
720
Minions Killed
417
0
Camps Cleared
0
2,283,964
Distance Traveled
1,986,272
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,830
558
125
5
0
439,394
3
L
Vamana
10,875
473
87
4
0
408,015
1
L
Amaterasu
9,715
422
68
3
0
486,296
1
W
Xbalanque
14,219
618
144
6
0
442,113
5
W
Ymir
12,884
560
77
3
0
426,310
5
L
Scylla
9,571
416
119
5
0
363,190
1
W
Bakasura
14,841
645
183
8
0
537,506
6
W
Sun Wukong
15,305
665
191
8
0
438,641
3
L
Hou Yi
9,444
411
86
4
0
394,543
2
L
Pele
8,578
373
57
2
0
334,228
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role